Normal view
Review roundup: RTX Spark's biggest surprise isn't performance
NVIDIA's RTX Spark is almost here. Laptops powered by the chip launch on October 16, 2026, but reviews of the chip are already out.
Reviews of the first wave of RTX Spark laptops work a bit differently than some other product launches. Today, those who were given access to RTX Spark laptops can share their experience with the chip itself, but thoughts on specific RTX Spark laptops cannot be shared until October 16, 2026.
While that is different than what we normally see, it's not that surprising. RTX Spark is not just a new chip akin to a new processor from AMD, Intel, or Qualcomm. It is a new platform for NVIDIA, a major addition to Windows on Arm computing, and the mark of a new silicon partner for Windows.
Note that reviewers of the RTX Spark were limited to sharing details about the performance and benchmarks of the processor. Dedicated GPU performance varies based on the laptop it's paired with, so some reviewer experiences may differ depending on the hardware used to test RTX Spark.
RTX Spark: Reviews
- Windows Central: "The RTX Spark GPU is very performant and is capable of pretty much handling anything you'd want to throw at it on a mobile workstation. Where it really shines, however, is running local AI models directly on it. It's the reason NVIDIA built this platform to begin with, and it does this very well."
- Tom's Hardware: "Still, for a first-generation mobile platform that joins complex silicon IP from multiple design teams onto one chip and relies on several OEM partners to bring it to life in highly integrated notebook form factors, the maturity of the RTX Spark platform is an impressive achievement. (Take it from someone who has seen a couple of rough product launches from the inside.)"
- Tom's Guide: "Judging RTX Spark purely by its single-core CPU speeds is like judging a Ferrari by its cup holders. And after a week of stress-testing the Microsoft Surface Laptop Ultra with Spark — running every synthetic and real-world test we can throw at it — it's clear that this is so much more."
- HotHardware: "In its most potent form, which is what we’ve tested here, the RTX Spark N1X is a powerful SoC that offers competitive multi-threaded CPU performance versus today’s top mobile platforms, with class-leading GPU performance. The RTX Spark N1X’s AI performance and capabilities are also unmatched, not only because of the powerful hardware on tap and unified memory architecture, but because NVIDIA’s AI software stack is so pervasive and mature."
- Lowyat: "For NVIDIA? They basically took multiple pages out of Qualcomm’s book of trial and errors, added their gaming DNA, made damn sure that the majority of compatibility issues between the x86 and ARM architectures were resolved, and what you have is something I’d never thought I’d see: playing AAA titles on an SoC, along with all the accoutrements that comes with an NVIDIA chipset."
NVIDIA RTX Spark shows promise, but you have to understand who it is for
Early impressions of RTX Spark are largely positive. Across multiple reviews, experts praised the processor's strong GPU performance, AI capabilities, and surprisingly polished first-generation experience.
At the same time, several reviewers cautioned against viewing RTX Spark through the lens of traditional gaming benchmarks, reminding readers that the platform is designed for AI workloads, creators, and developers.
The RTX Spark is not meant to power gaming laptops. It is aimed at developers and high-end creators. The processor is especially focused on local AI performance, an area many expect to be the next major shift in personal computing.
That being said, the RTX Spark is capable of gaming. It may show the future of Windows on Arm gaming, but that's yet to be seen. Over the coming weeks I am sure we will see countless reviewers test games on RTX Spark laptops. I think they'll be surprised by how well the processor does, but gaming-focused reviews still won't be the best way to judge those PCs.
The first wave of RTX Spark laptops are already available for preorder and hit shelves tomorrow. Our Cale Hunt rounded up all the RTX Spark laptops you can buy, which you can also find below.

Built around the NVIDIA RTX Spark platform with an N1X CPU, RTX GPU, and up to 128GB of unified memory, the Surface Laptop Ultra hits new performance heights for power users. It's all contained in a gorgeous chassis with a mini-LED display and tons of ports. Prices start at $2,599.99, and units will begin shipping on October 16, 2026.

ProArt P14/P16:
The new ASUS ProArt P14 and P16 duo gives users more size options while retaining the same great RTX Spark performance. The P14 is the lightest ProArt laptop ever, while the P16 is the way to go for a larger OLED display. Prices start at $2,599.99 for the P14 and $2,799.99 for the P16. They're expected to begin shipping on October 16, 2026.

Dell's new XPS 16 with RTX Spark features a 3.2K OLED display, lattice-free keyboard, and the usual premium XPS styling. Prices start at $3,799.99 and units are expected to begin shipping on October 16, 2026.

The OmniBook X 14 is the smaller of the two new PCs, but it features the same RTX Spark options for maximum performance. Models start at $2,999.99 and are expected to ship beginning November 4, 2026.

OmniBook Ultra 16":
The larger of the two new HP RTX Spark laptops delivers a gorgeous 16-inch OLED display with 3K resolution and, of course, your choice of RTX Spark chips. Prices start at $3,199.99, and shipments are expected to begin on November 4, 2026.

Lenovo's Yoga 9n should be the right choice for those who value a versatile convertible design and premium build quality. Prices start at $3,099.99, and models are expected to begin shipping on October 16, 2026.

MSI's Prestige N16 Flip AI+ is another versatile convertible featuring the RTX Spark platform and a Tandem OLED display. It appears that preorders might kick off on October 8 for this laptop, with prices starting at $3,299.99.

