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Promoções na App Store: Planet of Lana, Little Nightmares, Smart Calculator: All In One e mais!

15 September 2026 at 17:55

Nesta terça-feira, confira, aproveite e economize com a nossa seleção de promoções na App Store!

Planet of Lana é uma bela aventura, desenvolvida pelo Wishfully Studios e publicada nas plataformas móveis pela Playdigious, e nosso destaque do dia.

O jogo nos conquista primeiro pelos olhos: cada cenário parece uma pintura em movimento, com cores vibrantes, que transforma o planeta alienígena em algo ao mesmo tempo acolhedor e misterioso.

A jornada de Lana e seu companheiro Mui se destaca pela atmosfera contemplativa, criando uma experiência com um tom esperançoso. O design dos puzzles é intuitivo e nos incentiva a observar o ambiente e experimentar soluções criativas.

Confira um vídeo:

Um jogo cuja história passeia pelo equilíbrio, natureza e conexão. Uma oferta imperdível! 🥹


Abaixo outros jogos/apps que, juntos, somam quase R$130 em descontos:

Jogos

Jogo de aventura.

Jogo de cartas.

Diversão matemática.

Aplicativos

Calculadora.

Utilitário para códigos QR.

Fotos panorâmicas.


Aproveite as ofertas e até amanhã! Lembrando que elas são sempre por tempo limitado, então é bom correr. ✈️

TestFlight Sort Order

8 September 2026 at 21:14

Zac Hall (July):

Apple just updated TestFlight for iPhone, iPad, Mac, and more. The new version, 4.3, introduces “a search field to quickly find apps.”

John Gruber:

But when Apple implemented this change, they also changed the sort order of the list of apps you’re registered to test. Starting with this update, the list is sorted in alphabetical order. For as long as I can remember — perhaps dating back to when TestFlight was a third-party utility — the list was ordered by recency. The most recently updated app was at the top; the oldest at the bottom. Sorting by recency is really the only sort order that makes sense when you’re registered for dozens (or more) of apps. For me, trying to see if there is an update to a new app whose name starts with U now requires scrolling through over 100 items.

[…]

Also, if I consider the broader view, this really speaks to how much we’ve lost in terms of UI vocabulary. For decades, any list of items with names and dates could be sorted by name or date, ascending or descending, through the standard use of clickable headers at the top of every list. This was true for almost any such list in any app, on any platform — Mac, Windows, Unix, Amiga, whatever. This was just basic GUI stuff.

[…]

iOS in 2007 introduced a simplified UI vocabulary that omitted many of these baseline GUI features. That seemed like a reasonable trade-off for a device with a 3.5-inch display and fat fingers as the only input device. But then iOS became popular and Apple stopped bringing the richer UI vocabulary of the Mac to iOS[…]

And it starting bringing iOS limitations to the Mac.

It certainly shouldn’t have taken until July 2026 to be able to search in TestFlight, either. And being able to search, and see the results sorted alphabetically, shouldn’t mean you can no longer view the full list sorted by recency.

John Gruber:

Whatever is going on with this sort order, it isn’t affecting everyone. John Siracusa, amongst many others, has the same problem I do — his list is now alphabetical, and it’s driving him nuts too. Ryan Booker, amongst many others, still has his list sorted by recency.

John Gruber (September):

For both of us, yesterday’s v4.3.1 update fixes the bug.

But there should still be more sort options.

Previously:

Update (2026-09-16): John Voorhees:

Returning to reverse chronological order may seem like a small thing, but it’s made a world of difference in keeping up with the apps I test.

Search was near the top of my list of TestFlight wishes for years, and its addition made a meaningful difference to the app’s usability. But I’ve had a lot of TestFlight wishes over the years that are scattered across multiple articles, so I thought I’d share what else I’d like Apple to tackle with TestFlight[…]

Ternus and the App Store

7 September 2026 at 19:17

Mark Gurman (tweet, John Gruber, Mastodon, 9To5Mac):

The Schiller exit is a bit more notable. Unlike Maestri, he still had a real job: The veteran executive ran the App Store and Apple Events. The App Store portion alone is no joke. It generates an estimated $30 billion a year and can be very challenging to manage. Apple’s app marketplace is loved by many consumers, but often criticized by developers and subjected to increasingly onerous regulations. It was a busy, all-encompassing gig and nowhere near a semiretirement.

[…]

But there’s a bit more to the story, I’m told. Ternus and services chief Eddy Cue want to make even more money from the App Store and figure out ways to raise margins and squeeze additional recurring revenue from the platform. Schiller, on the other hand, seems to believe that such moves will only further irk developers and governments. While there was no internal blowup or anything like that, it’s something he wanted no part of.

“Product guy” dreams about margins, forgets that people buy Apple hardware because of the software.

Tim Hardwick:

Apple admitted during its July earnings call that regulatory changes have started to weigh on its Services growth. Apple reported services revenue of $30.7 billion for the June quarter, a record for the period but short of the $31.4 billion that analysts expected.

