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MacVoices #26264: Live! – Smart TV Privacy, Copilot Frustrations, Star Trek’s Tech Legacy

A discussion of smart TV privacy examines reports of LG televisions collecting viewing data, whether TVs should ever be connected to the internet, and when firmware updates are worthwhile. The MacVoices Live! panel also considers hotel TV privacy, Microsoft’s increasingly pervasive Copilot strategy and organizational changes, and the enduring influence of Star Trek technology on real-world innovation.

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Sony Removing Purchased Content

Cindy Harper (Hacker News, ArsTechnica):

Sony plans to wipe 551 movies and TV shows from the PlayStation Store libraries of customers who paid full price for them. The deletion is coming on September 1 and so far the company has said nothing about giving anyone their money back.

[…]

Anyone who hit “buy” on one of them will open their library that morning and find a hole where it used to be. PlayStation’s notice states it without apology: “You will no longer be able to access your previously purchased content from Studio Canal, and it will be removed from your video library.”

The justification Sony offers runs to six words, “due to our content licensing agreements.”

You might try to avoid this problem by purchasing physical discs, but movies and TV shows no longer always make it to that medium. And the same will be true for games.

Sid Shuman (via Nick Heer):

As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only.

Timothy Geigner (Hacker News):

In all of our discussions about how the digital revolution has created a system in which people don’t actually own the things they think they’re buying, I get particularly frustrated by the lack of change in it all. We’ve spilled much ink complaining that this clearly anti-consumer practice needs to be done away with, where an unsuspecting public thinks they’re buying “a thing” only to learn months or years later that “the thing” they bought was actually a license to use/view/listen to another “thing”, and that license exists at the pleasure of the company that collected the money for it.

[…]

As Kotaku notes later in their post, part of what is striking in all of this is the sheer mundanity of the announcement. Because there have been no consequences, or any action at all from the public or government, Sony treats this all as if it’s perfectly normal and no big deal. You can tell me all you want about how the Ts and Cs in these purchases do in fact note that the nature of the purchase is a temporary licensing of the content for an undetermined time period… but I can promise you that the public in general doesn’t understand that. They think they’re buying a thing, not a license.

And that’s because of the purposeful obfuscation of that fact.

Kyle Orland:

Sony’s recent decision to stop producing physical PlayStation games in the near future has naturally led to a renewed focus and appreciation for physical games that can be played just by sticking a cartridge or disc in a console. But an increasing number of those “physical” games these days still require additional downloads from a centralized server to function as intended.

Previously:

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Sony acknowledges backlash, “cautiously” moves ahead with end of PlayStation discs

Sony is “cautiously” moving forward with plans to stop producing discs for PlayStation games as of January 2028, CFO Lin Tao said through an interpreter today.

During an earnings call, Tao said there are “various reasons” for Sony's decision, with the biggest being that the “digitalization of [content] overall has been progressing.”

“When we think about the future, and we put in a lot of thought and time, and we cautiously considered this, and we came to this conclusion. And we’re going to cautiously move this forward,” Tao said.

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© Jakub Porzycki/NurPhoto via Getty Images

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Sony’s flagship RGB LED TV is incredible

The Sony Bravia 9 II displaying an image of a bird, on a wooden home theater credenza with SVS speakers on either side.
Sony’s flagship Bravia 9 II is the best RGB LED TV I’ve seen this year.

The Sony Bravia 9 II is the most anticipated new TV in years. It's an amazing RGB LED TV. I watched Dungeons & Dragons: Honor Among Thieves on the new Bravia with my son, who has been getting into the roleplaying game but had never seen the movie. The landscapes of Faerûn looked natural and real, while the magic cast by the Red Wizards of Thay was vibrant and colorful. Specular highlights in HDR really pop. I saw it with Xenk's glowing sword as he fought in the Underdark in Honor Among Thieves, but also in the explosions as Furiosa flees across the desert in Mad Max: Fury Road and the sun reflecting off the waves in The Meg.

The Bravia 7 II …

Read the full story at The Verge.

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NVIDIA, Sony e Honda assieme per l'AI Factory più potente del Giappone

NVIDIA si appresta a realizzare uno dei datacenter AI, o meglio una “AI Factory” come è stata definita ufficialmente, più avanzati di tutto il Giappone: sarò dedicato allo sviluppo di modelli di intelligenza artificiale multimodali e applicazioni di physical AI, ovvero sistemi capaci di interagire con il mondo reale attraverso robot, macchine autonome e dispositivi intelligenti. Il progetto è imponente: il datacenter dovrebbe essere costituito da qualcosa come 13.750 CPU Vera e 27.500 GPU Rubin, entrambe di Nvidia naturalmente, per una potenza assorbita totale di circa 140 MW a pieno carico.