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.
RTX Spark tested: Strong GPU, just okay CPU
RTX Spark is finally here. After years of rumors, NVIDIA has re-entered the Windows silicon game with the MediaTek N1X, a tailor-made 18/20-core SoC with 5,120 or 6,144 GPU cores, up to 128GB of unified memory, and a heck of a lot of power for apps, games, and AI experiences under the hood.
It's not every day that Windows gains a new silicon partner, which is why everyone seems to be involved with ensuring this launch goes as smoothly as possible. Microsoft has worked closely with NVIDIA on optimizing the Windows platform, especially for RTX Spark, and third-party app vendors like Adobe, Blender, anti-cheat software, and more have mobilized to optimize their products and frameworks for the new chipset.
But the big play with RTX Spark is on-device AI. LLMs and agentic workflows have become all the craze over the last year, and NVIDIA believes the RTX Spark is the first chipset for Windows that has been designed from the ground up for running local AI experiences locally and securely, without sacrificing performance.
NVIDIA has 6 hardware partners lined up to ship RTX Spark hardware starting this week, and all of them are aimed at the high-end content creator or developer crowd. NVIDIA has set its sights on competing head-to-head with the MacBook Pro, and is eager to win over AI developers who flocked to that platform thanks to Apple Silicon.
I've been testing out the top configuration of RTX Spark over the last week on a Surface Laptop Ultra, and here's what I discovered it's good at, and what it's not so good at. FYI, today's embargo only allows us to detail the RTX Spark's performance and benchmarks, not the Surface Laptop Ultra itself. So battery life, thermal performance, and laptop-specific variables are not included in this piece. That information will be shared in the full laptop review, coming soon.
NVIDIA RTX Spark Overview

If you're looking for a quick rundown of what RTX Spark is and how it compares, here's what you need to know:
RTX Spark is a powerful SoC with good CPU performance and great GPU performance. Its CPU is comparable to the Apple M4 Pro and Qualcomm's Snapdragon X2 Elite, with multi-thread performance being its stronger asset in the CPU department, though it trails behind the Apple M4 Max and Snapdragon X2 Elite Extreme.
The GPU is the star of the show, with great performance thanks to its 6,144 GPU cores that deliver smooth framerates (with help from DLSS and framegen), faster rendering times, and very capable AI performance. Its quantized INT8 tensor execution, unified memory sharing, and computer vision acceleration easily leapfrog mobile discrete GPUs in its power class for AI workflows, which it excels at.
I don't believe RTX Spark is for everyone. It's very good at key things, and shines primarily for those who are knee-deep in local AI workflows and experiences. If you're not a mobile content creator, software developer, or utilize local LLMs often, RTX Spark probably isn't for you.
Mobile efficiency varies depending on power profile. The GPU is hungry and will drain power fast when at full pelt, but in day-to-day usage that only occasionally leans on the GPU, it should last the workday. The good news is, you should see the same performance regardless of plugged-in state.
Compared with most integrated Snapdragon, Intel, and AMD systems, RTX Spark is substantially faster in AI image generation and local inference, while matching or approaching dedicated RTX 4070/5060/5070 class GPU performance in most workloads outside of AI.
The latest generation of high-end Apple Silicon retains an advantage in peak single-thread CPU performance, but RTX Spark’s strength is its GPU, with TensorRT execution and high-speed memory providing advantages in diffusion, quantized models, and sequential data access.
Specification | RTX Spark N1X (5120-core GPU) | RTX Spark N1X (6144-core GPU) |
|---|---|---|
CPU Configuration | 18 cores (9x Cortex-X925 + 9x Cortex-A725) | 20 cores (10x Cortex-X925 + 10x Cortex-A725) |
Max Performance Core Clock | 3.9 GHz | 4.0–4.1 GHz |
Max Efficiency Core Clock | 2.8 GHz | 2.8 GHz |
GPU Architecture | Blackwell RTX | Blackwell RTX |
CUDA Cores | 5,120 | 6,144 |
Streaming Multiprocessors (SMs) | 40 | 48 |
RT Cores | 4th Generation | 4th Generation |
Tensor Cores | 5th Generation | 5th Generation |
Unified Memory Type | LPDDR5X | LPDDR5X |
Memory Interface | 256-bit / 16-channel | 256-bit / 16-channel |
Memory Speed | Up to 9,400 Mbps | Up to 9,400 Mbps |
Peak Memory Bandwidth | Up to 300 GB/s | Up to 300 GB/s |
NVLink-C2C Bandwidth | 600 GB/s bidirectional | 600 GB/s bidirectional |
Display Support | HDMI 2.1a, DisplayPort 2.0 over USB4 | HDMI 2.1a, DisplayPort 2.0 over USB4 |
Process Technology | TSMC 3nm (CPU & GPU dies) | TSMC 3nm (CPU & GPU dies) |
Configurable SoC TDP | 45–80W | 45–140W |
NVIDIA RTX Spark CPU Performance

The RTX Spark CPU was co-designed by NVIDIA and MediaTek. The N1X, as it's known, comes in either 18- or 20-core configurations and is relatively efficient while delivering good performance. With that said, it's not leading in its class, leaving something to be desired when it comes to raw benchmarks.
In Cinebench 2026, the 20-core N1X achieved a single-core score of 558 and a multi-core score of 6,885. To put that into perspective, its single-core score beats the first-gen Snapdragon X Elite X1E-80-100 at 519, but falls short compared to Qualcomm's Snapdragon X2 Elite Extreme, which achieves a score of 662 for single-core. Multi-core fares better, with a score of 6,885, which is only just behind the X2 Elite Extreme and Apple M4 Max.
Cinebench 2026 Test | Plugged In Result | Unplugged Result |
|---|---|---|
CPU (Multi Core) | 6,885 pts | 6,844 pts |
CPU (Single Core) | 558 pts | 554 pts |
MP Ratio | 12.33 x | 12.35 x |
These scores do place it ahead of Intel's and AMD's latest flagship mobile workstation chips, but the chipset simply doesn't compete with Apple's latest Max chips, consistently trailing behind the Apple M4 Max and the M3 Ultra. This is a little disappointing given that the RTX Spark is directly targeting Apple Silicon.
It's a similar story with our Geekbench 7 results, achieving a single-core score of 2,718 and a multi-core score of 23,571. It's clear that multi-core performance is the N1X's stronger asset, competing with the likes of the Apple M4 Pro or Intel Core Ultra 9 285K, and is well ahead of the last-gen Snapdragon X Elite and Intel Lunar Lake, as it should be.
Geekbench 7.1 | Plugged In Result | Unplugged Result |
|---|---|---|
CPU (Multi Core) | 23,571 | 23,879 |
CPU (Single Core) | 2,710 | 2024 |
Outside of benchmarks, in day-to-day use the N1X feels fine. This isn't a slow CPU by any means, and will chew through even complex workflows with no sweat. Most day-to -day apps are Arm native these days, but for the few that do require Microsoft's Prism emulation layer, you won't even notice it. RTX Spark makes it so emulated apps feel just like native ones.
All our benchmarks were run with the Best Performance setting enabled, and in our tests we ran them a number of times in both plugged-in and unplugged states to see if there's any performance drop when away from a wall outlet. The good news is the RTX Spark delivers pretty much the same power regardless of plugged-in state, which mimics Apple Silicon.
NVIDIA RTX Spark GPU Performance