Patrick Smith:

The hardware guys treating third-party developers like they do their suppliers has stifled Apple’s software platforms

M.G. Siegler:

I thought that perhaps with the move to John Ternus as CEO, it could also be an obvious time to revisit such policies. But I hadn’t considered that Apple could actually be in favor of making them more onerous.

See also: Mario Guzmán and Indie Simulator.

Previously:

Ending the Golden Era for Backward-Compatible Apps

1 September 2026 at 21:08

Matthias Gansrigler-Hrad:

I don’t appreciate being forced by Xcode 27 to drop support for macOS 10.13-11.0. It’s my decision which OSes I want to support, not Apple’s. Yes, I can keep Xcode 26 around until submissions require Xcode 27, but what then?

Originally, Xcode 27 was documented as supporting Big Sur on Intel Macs, but now the earliest is Monterey.

I’m frustrated, too, but it’s more honest than the recent releases that claimed to support deployment on older macOS versions when Apple clearly hadn’t tested that it actually worked. I filed bugs, and Apple kept responding that they’d fixed it, when they hadn’t.

Using old versions of Xcode isn’t a great solution because they aren’t supported on Golden Gate. Swift also makes it more difficult to call newer APIs when using an older SDK. You can’t just copy/paste a method prototype or constant value and conditionally use it when running on a newer OS.

Ighor July:

I eventually found a hidden workaround that changes the errors back into warnings. That is good news, but it does not make the concern disappear. The setting is undocumented, absent from the normal Xcode interface, and currently being tested only in a beta toolchain. The larger question is what Apple intends to enforce when Xcode 27 is final and, later, when App Store submission requirements move to its SDKs.

[…]

Apple’s current Xcode system requirements list Xcode 26 with deployment targets beginning at iOS 15 and macOS 11. Yet developers have been able to enter older targets manually. In an Apple Developer Forums discussion about Xcode 26, an Apple product manager explained that the published deployment target range is aligned with simulator support and on-device debugging. The accepted answer confirms that an iOS 13 target can still build even though it falls below the range in Apple’s table.

My own tests went further. Xcode 26.5 compiled a project targeting iOS 9.0. It warned that the target was older than the supported range, but the build succeeded. On macOS, I have compiled current apps with deployment targets as old as macOS 10.9. Xcode warned me, but it still produced working applications.

[…]

For iOS and iPadOS, staying on Xcode 26 is not a lasting option. Apple has repeatedly made a current Xcode and SDK mandatory for new App Store submissions. […] If any one of those conditions fails, iOS and iPadOS developers will have no normal App Store path for publishing new updates that still support versions older than 15.

Previously:

Update (2026-09-07): Léo Natan:

Just want to remind you guys that if you move to Xcode 27, the only “officially” supported and sanction Xcode for GG, UIDesignRequiresCompatibility is no longer respected across the 27 OSes (apps built with older Xcodes still are). So you might suddenly find out you have a lot of work ahead of you, adding support for the dreaded Glass. And 27 Glass is not the same as 26 Glass. That can be an issue if you skipped 26 altogether but still want to support it.

Previously:

Update (2026-09-11): Nick Lockwood:

I mostly ignored the Xcode 27 betas (mainly due to the barely-usable Device Hub) so I didn’t realize the passive-aggressive prompts to drop support for iOS < 15 that you get when submitting apps is being backed up by Xcode 27 refusing to compile apps at all unless you bump the deployment target 😧

App Store Moves From Phil Schiller to Eddy Cue

31 August 2026 at 20:45

Juli Clover:

As Apple Fellow, Schiller continued to oversee the App Store and Apple events, but the role may not have left him with sufficient time for his own endeavors. In 2024, The Wall Street Journal said Schiller was working close to 80 hours a week.

[…]

Schiller is stepping down from overseeing the App Store and Apple product launches just as John Ternus is set to take over as Apple CEO.

[…]

Apple is moving the App Store to Eddy Cue, who oversaw it until 2015. Cue is Apple’s services chief and will reportedly be taking a more influential role under Ternus’ leadership. Carson Oliver, who has long been on the App Store team, will oversee its day-to-day operations.

Mr. Macintosh:

Phil Schiller was right there with Steve Jobs and Tim Cook at the start of Apple’s comeback in 1997-1998.

He is officially stepping back to only his Apple Fellow role.

Phil has a combined 35 years of service to Apple 1987 - 1993 & 1997 - today

Previously:

TabControl Scam and the App Review Queue

14 August 2026 at 19:59

Jeff Johnson:

Despite my history of uncovering App Store frauds, I rarely go looking for these things intentionally! They’re just so pervasive and obvious, they jump out at me. In this case, I was looking at the list of top paid Safari extensions in the Mac App Store, because two of my own extensions are currently on the list, when I noticed the TabControl Extension.

[…]

The Mac App Store “screenshot” for the app is not actually a screenshot at all. If you look closely, that’s not the real Safari: the toolbar elements are wrong. I suspect that the image was AI-generated.

[…]

Another thing you should note in the fake screenshot is the “4.9 out of 5” stars, giving the impression that this is the App Store user rating of the app.