Il centro sarà realizzato in partnership con Noetra, una società formata di recente con la partecipazione dei principali colossi tech del Paese, tra cui SoftBank, NEC, Honda e Sony, e che opera con il sostegno diretto del governo giapponese, che lo scorso marzo aveva presentato un più ampio piano di espansione tecnologica con l’obiettivo di raggiungere almeno il 30% di quote nel mercato globale della robotica basata sull’AI entro il 2040.

Japan is laying the foundation for the future of physical AI.

Partnering with Noetra and supported by METI, the NVIDIA Vera Rubin AI factory built on the NVIDIA DSX platform will bring world-class AI infrastructure to manufacturing, robotics, healthcare, and beyond.

✅ 27,500…


Il miglior iPhone di sempre? Apple iPhone 17 Pro, compralo al miglior prezzo da Digitalparadise.it a 1,073 euro.

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Motorola Edge 70 Max chega a Portugal com ecrã de 7.000 nits, Snapdragon 8 Gen 5 e bateria de 7.100 mAh

A Motorola lançou o novo Edge 70 Max, um smartphone com características de topo, com ecrã Quad HD+ de até 7.000 nits, bateria de 7.100 mAh, carregamento de 90 W e câmara Sony LYTIA 710 de 50 MP. Já se encontra disponível em Portugal por 699 euros.

The post Motorola Edge 70 Max chega a Portugal com ecrã de 7.000 nits, Snapdragon 8 Gen 5 e bateria de 7.100 mAh appeared first on Tek Notícias.

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PlayStation says it will stop making physical games – and that should worry us all

Sony’s announcement spells the end of a whole ecosystem built by superfan collectors – and signals a troubling shift in the industry

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Sony’s decision last week to quietly announce the end of physical games production for the PlayStation in 2028 is one of the most perfect PR disasters in recent gaming history – and considering what has been happening with Xbox, that’s saying something.

First, there was the timing. Sony posted the news of its decision on the PlayStation blog, less than a week after admitting that it would be deleting 550 movies from the digital libraries of PlayStation owners due to the end of a licensing deal – thereby perfectly illustrating the dangers of purchasing digital products. (Surprise! You never actually owned them!) The move is in stark contrast with the company’s stance on this very issue back in 2013. When Microsoft was attempting to push Xbox One as a digital-first console with strict controls on the sharing and reselling of its games, Sony brilliantly mocked its rival with a short video on how easy it was to lend physical games to pals on the PS4. Oh dear.

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© Photograph: Andrew Kelly/Reuters

© Photograph: Andrew Kelly/Reuters

© Photograph: Andrew Kelly/Reuters

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Sony announces end of PlayStation discs, parts of digital store in the same day

Some gamers are concerned about the future of game ownership after Sony's announcement today that it won’t produce physical discs for PlayStation games as of January 2028. On that date, “new games will be available on PlayStation Store and at retailers in digital formats only,” Sony said in a blog post.

Ditching discs is “a natural direction” for Sony “to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs," the post said.

During Sony’s fiscal year ending on March 31, 2026, digital downloads accounted for 78 percent of full-game unit purchases, up from 76 percent in fiscal 2024.

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© Getty

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Amazon Prime Day 2026: Conheça os 27 melhores auscultadores e auriculares em promoção

Da Sony à Bose, da Apple à Sennheiser, selecionámos 11 modelos de auscultadores sem fios e 17 auriculares wireless em promoção durante os Amazon Prime Day. Poderá encontrar descontos até 58%.

The post Amazon Prime Day 2026: Conheça os 27 melhores auscultadores e auriculares em promoção appeared first on Tek Notícias.

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Sony’s Xperia 1 VIII is still a phone for the fans

Photo of the Sony Xperia 1 VIII sitting on a windowsill in front of flowers, showing the rear
The 1 VIII doesn’t look much like any Xperia that’s come before.

The Xperia 1 VIII marks an attempt at a step change for Sony's flagship phone line. Not only has it had an aesthetic overhaul, but Sony has also revamped the camera system, dropping the continuous optical zoom telephoto that's defined the last four generations of Xperia phone.