The star of the show with RTX Spark is the Blackwell RTX GPU with either 5,120 or 6,144 cores. We benchmarked the top-end, 6,144-core configuration for these benchmarks, and it does impress, outputting performance in workflows like video editing, model rendering, and gaming similar to an RTX 4070 or 5060, but in an efficient package with all-day battery life.
For what is essentially an integrated GPU, it outputs dedicated GPU performance in pretty much all workflows. But it really excels at AI workflows, especially when optimized for tensor and CUDA.
The 128GB configuration is set to split that memory evenly between system RAM and the GPU, meaning in our default configuration and for how we ran most of our benchmarks, the GPU had 64GB of video RAM to make use of. In this configuration, it's more than capable for most tasks, with the only exception being running AI models that surpass this size. In that situation, you can allocate more memory to the GPU so that it will fit.
In our 3DMark tests, we found that the RTX Spark performs similarly to an RTX 4070. It's very capable at 1440p gaming with high settings in most titles, though more demanding games will need to lean on DLSS and frame generation for smooth 60+ FPS gaming. In most titles we benchmarked, games ran without a hitch and looked great.
Benchmark | Target Resolution & API | Overall Score | Graphics Score | CPU Score | Test Framerates |
|---|---|---|---|---|---|
3DMark Time Spy | 1440p (DirectX 12) | 12,771 | 12,368 | 15,669 | GT1: 81.68 FPS, GT2: 70.11 FPS, CPU: 52.64 FPS |
3DMark Time Spy Extreme | 4K UHD (DirectX 12) | 5,857 | 5,972 | 5,281 | GT1: 37.77 FPS, GT2: 35.19 FPS, CPU: 66.30 FPS |
3DMark Steel Nomad | 4K UHD (DirectX 12 Heavy) | 3,064 | 3,064 | N/A | Graphics Test: 30.65 FPS |
3DMark Speed Way (Run 1) | 1440p (DirectX 12 Ultimate / DXR) | 3,011 | 3,011 | N/A | Graphics Test: 30.12 FPS |
3DMark Speed Way (Run 2) | 1440p (DirectX 12 Ultimate / DXR) | 2,985 | 2,985 | N/A | Graphics Test: 29.85 FPS |
Gaming is not the main reason to buy an RTX Spark laptop, but it is an additional benefit. It's the first Windows on Arm platform that does gaming relatively well, supporting the usual breadth of gaming technologies and frameworks such as:
- Ray tracing
- DLSS 5
- Multi Frame Generation
- Neural Rendering
- Reflex
- G-SYNC
- RTX Remix
Most games run under emulation on RTX Spark, as the platform is Arm64, and most games are compiled for x86. However, in most titles, this isn't a problem. Most mainstream anti-cheat software is now compatible with Windows on Arm, and the Prism emulation layer has been tuned specifically for RTX Spark to ensure most games run without a hitch, though there are exceptions.
Some games, such as Red Dead Redemption 2, will require you to change settings to get them to run successfully. For example, by default Red Dead Redemption 2 was set to run with Vulkan, which caused it to crash at launch. Switching it to DirectX12 fixed this for me. Most games run without needing to change any settings first, however.




I tried Cyberpunk 2077, which runs pretty well right out of the box. The game analyzed my system and decided that Ray Traced Ultra settings were a perfect fit for the RTX Spark. Running at 1440p with frame gen enabled, the game was easily able to maintain 60fps while looking good doing it with these graphics settings enabled.
Shadow of the Tomb Raider also works great, but it takes quite a while to actually load up. But once the game is running and you're in-game, it looks great and runs well above 60fps at high settings at 1440p. Marvel's Spider-Man 2 and The Witcher 3 Remastered ran without a hitch, reaching close to 90fps in high settings at 1440p.
For content creators, RTX Spark is a great choice. Whether you are editing photos or rendering videos using apps like Adobe Photoshop and Premiere Pro, or rendering 3D environments in Blender, the RTX Spark is well suited for those tasks.