[…]

These purported reviews, all but one of which is 5 stars, are all in English. Yet none of them is in the US App Store. […] If you’ve ever looked through App Store user reviews, it’s unusual to find this naming format. […] the dates on the reviews, such as “Mar 12,” predate the release of TabControl Extension in the App Store!

John Gruber:

God only knows what this obvious AI slop scam is doing with the data from users’ Safari tabs. It’s currently the 12th or 13th most popular Safari extension in the App Store.

Jeff Johnson:

Coincidentally, on the same day well-known developer Marco Arment complained on social media that his new, unreleased Mac App Store app had been waiting 12 days for review by Apple.

Arment ended up waiting on hold—listening to an odd choice of music—to talk to App Review, which I didn’t realize was an option. His Unforgetful app is now approved.

Johnson continued browsing Safari extensions in the store:

The apps’s privacy policy is again on Google Drive, but the developer website link goes to https://aee5e5015.app-ads-txt.com, a suspicious URL. This website is barren and simply redirects back to the App Store[…] Did App Store review ever bother to click the developer website link?

[…]

In addition to the 41 apps, each of which required at least one submission to App Store review, I count across those 41 apps at least 327 updates, almost all of which have the same generic description for what’s new in the update: "Bug fixes and performance improvements." So that’s at least 368 submissions to App Store review, most within the past 12 months, from a single developer. In other words, the developer is averaging almost one submission per day. We can count only approved submissions; we have no idea how many submissions by the developer were privately rejected by App Store review.

I get the impression that Apple is asleep at the wheel. Is anyone at Apple counting submissions per developer? How many is too many? How many resources is one developer allowed to consume?

[…]

You may view it as a noble, democratic ideal to treat every app developer the same, but in reality this is the path to the crApp Store, full of scams and slop.

John Voorhees:

There’s no doubt that there is spam on the App Store, but the way to remove it is to target the spammers, not new developers, students, and hobbyists looking to build their ideas. I know that being an indie developer isn’t an easy way to make a living, but erecting barriers to submitting apps is the surest way to starve Apple platforms of fresh, innovative ideas.

John Voorhees:

I’d like to see App Store spam cleaned up as much as anyone, but the way to do it isn’t preferring well-known developers and those who can afford to pay more for special treatment.

Marc Palmer:

I don’t agree with paid tiers either. However it feels like there should be a natural brake applied to new developers and new apps. It’s no big deal if your first app takes a week or two to review (often did 10y ago), and as it matures & receives meaningful updates in the store, turnaround increases as trust and “value” (active users?) builds up. Like “tarpitting” new accounts. I think limiting the # of new apps you can add per month to say 1 or 2 would also help…

Jeff Johnson:

I was a new App Store developer myself ten years ago. My previous article didn’t propose any new barriers for those groups. To be clear, I did imply that no developer, whether new or not, should have more than 40 apps and average a new App Store submission every day of the year. I’m not aware of any prominent developer who has that many. Apparently, checking just now, Microsoft by my count has 38 App Store apps between iOS and Mac, which is a lot but still less than the 41 apps of the developer I discussed in my previous article who is definitely not one of the largest software developers in the world along with Microsoft. I do think it’s reasonable for Microsoft to pay a significantly higher developer fee to have those 38 apps reviewed than a smaller developer pays to have one app reviewed by Apple.

[…]

My contention is that Apple is actually wasting its own resources treating every developer like a potential spammer or scammer, even the developers who are known to be trustworthy, and this wasting of resources makes it harder on everyone, including new developers, students, and hobbyists. App review is grossly inefficient, and it’s clearly failing to scale to the increase in App Store submissions. What I propose is not raising the gates but rather lowering the gates for developers who have already proven trustworthy, so that Apple can focus its review efforts where they’re most needed.

I’m not sure that paying more would help anything. If scams are profitable, surely it would be worth them paying more, and then we’re back to square one. And I don’t want to create another situation like App Store Search Ads where providing poor service makes the revenue numbers go up. But I like the general idea of considering the account’s history, e.g. the way the Discourse forum gradually increases trust over time. It should count for something if you have a long history of following the rules and submitting updates to a small number of apps on a reasonable schedule vs. frequent spamming of submissions that don’t even have real release notes. It would not be fair for Microsoft to be able to cut in line, but giving spammers equal access to the review queue means they’ll use more than their share of Apple’s resources. That also seems unfair. The current system encourages frequent submissions, which also increases the overall load on the reviewers. I think the incentives need to be changed somehow. Maybe each account should get a certain number of “fast” submissions per month or year, after which you can still submit but it goes into a lower priority queue.

William Gallagher:

Even among more legitimate-seeming apps, though, Apple is ignoring clear problems. In AppleInsider research, for instance, we found that many price tiers listed for the “Simply Piano” app bore no relation to what the developer actually charges.

[…]

You shouldn’t have to be the one to investigate apps you want to try. That is the future of third-party App Stores, and that is a future to be fought.

But that future is here with the first-party App Store we already have. And this inability to trust an App Store is here, right now, because Apple will not do what it keeps saying it is doing and what it is charging developers to do.