It's not all different. Sony staples like a 3.5mm headphone jack and microSD card slot remain, and a few specific design touches, like a thick front bezel that fits stereo speakers, have stayed intact. Sony's ambitious pricing hasn't changed either: The Xperia 1 VIII isn't launching in the US, but in the UK and Europe, it starts from £1,399 / €1,499 (about $1,850), r …

Read the full story at The Verge.

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PS6: Sony valuta il rinvio al 2028/29 per Embracer Group, pesa la crisi dei chip

Uno dei filoni di rumor più insensati degli ultimi mesi sono, senza alcun dubbio, tutti i discorsi attorno alla prossima generazione di console: nessuno ne sente il bisogno, i prezzi dei componenti sono alle stelle, ma Sony e Microsoft sembrano procedere spedite sulle loro tabelle di marcia come se non ci fossero motivi oggettivi per mettere da parte il tema, almeno per ora.

Nel caso di Sony, la casa giapponese sembra essere ancora molto incerta sul da farsi con PlayStation 6, proprio a causa della crisi dei chip, e sembra che questo sentimento sia stato colto anche da una realtà che conosce il settore molto da vicino, ovvero Embracer Group, la società che controlla THQ Nordic, Crystal Dynamics e così via.

All'interno dell'ultimo rapporto annuale di Embracer, infatti, emerge come il gruppo dia molto peso alle dichiarazioni di molti analisti - tra cui quelli di Bloomberg - che sembrano sostenere il rinvio della generazione PlayStation 6 al 2028 o al 2029, contrariamente alla calendarizzazione tradizionale del ciclo di 7 anni che suggerisce l'arrivo della nuova console già entro la fine del prossimo anno.


La perfetta esperienza Android ad un piccolo prezzo? Google Pixel 9a, compralo al miglior prezzo da Smarterstore.it a 339 euro.

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Una mod di Bloodborne per PS5 dimostra che forse Sony ha sprecato un'opportunità

A dieci anni da debutto Bloodborne torna al centro del dibattito. E no, non per voci su un remake o una remastered (anche perché Bluepoint Games ha chiuso i battenti), o meglio non direttamente. È proprio questo vuoto che ormai appare destinato a rimanere in tatto a rilanciare il dibattito. A partire da un test realizzato dagli esperti di Digital Foundry che mostra come il celebre action RPG di FromSoftware possa raggiungere risultati sorprendenti su PlayStation 5 con modifiche minime e senza alcun intervento diretto degli sviluppatori.

La dimostrazione è stata effettuata su una PS5 modificata e sfrutta alcuni interventi mirati che consentono al gioco di accedere a una maggiore quantità di memoria e di mantenere CPU e GPU costantemente alle frequenze massime. Pur trattandosi di una mod non ufficiale, il risultato è quello che molti fan definirebbero il Bloodborne definitivo.


Miglior smartphone rapporto qualità prezzo fascia media? Motorola Edge 60 Pro, compralo al miglior prezzo da Price1 a 361 euro.

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Allarme privacy su PS5: spuntano giochi per adulti mai scaricati da nessuno

Sta facendo discutere un'anomalia piuttosto insolita che riguarda la PS5, confermata da un gran numero di segnalazioni online: non sorprende, trattandosi di una delle console più popolari. Sono già un bel po' gli utenti ad aver notato la comparsa di giochi per adulti all'interno della sezione dedicata alle attività recenti, nonostante quei titoli non siano mai stati scaricati, acquistati o avviati dai loro account.

Sui social è un argomento già diventato virale e diversi giocatori di PS5 hanno pubblicato immagini e screenshot che mostrano giochi a luci rosse farsi largo nella cronologia. L'aspetto bizzarro è che alcuni di questi nemmeno risultano disponibili nel PlayStation Store ufficiale. Un simile dettaglio ha contribuito ad alimentare la perplessità, oltre che la preoccupazione.

People Reporting Thousands of Game been added to their Playstation Account yet Sony has no fix for this issue. For example someone added 70000 Games to @longislandviper Account! Their APIs are unsecure and easy to exploit! Please fix @PlayStation pic.twitter.com/hrZyr4Kam0


Piccolo prezzo per un ottimo smartphone? Honor 400 Lite, compralo al miglior prezzo da Amazon Marketplace a 130 euro.

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