Adobe and NVIDIA say the Adobe Creative Cloud Suite has been optimized specifically for RTX Spark. These optimizations include:
- Photoshop on-device AI object removal
- Premiere Pro TensorRT acceleration
- Blender support for DLSS 4.5 Ray Reconstruction
When it comes to video rendering times, the RTX Spark trails the current-gen RTX 50 series GPUs. We benchmarked it against three other laptops with an RTX 5060, 5070 Ti, and 5080, in which it trailed the RTX 5060 in video rendering performance, finishing a few seconds later in most instances. In this benchmark, we ran Premiere Pro Beta, as that version includes necessary optimizations for RTX Spark.
Export Profile (Seconds ↓) | Surface Laptop Ultra | Lenovo Yoga Pro 9 | ASUS Zephyrus G14 | Lenovo LEGION 9 |
|---|---|---|---|---|
H.264 Export (1 GPU) | 42.002 s | 32.111 s | 39.403 s | 20.218 s |
H.264 Export (Pass 2) | 34.415 s | 26.003 s | 33.532 s | 18.401 s |
H.264 UHD Export (1 GPU) | 81.419 s | 64.140 s | 71.918 s | 40.235 s |
H.264 UHD Export (Pass 2) | 66.496 s | 52.301 s | 59.536 s | 34.253 s |
Dedicated GPU performance can vary depending on laptop chassis size, cooling solution, and thermal envelope, which is why the 5070 Ti frequently trailed the 5060 in our testing.
The RTX Spark GPU is very performant and is capable of pretty much handling anything you'd want to throw at it on a mobile workstation. Where it really shines, however, is running local AI models directly on it. It's the reason NVIDIA built this platform to begin with, and it does this very well.
We ran several Procyon AI benchmarks to see how well the GPU performs when running on-device AI workflows. Text generation LLMs ran very fast, with Spark delivering responsive time-to-first-token results, including 0.27 seconds on Phi and 0.39 seconds on LLaMA3, but its sustained decoding rates trail higher-wattage discrete GPUs.
Model | Overall Score | Tokens / Second | Time to First Token (s) | Model Load Time (s) |
|---|---|---|---|---|
Phi-3.5-mini | 2,615 | 72.21 | 0.27 | 0.66 |
Mistral 7B | 2,276 | 53.07] | 0.47 | 0.96 |
Llama 3.1 8B | 2,251 | 49.44 | 0.40 | 1.50 |
Llama 2 13B | 2,108 | 27.44 | 0.84 | 1.69 |
But quantized AI performance is where RTX Spark truly leads. In Stable Diffusion 1.5 INT8, the RTX Spark scored 11,294 and generated images in 2.77 seconds, substantially outperforming the tested RTX 5080, RTX 5070 Ti, and RTX 5060, on which we ran the same tests.
Model Profile & Metric | Surface Laptop Ultra | Lenovo Yoga Pro 9 | ASUS Zephyrus G14 | Lenovo LEGION 9 |
|---|---|---|---|---|
SD 1.5 FP16 - Total Duration | 67.55 s | 69.70 s | 107.73 s | 44.59 s |
SD 1.5 FP16 - Speed | 4.222 img/s | 4.356 img/s | 6.733 img/s | 2.787 img/s |
SD 1.5 FP16 - Average UNet | 23.986 it/s | 23.265 it/s | 15.070 it/s | 36.426 it/s |
SD 1.5 INT8 - Total Duration | 22.14 s | 138.74 s | 101.83 s | 440.19 s |
SD 1.5 INT8 - Speed | 2.767 img/s | 17.342 s/img | 12.729 img/s | 55.024 s/img |
SD 1.5 INT8 - Average UNet | 19.158 it/s | 2.949 it/s | 4.043 it/s | 0.927 it/s |
SDXL FP16 - Total Duration | 400.82 s | 499.37 s | 735.47 s | 303.68 s |
SDXL FP16 - Speed | 25.051 s/img | 31.211 s/img | 45.967 s/img | 18.980 s/img |
SDXL FP16 - Average UNet | 4.028 it/s | 3.331 it/s | 2.196 it/s | 5.321 it/s |
AI Workflows
The GPU is best suited for running large on-device AI models such as Qwen 3.8 27B, Gemma 4 31B, or even 120B-parameter models such as Nemotron or GPT-OSS.
NVIDIA is touting local agentic capabilities with this GPU, leaning on apps like Hermes Agent and OpenClaw to achieve this. We tested Hermes Agent, as OpenClaw failed to connect to the gateway once setup was complete.
The selling point of running LLMs and agents locally is that you are no longer constrained by usage limits or the amount of tokens you have available. When the AI runs locally, it's yours. You can run it for as long and as hard as you like.

It's also good for security and privacy reasons. You may have confidential documents, audio recordings, intellectual property that you need summarized or explained to you, and feeding that data to a cloud-based LLM or agent is giving that data away to the host.
With RTX Spark, you can feed whatever data or task you want to your local AI running off the GPU, and that data will never leave the device. You can build up your own personal agent that is capable of managing your local files, creating documents, making edits, and in some cases even controlling your PC.
Hermes Agent is a great tool for beginners, as it offers local AI compute experiences and makes setting it up a breeze. You open the app, choose to run AI locally, and it recommends the best model for the specs you have. Once downloaded, you're good to start chatting with your own AI locally.

Hermes Agent is particularly good at automating tasks. The first thing I did was tell it to clean up and organize my large, cluttered downloads folder. It moved images to my photos library, deleting any old executables, and organizing and categorizing PDFs and Word documents appropriately. It did all this without sending any of my data to the cloud, all processed by the GPU.
I also asked it to build me a basic website that included all my benchmark results so that I could refer back to them more easily. It ran that process entirely off my GPU, and came up with a pretty nice looking webpage design in the process. Zero cloud-based tokens used:

NVIDIA has even built MCP support into NVIDIA Broadcast and NVIDIA Control Panel, allowing you to hook it up to your local LLM and issue commands that allow it to configure your NVIDIA PC's settings.
Windows and RTX Spark

In addition to raw CPU and GPU performance, Microsoft has worked closely with NVIDIA to optimize RTX Spark for Windows 11. This partnership runs deep, and there are a lot of things going on behind the scenes that will aid the performance of Windows and support for apps on RTX Spark over the coming months and years.
For those unboxing a new RTX Spark laptop this fall, the Get Started app on Windows 11 will present a step that makes downloading and installing apps that can handle AI agents super easy. Hermes Agent will even go a step further and recommend a suitable model to download once up and running, meaning the user has to do zero research to get started.
With that said, I still find these recommended apps quite complex and convoluted. Many beginners will feel overwhelmed by these apps, especially OpenClaw, which I could not get working properly after it failed to open a gateway to allow the AI model to communicate with the OpenClaw chat interface.

Microsoft has optimized the system scheduler specifically for RTX Spark to squeeze out as much performance across Windows, menu flyouts, app launches, and more as possible. It has also made changes and enhancements to how Windows handles unified memory so that it's faster and more reliable at feeding that memory to where you need it.
TensorRT is now supported by Windows ML, and DirectX 12 has neural rendering support. The Prism emulation layer has also been tuned for RTX Spark, which results in emulated apps that simply do not feel like they are being emulated.
Microsoft is also keen to position Windows as the platform for local AI and agentic workflows. It has built safeguards and security into the Windows platform to ensure the local agents you run on Windows aren't capable of making severe changes or causing damage to your files, apps, and more.
This is a direct attempt at combating the sudden rise in local AI developers flocking to the Mac. Apple has made little optimizations to macOS to adopt and safeguard local AI and agentic workflows on that platform, whereas Microsoft is moving to make agents a native extension of the Windows platform.
RTX Spark is a Copilot+ PC certified chip, but you won't find any Copilot+ PC features at launch. Microsoft says it's working with NVIDIA to bring features like Windows Recall, Click To Do, and on-device Semantic Search to the RTX Spark platform in the coming months, which will run off the RTX Spark's 50 TOPS NPU.
Conclusion