Previously:

Update (2026-08-20): Eric deRuiter:

I wonder if there is already a separate queue, not for Marco or other established indies, but for the huge companies: Facebook, Spotify, Google, etc.

Jeff Johnson:

Apparently the App Store developer in question saw my article in the news, because the fake App Store reviews posted on the developer’s website were quickly removed, as reported by AppleInsider and confirmed by me. Until yesterday, the misleading “4.9 out of 5 stars” claim remained in the App Store. However, the developer released an update only hours ago with new screenshots that no longer include the misleading claim, thereby erasing all evidence of the previous fraud. Apple approved the developer’s update and, needless to say, did not remove the app from the App Store.

[…]

There are 59 reviews [of Authenticator ℠], 54 of which are 1 star, and 3 of which are 2 stars. Two of the reviews are 5 stars; of those, one is titled “space jam” and goes on to say, “i believe i can fly and touch the sky.” Anyway, the question is, how did the app manage ratings of 4.1 out of 5 when the reviews average 1.2 out of 5? (That’s a rhetorical question. I think we all know the answer.)

Converta fotos e vídeos para HDR com esses novos apps da Inphovid

7 August 2026 at 16:37

Lançado no ano passado exclusivamente para macOS, o aplicativo Gain Map HDR — que usa a tecnologia Gain Map para converter imagens com faixa dinâmica expandida e controle preciso de luminância — ganhou uma versão para dispositivos móveis.

Agora, usuários que não têm um Mac podem usar o iPhone e/ou o iPad para melhorar a exibição de imagens HDR 1High dynamic range, ou ampla faixa dinâmica. em dispositivos compatíveis (como os da Apple) expandindo brilhos para além do que uma foto costuma exibir tradicionalmente depois de processada.

Todas as fotos no seu iPhone foram capturadas com uma faixa de brilho que as telas padrão simplesmente cortam. O Gain Map HDR reconstrói esse intervalo e o constrói como um verdadeiro mapa de ganho HDR, para que os destaques brilhem no seu iPhone, iPad e Mac.

Gain Map HDR
Gain Map HDR
Gain Map HDR

Assim como sua versão para Mac, o Gain Map HDR Converter para iOS pode ser adquirido por meio de uma compra única na App Store — ele custa apenas R$25, menos da metade do aplicativo que o originou.

WowHDR

Outra novidade da Inphovid, empresa responsável pelo Gain Map HDR, é o WowHDR, que foi lançado na Mac App Store em maio e tem uma proposta bem parecida com a do aplicativo supracitado, só que com foco na conversão de vídeos (e não de fotos).

Basicamente, ele pega um vídeo comum gravado em SDR 2High dynamic range, ou ampla faixa dinâmica. e o transforma em um vídeo HDR compatível com iPhones, iPads, Apple TVs e outras telas compatíveis, usando técnicas de mapeamento para reconstruir parte da faixa dinâmica perdida por esses vídeos.

WowHDR

Com essa técnica, o app consegue aumentar o brilho máximo, expandir a faixa de contraste, preservar melhor as áreas claras e gerar um arquivo HDR HLG, um dos formatos mais populares que fazem uso da tecnologia.

O app pode ser adquirido exclusivamente para macOS por uma compra única de R$100.

Notas de rodapé

  • 1
    High dynamic range, ou ampla faixa dinâmica.
  • 2
    High dynamic range, ou ampla faixa dinâmica.

Promoções na App Store: Recent Contacts Timeline, Black Border 2, Business Card Maker· e mais!

5 August 2026 at 23:43

Nesta quarta-feira, aproveite a nossa seleção de promoções na App Store!

O destaque do dia fica para o utilitário Recent Contacts Timeline. Desenvolvido por Adam Bardon, ele organiza suas interações recentes em uma linha do tempo visual simples.

A proposta é facilitar a identificação de novos números incluídos na sua agenda — agrupados por data e com acesso rápido. Em vez de listas tradicionais, ele apresenta uma visão cronológica, que pode ser muito mais prático, dependendo da sua necessidade.

Aproveite a oferta e baixe agora! 📇


Abaixo outros jogos/apps que, juntos, somam quase R$70 em descontos:

Jogos

Controle de fronteira.

Acabe com as peças.

Jogo de aventura.

Aplicativos

Utilitário para cartões virtuais.

Utilitário para desenho.


Aproveite as ofertas e até amanhã! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🛸

Pastebot 3 for Mac

31 July 2026 at 19:31

John Voorhees:

What sets Pastebot 3 apart is its addition of deep automation tools. Not only does the update add MCP support, making it an excellent tool to use with Claude or ChatGPT/Codex, but it includes a brand new CLI that you or an agent can use from Terminal or incorporate into scripts you build.

[…]

New filters have been added that allow you to transform clippings using text transformations and even shell scripts. Using the ability to script custom filters, I’ve begun adding a few of my own to Pastebot for things like adding and removing bullets from multiple lines of text.

I’ve long been aware of this app but hadn’t paid much attention because I’m happy using LaunchBar as my clipboard and snippet manager. LaunchBar has some transformations built-in, and I’ve built up a collection of my own scripts, but it’s appealing that Pastebot comes with so many out of the box.

From Pastebot’s main UI, you can select multiple items at once and right-click to add them to a Stack, or you can pick them one at a time in any order you’d like. As you select items, they’re numbered in the order you’ll paste them into a document using a keyboard shortcut. It’s an excellent feature for filling out forms or copying data from one spreadsheet to another.

Juli Clover:

There are also rule-based Smart Pastebins for automatic organization, like every link or image copied from Safari. Smart Pastebins can be filtered by clipping size, type, file extension, creation date, text, text length, and more. Multiple parameters can be combined for detailed filtering, and custom notes can be added to clippings to make them easy to find via search.

[…]

Tapbots says Pastebot 3 was built to work with Apple's Universal Clipboard feature, and when enabled and active, anything you copy on your iPhone is saved in Pastebot automatically.

John Gruber:

Chief among my favorite features:

  • Remembers up to 1,500 clippings (up from a mere 1,000 in v2).
  • Syncs via iCloud. If I copy something on one Mac, it’s in my Pastebot history on my other Macs.
  • That sweet Tapbots UI.

Marcus Mendes:

Importantly, Pastebot 3 requires macOS 26 Tahoe or later and comes with a 14-day free trial. Users can buy the app directly from Tapbots for $39 or subscribe through the App Store for $2.99 per month or $24.99 per year.

[…]

The direct purchase includes one year of updates, with additional years available for $19 each. Users who stop paying for updates can continue using the latest version covered by their purchase. Pastebot 2 owners can also get a $12.99 upgrade discount by entering their existing license key at checkout.

scottybee:

They are not offering any upgrade path for MAS customers. The reason they stated was “upgrade pricing has always been our way of thanking people who bought directly from the site.”

Paul Haddad:

I generally try to avoid complaining about App Store review, since I do think they have a really hard job to do. But I’m about 2 more PB3 rejections from just giving up.

Previously:

Chrome Browser Default at the Top of the Mac App Store

29 July 2026 at 21:45

Jeff Johnson (Mastodon):

Released less than a month ago by an unknown developer, Chrome Browser Default has somehow become a top download in the United States Mac App Store, alongside well-known developers Amazon, WhatsApp/Facebook/Meta, and Microsoft[…]

[…]

Chrome Browser Default is the top search result for “Google Chrome” in the Mac App Store. Chrome itself is distributed as a direct download from Google, outside the Mac App Store. Notice also that the Chrome Browser Default app icon resembles the Google Chrome app icon[…]

Both the name and icon violate Apple’s guidelines, and the preview images are not actually screenshots of the app. The App Store is great for distributing apps that piggyback on the names of popular apps. They’d be hard to find with a regular Web search, but in the App Store they appear at the top.

The app appears to do what the description says it does, though it’s quite primitive and likely vibe-coded. I can add rules, but I couldn’t find a way to edit or delete added rules, which is ridiculous. The developer’s privacy policy is on GitHub in a repository where most of the commits were co-authored by Claude.

[…]

At the bottom is a section that shows, allegedly, what “People are Saying” about the app. Yet none of these 5-star reviews are from the App Store. According to Google Search, the reviews are not from anywhere on the web.

Jeff Johnson:

This app is no longer available in the Mac App Store.

[…]

I have no idea why the Dutch name “Standaard Browser Wisselen” appears in the alert, because the App Store Purchased section says “Chrome Browser Default,” and my only Mac system language is English (US). The name of the developer in the App Store was Chinese, 立花 卢.

[…]

My suspicion is that Apple, not the developer, removed the app from the App Store, which explains why I can’t download it. Whether this removal was triggered by my blog post or by App Store user reports, I don’t know.

Craig Grannell:

Doesn’t say amazing things for the Mac App Store that I find it faster to search for something in a search engine than within the MAS itself. And that’s when I already know the name of what I’m looking for.

Previously:

Promoções na App Store: Klocki, GRID Legends: Deluxe Edition, Piksi — Escaneie & Defina e mais!

28 July 2026 at 00:21

Abrindo a última semana de julho com a nossa seleção de promoções na App Store, para esta segunda-feira!

O destaque do dia é o jogo Klocki, do desenvolvedor Maciej Targoni — o mesmo criador do sucesso HOOK.

Sua meta é conectar, de forma uniforme, diferentes tipos de linhas em diversas fases, bastando tocar em um bloco e depois no outro para movê-los. A coisa parece simples nas primeiras fases, mas, quando as figuras se tornam 3D, tudo fica bem mais desafiador!

Confira um vídeo:

Não há tempo, não há limite. O objetivo é relaxar e completar cada uma das fases. A trilha sonora fica por conta de Wojciech Wasiak.

Não perca mais tempo, aproveite esse desconto agora!


Abaixo outros jogos/apps que, juntos, somam mais de R$130 em descontos:

Jogos

Jogo de corrida.

Jogo da franquia LEGO.

Jogo de estratégia.

Aplicativos

Escaneie e defina as palavras.

Utilitário para metadados.