RTX Spark is a super interesting chipset. It's forward leaning in a lot of ways, built on the Arm64 architecture that delivers serious performance and great efficiency. While its N1X CPU is just okay, its Blackwell RTX GPU really shines.
This is the first time we've seen RTX 4070-5070 level performance in an SoC that is this small and efficient. It's optimized for AI workloads, which is its strongest workflow by far. Quantized AI models run great, and with up to 128GB of unified memory, most mainstream models will fit entirely on the GPU without a hitch.
It's also great for content creators, and is very capable at gaming also. But at the prices that these devices are launching at, I think most people would be better served getting an Intel or AMD laptop with a dedicated NVIDIA GPU instead, as these often cost less than the cheapest RTX Spark laptops right now.
But if your workflow involves running AI models locally all day, software development, or complex data crunching and source code management, the RTX Spark is one of the better choices in the Windows space right now, especially for laptops that are thin-ish and (relatively) lightweight.
These RTX Spark laptops are more efficient and portable than typical laptops with a dedicated NVIDIA GPU, which is one of the key benefits of an SoC like this. The power this GPU outputs, for what is essentially integrated graphics, should not be understated.
Of course, just how efficient RTX Spark is will depend entirely on the hardware you choose to buy, as OEMs are free to feed the GPU more or less power depending on the chassis and thermal envelope. Keep that in mind.
Benchmarks
All benchmarks ran on RTX Spark 20-core CPU configuration with 128GB RAM and 6,144 GPU cores. All tests ran connected to power with Best Performance profile enabled, unless stated otherwise. We are still running benchmarks and new tests, and will update accordingly.
Geekbench 7.1.0 Pro (AArch64) Workload | Surface Laptop Ultra Score | ASUS ProArt P16 |
|---|---|---|
Single-Core Score | 2,710 | 2,717 |
Multi-Core Score | 23,571 | 23,833 |
Geekbench 7.1 GPU | CUDA Score |
|---|---|
Surface Laptop Ultra | 186098 |
ASUS ProArt P16 | 187547 |
Cinebench 2026 Test | Surface Laptop Ultra | ASUS ProArt P16 |
|---|---|---|
CPU (Multi Core) | 6,885 pts | 6,742 pts |
CPU (Single Core) | 558 pts | 554 pts |
Procyon Office Productivity Application | Score |
|---|---|
Office Productivity Overall Score | 7,024 |
Microsoft Word Score | 7,160 |
Microsoft Excel Score | 7,440 |
Microsoft PowerPoint Score | 7,904 |
Microsoft Outlook Score | 4,761 |
Procyon Essentials Workload | Score |
|---|---|
Essentials Overall Score | 4,863 |
App Startup Score | 5,382 |
Web Browsing Score | 4,346 |
Browser Tabs Score | 6,130 |
File Operations Score | 5,013 |
Video Conferencing Score | 5,015 |
Procyon Photo Editing Subtest | Score |
|---|---|
Photo Editing Overall Score | 6,801 |
Image Retouching Score | 9,398 |
Batch Processing Score | 4,922 |
Procyon Video Editing v1.5 Export Test | Time / Score |
|---|---|
Video Editing Overall Score | 29,595 |
Export H.264 Full HD (Test 1 - GPU Effects) | 42.00 s |
Export H.264 Full HD (Test 2) | 34.42 s |
Export H.264 UHD 4K (Test 1 - GPU Effects) | 81.42 s |
Export H.264 UHD 4K (Test 2) | 66.50 s |
Model | Overall Score | Tokens / Second | Time to First Token (s) | Model Load Time (s) |
|---|---|---|---|---|
Phi-3.5-mini | 2,615 | 72.21 | 0.27 | 0.66 |
Mistral 7B | 2,276 | 53.07 | 0.47 | 0.96 |
Llama 3.1 8B | 2,251 | 49.44 | 0.40 | 1.50 |
Llama 2 13B | 2,108 | 27.44 | 0.84 | 1.69 |
Model & Precision | Score | Speed (s / image) | Total Time Taken (s) |
|---|---|---|---|
Stable Diffusion 1.5 (FP16) | 1,480 | 4.22 | 67.55 |
Stable Diffusion 1.5 (INT8) | 11,294 | 2.77 | 22.14 |
Stable Diffusion XL (FP16) | 1,496 | 25.05 | 400.82 |
Vision Model Workload | Throughput / Inferences per Second |
|---|---|
Overall Score | 3,997 |
ConvNeXt Overall Throughput | 1,901.71 inf/s |
Segment Anything 2.1 Decoder | 806.86 inf/s |
Segment Anything 2.1 Encoder | 58.90 inf/s |
BLIP Encoder | 421.58 inf/s |
BLIP Decoder | 409.50 inf/s |
DETR | 225.04 inf/s |
Real-ESRGAN | 16.58 inf/s |
Benchmark Suite / Test | Surface Laptop Ultra | Lenovo Yoga Pro 9 | ASUS Zephyrus G14 | Lenovo LEGION 9 |
|---|---|---|---|---|
Video Editing (v15 Score) | 29,595 | 38,262 | 32,096 | 58,497 |
AI Computer Vision 2 Overall | 3,997 | 2,690 | 2,578 | 4,946 |
AI Image Gen: SD 1.5 FP16 | 1,480 | 1,434 | 928 | 2,242 |
AI Image Gen: SD 1.5 INT8 | 11,294 | 1,801 | 2,454 | 567 |
AI Image Gen: SDXL FP16 | 1,496 | 1,201 | 815 | 1,975 |
AI Text Gen: Phi | 2,615 | 2,759 | 1,783 | 4,005 |
AI Text Gen: Mistral | 2,276 | 2,482 | 1,516 | 3,498 |
AI Text Gen: LLaMA 3 | 2,251 | 2,407 | 1,457 | 3,472 |
AI Text Gen: LLaMA 2 | 2,108 | 249 | 1,350 | 3,360 |
Essentials (Overall Score) | 4,863 | 4,931 | 4,128 | 4,754 |
Apple might make servers again to cash in on the AI rush
According to The Information, Apple is planning to get back into the server game and might just pair up with Nvidia to make it happen. Apple retired its Xserve line in 2011 and has largely left enterprise machines to other manufacturers since. But the growing demand for compute power as the AI industry continues to expand has apparently led the company to believe there is an opening for its powerful but efficient ARM-based M processors. Its Mac Mini and Mac Studio have proven popular with AI developers, which has led to shortages.
The server product, whether it's called Xserve or something else, likely won't debut until 2029. Word is that i …
Ecco dove sono finite tutte le GeForce RTX 5090: datacenter AI cinesi
Le NVIDIA GeForce RTX 5090 sono sempre state un po’ un unicorno per noi semplici appassionati di videogiochi, soprattutto in virtù prezzi esorbitanti, ma anche gli oltre 2.000 euro di listino sembrano “economici” rispetto alla situazione attuale, in cui sono praticamente irreperibili ovunque e quando ne salta fuori qualcuna bisogna sborsare anche più di 5.000 euro. Colpa della crisi dei chip? Forse, un po’, ma a quanto pare il problema è soprattutto il contrabbando cinese.
L’account Twitter noto come HKEPC ha pubblicato nelle scorse ore alcune foto di interi bancali delle schede “gaming” di NVIDIA nuove, ancora imballate, pronte per essere montate in qualche (relativamente) piccolo datacenter o server AI. Insomma, siamo tornati allo scenario di qualche anno fa nel bel mezzo della frenesia da criptovalute, anche se questa volta si parla di AI. Ai tempi, NVIDIA introdusse successivamente le varianti LHR (Lite Hash Rate) di alcune RTX 30, limitando le prestazioni nel mining senza modificare sostanzialmente quelle nei videogiochi, ma si trattava di semplici limitazioni software, che a furia di insistere furono infine bucate dopo qualche tempo.
中國很多廠商會在各地收購 RTX 5090 並組裝成 AI 工作站出售。 pic.twitter.com/AssaXEylJ0
Il miglior smartphone pieghevole del momento? Samsung Galaxy Z Flip 7, compralo al miglior prezzo da Rimediashop.it a 691 euro.CLICCA QUI PER CONTINUARE A LEGGERE
We don’t need AI regulation — leave safety to us, Nvidia’s Jensen Huang says
Agility’s new humanoid robot will stop, squat to avoid harming human coworkers
Agility Robotics has debuted its first humanoid robot engineered to work safely near humans without risking harm to flesh-and-blood coworkers. Such safety features could unlock many more opportunities to use such robots inside warehouses and automotive factories—all without requiring isolated robot work cells and physical separation barriers.
When Agility’s new Digit 5 robot detects a person at a distance, it can autonomously take precautions, like moving to avoid the person or standing still so the person can pass by without getting closer. If a person is getting into close proximity with Digit 5, the robot can even choose to squat and assume a seated position.
“The robot was designed with a complex safe motion system that can take a variety of different mitigations depending on exactly what sort of human presence is detected,” Pras Velagapudi, chief technology officer at Agility, told Ars.