Utilitário para sua biblioteca musical.


Aproveite as ofertas e até amanhã! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🦖

Promoções na App Store: Pawell, Tokaido, The Golf Tracer e mais!

25 July 2026 at 02:46

Nesta sexta-feira, confira e aproveite a nossa seleção de promoções na App Store!

O Pawell é um aplicativo voltado ao bem-estar e à rotina de pets, oferecendo uma experiência simples e acessível para tutores que querem organizar cuidados diários.

A proposta do nosso destaque do dia é reunir, em um só lugar, informações como alimentação, passeios, vacinas e consultas veterinárias, criando uma espécie de agenda personalizada para cada animal, em uma interface limpa e intuitiva — que facilita o uso mesmo para quem não está acostumado com apps de gerenciamento.

O ponto negativo fica por conta da limitação de idiomas (só inglês). Registre hábitos e tenha as informações de seu pet na palma da mão! 🦮🐈


Abaixo outros jogos/apps que, juntos, somam mais de R$90 em descontos:

Jogos

Jogo de estratégia.

Corrida aquática.

Xadrez.

Puzzles.

Aplicativos

Utilitário para golfe.

Canais digitais.

Guia do céu.


Aproveite as ofertas e tenha um excelente final de semana! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🏎️

Proteção robusta do macOS dificulta ataque que substitui apps legítimos por malware

24 July 2026 at 21:48

Os pesquisadores de segurança Talal Haj Bakry e Tommy Mysk descobriram uma vulnerabilidade no macOS a qual permite que apps confiáveis sejam substituídos por softwares maliciosos, mas o seu funcionamento é mais complexo do que parece à primeira vista.

A brecha é iniciada por arquivos de execução de aplicativos baixados pela internet, que são silenciosamente substituídos por malwares (provavelmente compactados no formato .tar). Há, porém, um grande asterisco para que o ataque seja bem sucedido, suficiente para aliviar a preocupação de muitos: ele exige que já exista um acesso prévio a esse Mac para funcionar corretamente.

A execução decorre da ausência de uma segunda verificação do Gatekeeper (sistema de defesa do macOS quanto aos arquivos de um determinado aplicativo), checando a segurança dos apps apenas durante a primeira execução. As modificações até podem condicionar a abertura de uma caixa de diálogo, mas essas permissões são solicitadas em nome do arquivo executável baixado originalmente pelo usuário, o que diminui descrenças sobre a segurança da ação.

A melhor forma de se prevenir é evitar o download de arquivos e executáveis por parte de fontes desconhecidas, inclusive nos casos em que o que foi baixado é associado a um software da sua confiança. A brecha, vale lembrar, não afeta nada baixado pela Mac App Store.

Os pesquisadores relataram o problema à Apple, que optou por encerrar o caso sem resolver a falha.

via AppleInsider

How to Hide an Update in the Mac App Store

24 July 2026 at 19:07

Jeff Johnson:

Although you can hide and unhide apps in your App Store purchase list, it turns out that hiding an app in the App Store purchase list does not hide the app in the updates list! I honestly can’t figure out the benefit of hiding an app in the App Store. The list of your purchased apps—a misnomer, as the list includes free apps—is practically unusable anyway: you can neither sort nor search the list. Maddeningly, the Mac App Store sorts your purchased apps by date of first install rather than by name, so it’s difficult even to scan the list manually to find a specific app.

[…]

You can clear the Updates list in the Mac App Store by deleting some cache files on disk, but that’s at best a momentary solution. The unwanted update will return eventually, or immediately if you use the Reload Page (⌘R) command.

A more lasting solution is, counterintuitively, to install the update. The trick is that you can keep more than one copy of a Mac App Store app on disk.

I wonder how long you can keep using the old version. You won’t be able to download it again. You can save a backup, but as some point a certificate will expire or you’ll get a new Mac and need a new receipt file. In theory, the store should be able to fetch one for you, but I wouldn’t rely on that long-term.

Previously:

Text Catalyst é um poderoso gerenciador da área de transferência para macOS

24 July 2026 at 16:21

Gerenciadores da área de transferência estão entre alguns dos apps mais abundantes para macOS. Ainda assim, de vez em quando surgem ferramentas que conseguem se destacar em meio à multidão, como o Text Catalyst, da Sense Labs.

Lançado há poucas semanas, ele faz tudo o que um bom clipboard manager precisa fazer: oferece um histórico dos últimos itens que você copiou no seu Mac, permitindo que você os cole a qualquer momento. Ele também deixa você pesquisar por itens no seu histórico (incluindo texto em imagens), além de poder ser aberto facilmente com um atalho de teclado.

Interface principal do Text Catalyst
Divulgação/Sense Labs

Os recursos, no entanto, não param por aí, com coisas bem legais como a Fila de Colagem (Paste Stack) jogando um pouquinho de tempero sobre a experiência. Com ele, você pode copiar vários itens de uma vez para depois colá-los em sequência em algum app qualquer da mesma forma como faria se estivesse colando apenas um item: usando apenas o atalho ⌘ command V.

Fila de Colagem do Text Catalyst
Divulgação/Sense Labs

O Text Catalyst, no entanto, oferece outras formas de copiar e colar itens, as quais podem substituir por completo os tradicionais ⌘ C e ⌘ V. É possível, por exemplo, configurá-lo para copiar um trecho de texto apenas ao selecioná-lo com cursor do mouse, bem como pressionar uma tecla modificadora da sua preferência duas vezes para abrir a Lista de Colagem (Paste List).

Lista de Colagem do Text Catalyst
Divulgação/Sense Labs

A interface principal do app também é bem completa e conta até mesmo com filtros que separam por aplicativo de origem os itens da sua área de transferência. Há, ainda, abas para texto simples, links, imagens, arquivos, cores, etc.

Assim como outras ferramentas do tipo, o Text Catalyst também traz um recurso de substituição de texto chamado Expansão de Texto (Text Expander). Com ele, você pode atrelar palavras, símbolos (como ⌘ e ⌥), emojis e até templates de emails a uma abreviação, que é substituída automaticamente pelo conteúdo desejado. Itens da sua Lista de Colagem também podem ser convertidos em trechos a serem inseridos no lugar de uma palavra ou sigla.

Expansão de Texto do Text Catalyst
Divulgação/Sense Labs

Programada em Swift para ser um app nativo, a ferramenta permite copiar até 48.000 itens, além de funcionar com o recurso Visualização Rápida (Quick Look) do macOS.

Sem assinaturas, o Text Catalyst sai por R$130 na Mac App Store, mas pode ser testado gratuitamente por sete dias.

Pastebot 3, gerenciador de área de transferência, é lançado para macOS

24 July 2026 at 13:00

A Tapbots revelou o Pastebot 3, uma nova versão do seu gerenciador de área de transferência para o macOS.

A empresa anunciou a nova versão no seu perfil do Mastodon, juntamente com um relato sobre questões pessoais que impactaram o trabalho da empresa recentemente. Ela ainda mencionou que trabalha em novidades para o Ivory e o Phoenix, seus clientes do Mastodon e do Bluesky, respectivamente.

Entre as funções presentes na nova versão, o site oficial do utilitário destaca recursos como o histórico da área de transferência, Pastebins customizados, um menu de colagem rápido para acesso instantâneo das funcionalidades do Pastebot, filtros avançados para aplicar a um determinado conteúdo copiado (antes de colar) e até mesmo a criação de stacks para copiar/colar conteúdos em lote.

Outros recursos (de maneira geral, presentes em versões anteriores) incluem o bloqueio de apps com conteúdos sensíveis (como credenciais ou senhas, impedindo que sejam capturados pelo Pastebot), sincronização com o iCloud, atalhos, uma espécie de “cola” dos seus comandos, bem como acesso à CLI e ao app Atalhos (Shortcuts) da Apple.

O Pastebot 3 ainda está em análise na Mac App Store, mas ele já pode ser baixado no site oficial da Tapbots. Ele possui um teste gratuito de 14 dias e pode ser adquirido tanto com uma licença vitalícia de US$40 (com suporte a um ano de atualizações) quanto com uma assinatura de US$3/mês ou US$25/ano.

Promoções na App Store: ClipCourt, FAR: Lone Sails, Wait Menu e mais!

24 July 2026 at 04:10

Para esta madrugada de quinta para sexta-feira, aproveite a nossa seleção de promoções na App Store!

O nosso destaque do dia é ClipCourt. Desenvolvido por Kostas Papadopoulos, ele é um editor de vídeos voltado para criadores que buscam rapidez e simplicidade.

O app oferece ferramentas essenciais como corte, divisão, ajuste de velocidade e adição de música, além de filtros e efeitos que ajudam a dar um acabamento mais profissional aos seus vídeos. A interface é limpa e direta, permitindo que usuários iniciantes editem sem dificuldade e que os mais experientes façam ajustes rápidos, seja em um iPhone, iPad ou Mac.

Um dos pontos fortes do aplicativo é a fluidez do processo de edição: importar, ajustar e exportar vídeos acontece de forma intuitiva, sem menus complexos ou excesso de opções.

Um aplicativo útil para quem produz conteúdo para redes sociais ou que precisa editar vídeos curtos com agilidade. Aproveite a oferta! 📹


Abaixo outros jogos/apps que, juntos, somam mais de R$60 em descontos:

Jogos

Jogo de aventura.

Jogo de ação.

Puzzles.

Aplicativos

Contagem regressiva para eventos.

Utilitário para texto.


Aproveite as ofertas e até amanhã! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🚂

Promoções na App Store: Space Menace, Dungeon Merge!, Química Tabela Periódica 2026 e mais!

22 July 2026 at 23:24

Nesta quarta-feira, economize com a nossa seleção de promoções na App Store!

Space Menace, desenvolvido por Md Umar, é um jogo de estratégia direto e surpreendentemente divertido, escolhido como nosso destaque do dia.

Como jogador, você controla uma pequena nave, coletando sucata, desenvolvendo seus módulos e construindo gradualmente uma frota capaz de enfrentar facções hostis em batalhas táticas. Cada melhoria realmente muda o seu desempenho em combate.