© Agility Robotics
Latham & Watkins Bought Nvidia Servers to Keep Some AI Workloads Out of the Cloud
NVIDIA GeForce NOW, ecco tutti i nuovi giochi della settimana (e piccolo intoppo)
Dopo un agosto particolarmente ricco, Nvidia sembra aver rallentato leggermente il ritmo per la sua piattaforma di streaming di videogiochi GeForce NOW, che il mese oltre a nuovi giochi aveva ricevuto un’applicazione nativa per Linux, il supporto a Firefox e la sincronizzazione con GOG. Ma l'appuntamento del giovedì sera con i nuovi titoli della settimana non poteva mancare, ecco cosa è uscito:
- Bus Simulator 27 (nuova uscita su Steam, 8 settembre)
- Halloween: The Game (nuova uscita su Steam, 8 settembre)
- Honeycomb: The World Beyond (nuova uscita su Steam, 8 settembre)
- Wanderburg (nuova uscita su Steam, 8 settembre)
- Shroom and Gloom (nuova uscita su Steam, 10 settembre)
- Train Sim World 7 - Advanced Access (nuova uscita su Steam, 10 settembre)
- Welcome to Elderfield (nuova uscita su Steam, 10 settembre)
- Death Stranding Director’s Cut (Epic Games Store)
Non è nuovo, ma da segnalare anche che Valheim è arrivato alla versione 1.0 stabile ed è quindi uscito dall'accesso anticipato.
Boots on the ground, this #GFNThursday. 👢@WARDOGS, Valheim and other games have been added to the GeForce NOW Library.
See which games 👉 https://t.co/SwIwlP56Ga pic.twitter.com/ZuifO0kbSsPiccolo prezzo per un ottimo smartphone? Honor 400 Lite, compralo al miglior prezzo da Amazon Marketplace a 130 euro.CLICCA QUI PER CONTINUARE A LEGGERE
Jensen Huang explains why Nvidia will grow an astounding 70% next year
La truffa delle "Phantom GPU": 2.000 euro per una RTX 5090 senza VRAM e GPU
Il mitico overclocker DerBauer ha raccontato nel suo ultimo video una nuova truffa che punta dritta al portafoglio degli appassionati di gaming su PC alla ricerca di una scheda video di ultima generazione. I criminali stanno perfezionando tecniche sempre più sofisticate per vendere schede apparentemente autentiche che, in realtà, sono completamente inutilizzabili: insomma, quelle note come “phantom GPU”, o schede video letteralmente vuote.
L’overclocker ha raccontato il caso di un utente che ha acquistato una Palit GeForce RTX 5090 GameRock OC usata per circa 1.800 euro. Il prezzo era molto (troppo!) inferiore rispetto a quello di mercato, attualmente quasi vicino addirittura ai 5.000 euro, almeno in Germania. Nonostante l’acquirente abbia scelto di incontrare il venditore di persona per maggiore sicurezza, non ha avuto modo di testare la scheda sul posto e ha dovuto affidarsi alle dichiarazioni del venditore. La scheda appariva perfettamente integra e intatta, ma una volta installata nel PC non ha dato segni di vita.
CLICCA QUI PER CONTINUARE A LEGGERE
Nvidia-Hugging Face deal could require an enterprise AI rethink
IT industry experts and analysts are still trying to piece together Nvidia’s surprise plan to pay $12.9 billion for open-source AI company Hugging Face.
Nvidia dominates AI with its GPUs, and the company generates billions of dollars in revenue through a proprietary approach to the fast-moving technology. Hugging Face, on the other hand, hosts open models and has been a neutral player between chip vendors and model labs.
“This is about Nvidia having more say in how the stack gets built,” said Stephanie Walter, analyst at Hyperframe Research.
Hugging Face is wildly popular with developers, and Nvidia is buying early influence with that crowd. “You have a better chance of being part of the production environment later,” Walter said, adding that she wasn’t sure how Nvidia reached a nearly $13 billion price tag for the acquisition.
“Hugging Face has near-uncontested market primacy over where developers go for open-weight model releases. Now Nvidia owns that,” said Mark Petty, senior director analyst at Gartner.
Nvidia’s chase for developers should force IT decision-makers to review how much of the AI stack they control, said Hector Liu, director of Institute of Foundation Models’ Silicon Valley Lab. IFM is part of the Abu Dhabi-based Mohamed bin Zayed University of Artificial Intelligence.
Liu said CIOs should ask themselves three questions: “Can you run the model on hardware you already have, without a dependency you didn’t choose? Can you see how it was built?” And, “is the license one you can build a business on?
“A model that passes all three is durable, no matter who buys whom next year,” Liu said.
IFM’s latest K2 Horizon model, which was introduced on the same day Nvidia’s deal was announced, is hosted on Hugging Face. The open model was built to answer all of those questions.
K2 Horizon runs on AI hardware from Nvidia, AMD, Cerebras, and major cloud providers, said Liu, who doesn’t expect that to change. “Nvidia has said Hugging Face stays an open platform for every builder and every accelerator, and we’ll take that at face value,” Liu said.
Nvidia pledged to maintain Hugging Face’s hardware and model independence, and said its compute won’t be required.
Even so, Nvidia isn’t paying nearly $13 billion for a model repository, said Jake Newfield, CEO at Hermetiq — it’s buying the front door to open AI.
(Hermetiq develops AI build and code observability tools.)
AI-generated output is becoming abundant and the infrastructure that makes it testable, reproducible and deployable is becoming strategically valuable, Newfield said. “Nvidia can accelerate it with capital and compute, but the real test is operational neutrality,” he said.
That involves assessing whether competing hardware remains equally supported across the tooling, benchmarks and deployment paths developers actually use, Newfield said.
Beyond distribution, Nvidia is also buying Hugging Face for data, Petty said. That data showed that agents overtook humans as its largest traffic source in July, the kind of insight that could prove valuable down the road.
“Every model pulled tells Nvidia what the market wants next,” Petty said.
Nvidia has every reason to grow demand for open models and to keep them cheap, Petty said. “That’s good for enterprises, as it prevents market consolidation around a small number of proprietary model owners,” Petty said.
Closed and open models will coexist and lead to a world “where you’re going to continue to train these models and run these models at scale,” Justin Boitano, Nvidia’s vice president for Enterprise AI, said in a press conference after the deal’s announcement.
Nvidia will benefit “through the training that’s done and the inference that’s done on our hardware as models get diffused into the ecosystem at scale,” Boitano said.
That’s one motivation to keep the ecosystem open and neutral, so “developers can work wherever they want to work,” Boitano said.
Open source makes AI more accessible by lowering the barriers to experimentation and adoption, said Jon Carvill, senior vice president of marketing at AI chip maker Nuvacore. “Bringing Nvidia and Hugging Face closer together should help accelerate that choice, access and innovation,” Carvill said.
But there are still unanswered questions around whether Hugging Face will remain open and how much proprietary control Nvidia might exert, said Jack Gold, principal analyst at J. Gold Associates.
Microsoft traveled a similar path with its acquisition of open-source repository GitHub, which “did not really pan out as well as Microsoft hoped,” Gold said. “With Nvidia’s acquisition, will it still be as open to competitive hardware-software access, or will there be some barriers employed?”