De acordo com o seu avanço na campanha, o jogo revela tanto seus méritos quanto suas limitações. A dificuldade é crescente e passa a exigir cada vez mais decisões estratégicas reais e complexas, evitando que o jogador se torne indestrutível. Mas nem tudo são flores — algumas facções inimigas retomam territórios rápido demais, o balanceamento favorece excessivamente os mísseis no início e o sistema de energia pode parecer irregular mesmo com evoluções conquistadas.

Confira um vídeo:

Divertido. Aproveite a oferta e baixe agora! 🛸


Abaixo outros jogos/apps que, juntos, somam cerca de R$110 em descontos:

Jogos

Jogo de estratégia.

Jogo de ação.

Puzzles.

Aplicativos

Tabela periódica.

Sons de teclado.


Aproveite as ofertas e até amanhã! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🏎️

App Store Personalized Recommendations and Keylogging

12 June 2026 at 20:34

Sarah Perez:

This week, Apple announced a series of discovery features that will personalize app recommendations based on users’ interests and behavior, providing a new way for developers to have their app discovered.

At Apple’s Worldwide Developers Conference (WWDC), the iPhone maker introduced Personalized Collections in the App Store, which will showcase recommendations tailored to the individual. These will also include new “App Notes” that explain why the specific apps were recommended to you. Starting this week, you’ll find these new personalized suggestions in various places in the App Store, including the Apps or Games tab or on the Search tab.

Mysk:

Now Apple is putting the extensive identifiable analytics they collect in the App Store in action. They record every tap and there’s no way to turn it off.

They can even calculate your typing speed.

[…]

If you don’t like Apple Music privacy options, you can stream music from Spotify. But where else can you download apps on the iPhone?

The data is associated with your account and unencrypted.

Previously:

Update (2026-06-17): Mysk:

The screenshot in the sub-post was taken from a CSV file you get when requesting your data from Apple. It’s called “App Store Click Activity.” Every event contains 110 attributes 🤯

In this PDF, Apple describes the data points collected in this category.

I requested my own data yesterday but am still waiting for Apple to prepare it.

Mysk:

There’s an ongoing class action lawsuit against Apple related to this. In iOS 26, Apple added an option to “reset” the identifier associated with “usage statistics,” but we haven’t seen any effect for this option. The analytics are still identifiable and linked to the user.

See also: John Gruber, Thom Holwerda, MacRumors.

Update (2026-06-19): Mysk:

It is not only about recording your typing skills in the search field, the App Store app even reports how much time you spend on every part of an app description as you scroll, hence recording your reading skills 🙃.

Apple also forces iOS to open any App Store link in the App Store app, and that will immediately log a detailed event that user XYZ has viewed that particular app as well as the referrer.

[…]

This data collection is not new. Apple has been doing it at least since iOS 14 when we discovered it. All data collected is NOT anonymous. The data is associated with your Apple ID. This means that given a court order, Apple has to hand this data to law enforcement.

Mysk:

Just for fun, I generated a 1000-character text and pasted it in the search field in the App Store. Well, the analytics captured the entire text, linked it to my ID and sent it to Apple, before even pushing “enter”. Now imagine you accidentally paste something private in there🙃

Update (2026-06-23): I received my own personal data from Apple and can confirm that it does include my timestamped App Store search queries.

Promoções na App Store: Labyrinth City, Star Wars: KOTOR, Camera Copy e mais!

22 July 2026 at 02:38

Nesta terça-feira, confira e aproveite a nossa seleção de promoções na App Store!

Nosso destaque do dia fica por conta de Labyrinth City, um jogo de aventura e quebra‑cabeças que se destaca imediatamente pelo seu visual encantador, inspirado nos livros ilustrados “Pierre the Maze Detective”.

Cada fase funciona como um grande labirinto interativo, repleto de personagens, objetos tocáveis e pequenos segredos que enriquecem a exploração. A ambientação colorida e detalhada nos remete a uma pegada de Onde Está Wally?, criando uma experiência que mistura nostalgia e modernidade.

A jogabilidade é simples, mas envolvente: o jogador controla o detetive Pierre enquanto persegue o vilão Mr. X, que roubou a Pedra do Labirinto e espalhou o caos pela cidade. A cada nova fase, os desafios vão ficando mais complexos, exigindo mais atenção aos detalhes e paciência na busca das pistas, itens colecionáveis e caminhos.

Confira um trailer:

Aproveite a oferta e boa investigação diversão! 🕵️‍♂️


Abaixo outros jogos/apps que, juntos, somam mais de R$70 em descontos:

Jogos

RPG 1Role-playing game, ou jogo de interpretação de papéis. da franquia “Star Wars”.

Puzzles.

Aplicativos

Escaneie e copie textos.

Para meditação.


Aproveite as ofertas e até amanhã! Vale lembrar que as ofertas são sempre por tempo limitado, então é bom correr. 🚀

Notas de rodapé

  • 1
    Role-playing game, ou jogo de interpretação de papéis.

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