Nvidia lets you build your own AI clusters locally with PAIR software
Nvidia has released a free tool that will enable users to build an AI inferencing cluster from disparate PCs on the same network, accessible from a single interface.
Released as a beta, Nvidia Personal AI router (PAIR) connects devices running Windows, macOS or Linux to process AI inferencing workloads privately.
While the system is aimed primarily at home users, it could find favour with enterprises looking to put idle desktop compute capacity to use.
PAIR works with DGX Spark desktop supercomputers, PCs containing RTX GPUs, and some MacOS devices. The systems in the cluster run tasks in parallel, but PAIR does not turn them into a virtual GPU, Nvidia said.
The beta version of Nvidia PAIR is available for download now.
This article first appeared on Network World.

Nvidia PAIR turns your gaming PC into backup AI power for your Mac
Nvidia PAIR lets your M4 Mac borrow AI muscle from a gaming PC on the same network, no cloud required. It promises a welcome speed boost.
(via Cult of Mac - Your source for the latest Apple news, rumors, analysis, reviews, how-tos and deals.)

- Latest from Windows Central
- NVIDIA confirms RTX Spark configurations and availability: First devices expected to begin shipping as soon as next month, with two N1X configs on offer
NVIDIA confirms RTX Spark configurations and availability: First devices expected to begin shipping as soon as next month, with two N1X configs on offer
NVIDIA has confirmed new details and availability info about its upcoming RTX Spark SoC for Windows 11 devices. At IFA 2026, the company announced that it expects the first RTX Spark laptops to begin shipping as soon as next month, sometime in October depending on the OEM. Additionally, two new devices are joining the launch lineup; the Lenovo Yoga 9n laptop and Acer SFF desktop PC.
Alongside availability news, NVIDIA has also confirmed configuration details for the upcoming RTX Spark chips. There will be two different configurations of the RTX Spark N1X, with configurable RAM and storage based on what OEMs wish to offer. The high-end RTX Spark will be targeted at desktops and laptops, with support for up to 128GB unified memory, 20 CPU cores, and 6144 Blackwell RTX cores.
There will also be a less powerful RTX Spark configuration exclusively for laptops, which can only be configured with 24GB or 32GB unified memory, a 5120-Core Blackwell RTX GPU, and an 18-core CPU. While still a high-end chip, this should allow RTX Spark to ship in laptops that cost closer to $2,000, significantly lower priced than the high-end SoC.
Category | Specification 1 | Specification 2 |
|---|---|---|
GPU Cores | 6144-core Blackwell RTX GPU | 5120-core Blackwell RTX GPU |
CPU Cores | 20-core Grace CPU | 18-core Grace CPU |
Memory | 24-128 GB Unified Memory | 24-32 GB Unified Memory |
Form Factors | Laptops and Compact Desktops | Laptops |
NVIDIA is touting RTX Spark as the best SoC for AI development on Windows. It supports NVIDIAs full AI stack, as well as the Windows Agent Framework and 120B parameter agents. It also supports hardware accelerated 4:2:2 video for video editing professionals.
It's also good for gaming, with expected 100 frames per second in many games at 1440p with RT and DLSS. In fact, NVIDIA has announced that many popular and mainstream gaming developers have committed to supporting RTX Spark with native games and frameworks so that there are no compatibility issues with the RTX Spark's Arm architecture.
While the first RTX Spark devices are expected to begin shipping in October, it's not yet clear which OEMs will be first out the gate. All major Windows hardware makers, including Dell, Lenovo, HP, ASUS, and Microsoft have all announced RTX Spark devices that are expected to ship by the end of this year. Devices like the Surface Laptop Ultra have not yet been given a release date, though Microsoft typically does aim to ship new Surface PCs in October.
We'll be sure to keep you updated on all the RTX Spark device availability as more information is revealed by OEMs. In the meantime, are you considering an RTX Spark device as your next Windows PC? Let us know in the comments!

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.
- Latest from Windows Central
- NVIDIA reinforces itself as an AI-first company nowadays with an almost $13 billion acquisition of Hugging Face
NVIDIA reinforces itself as an AI-first company nowadays with an almost $13 billion acquisition of Hugging Face
If you're not a keen follower of the AI space, then the name Hugging Face may not mean anything to you. But the company has just been acquired by NVIDIA, which continues to reinforce its new identity as an AI company.
Announced today by NVIDIA CEO Jensen Huang, Hugging Face will be joining the company in an acquisition priced at just under $13 billion.
Hugging Face is an open platform that has been likened to GitHub, except for local, open AI models that anyone can use. NVIDIA's plans are to keep Hugging Face the same as it is today but to scale. Because if you're not scaling AI these days, what are you even doing?
"Hugging Face will remain an open platform for the entire AI ecosystem. Developers will choose the models they want, the frameworks they want, the clouds and inference service providers they want and the computing platforms they want. NVIDIA compute will not be required to build on or deploy through Hugging Face.
Hugging Face will continue to support open source and open weight models from across the ecosystem, from every model builder. It will continue to support multi-cloud and multi-accelerator development and deployment, so builders can use the hardware and infrastructure that best fit their work."
Keeping personal opinions about AI aside, I'm certainly more in favor of real people being able to use AI models without having to rely on massive, un-evironmentally friendly data centers from the likes of Microsoft and OpenAI.
AI is very much here to stay, whether we choose to embrace it or not. But I'm definitely on the side of being able to use it however you want to use it and without feeding all your data to companies that don't necessarily deserve it.
NVIDIA is very much AI-first these days, though. Gone are the days we'd all look at its shiny new GPUs, and our only thoughts would be about gaming. It does make you ponder what the future holds for gamers, though.
I've got an RTX 5090, for example, and it's still overkill for gaming. But with 32GB of VRAM and a ton of compute horsepower, it's pretty damn good for local AI use. But is this where future products will be aligned first? Everything's getting more expensive, and AI is definitely to blame for a good chunk of it.
Alas, here we are. If you use Hugging Face currently, it doesn't sound like anything's going to change. But if you're a gaming customer of the company, as I am, I am starting to wonder how important we're going to be in the future.

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.
- MacVoices
- MacVoices #26162: NAB – PugetBench Helps Creators Compare, Troubleshoot, and Upgrade Systems
MacVoices #26162: NAB – PugetBench Helps Creators Compare, Troubleshoot, and Upgrade Systems
Regardez cette impressionnante armée de robots chinois se préparer pour des Jeux hors norme

Nvidia discloses $21B stake in SpaceX
Nvidia has disclosed that it owns nearly 123 million shares in SpaceX, further highlighting the chipmaker’s entangled financial relationships with some of its biggest customers.
The $5.5 trillion company owned SpaceX stock worth nearly $21 billion at the end of June, according to an SEC filing on Friday. Elon Musk’s rocket conglomerate’s shares have fallen sharply since its June initial public offering, meaning Nvidia’s stake would now be worth $17 billion.
The disclosure marks a huge pay-off on Nvidia’s investment in xAI, completed in January, shortly before Musk combined the AI lab with SpaceX.


© Bloomberg
Apple é a segunda Big Tech com mais vagas de emprego de nível inicial nos EUA
Uma novo estudo da CashNetUSA revelou que a Apple é a segunda Big Tech estadunidense com mais vagas de emprego de nível inicial abertas no LinkedIn, ficando atrás apenas da Tesla.
Mais precisamente, 57,4% das vagas publicadas pela gigante de Cupertino são de baixa senioridade — um ponto percentual a menos que a montadora do bilionário Elon Musk. Fecham o Top 5 a IBM (32,4%), a Intel (20,9%) e a NVIDIA, que aparece com 5,3% — o mesmo número da Uber, com a qual divide a quinta posição.

Isso, no entanto, não quer dizer que entrar para o quadro de funcionários da Apple é fácil — já que, apesar da abundância de vagas de nível inicial (54, para ser mais preciso), ela ainda tem uma relação candidato-vaga de 55:1. Em primeiro lugar no ranking supracitado, a Tesla conta com uma proporção de “apenas” 23,5:1 — a menor entre as Big Techs analisadas no estudo.
Quando consideramos todo o mercado (e não apenas empresas de tecnologia), a Maçã fica na quinta posição entre as empresas mais competitivas dos EUA. Na frente dela, temos a NVIDIA (68,4:1), a IBM (88,4:1), a The Walt Disney Company (164,8:1) e o Morgan Stanley (180,9:1).

Para montar seu estudo, a CashNetUSA analisou, como dito, dados de vagas do LinkedIn referentes a “13 grandes empresas de tecnologia dos EUA reconhecidas mundialmente”. A firma de pesquisa também classificou cada empresa com base no número de candidatos que se inscreveram para cada vaga disponível.
O estudo completo pode ser conferido nessa página.

