It still feels like a dream that Spyro the Dragon, one of my childhood favorite platformer games, is finally getting a true successor to the classic PlayStation One trilogy with Spyro: A Realm Beyond.
Fortunately, Toys for Bob is here to remind me that it's indeed real by showing off a sneak preview of Arcadian Vale, one of the first locales you'll explore in the game, as part of a special event celebrating Spyro's 27th anniversary called Spyro Community Day.
Something from the Realmis hiding below.But what could it be?Thereβs only one way to know.Start in the center.Let the fire spread.Burn away the questionand see whatβs ahead.#HappyBirthdaySpyro pic.twitter.com/NfWBZjb9mYSeptember 9, 2026
As you can see from the concept art, the Acadian Vale is a lush and colorful locale that perfectly captures the childlike wonder you'd normally associate with Spyro games, complete with cascading waterfalls, ancient buildings, and cutesy critters running around (which I totally won't roast alive to spawn butterflies that will replenish my health like in previous games).
The art also implies that the Arcadian Vale will feature a fair degree of verticality, most likely to help players practice the new free-roaming flight mechanic that will allow us to fly anytime, anywhere instead of specific levels and boss fights like in previous games.
A special birthday surprise from Spyro's biggest fans π #HappyBirthdaySpyro #Spyroversary pic.twitter.com/tpEOvxkTMVSeptember 9, 2023
It's going to be a long, painful wait until we get to play Spyro, but in the meantime, you can celebrate Spyro's legacy by showing off fan art, appreciation messages, and other content for Spyro Community Day on social media platforms like X with the hashtag #HappyBirthdaySpyro.
Windows and Windows Phone users struggled with the app gap for years, often leading to frustration when their favorite app was unavailable. But recent advances in AI have led to a different kind of problem: an explosion of development. Microsoft recently shared the challenges caused by AI accelerating the development of extensions for the Edge browser.
"How do we keep up with the pace at which the ecosystem is growing, while maintaining a high bar for quality?" asked Microsoft's Edge team.
Microsoft approves extensions that appear in the Edge Add-ons site. Since AI can speed up the process of developing or updating apps, Microsoft has more submissions to take care of. To better handle the workload, Microsoft has automated some validation checks for extensions.
The company emphasizes that it still has the same standards for an extension to pass. The automation centers around common problems so humans can focus on more complex cases.
If an extension passes enough quality checks, it will earn a "Featured" badge in the Edge Add-ons site. Microsoft now refreshes Featured badges every 15 days.
"With this more frequent cadence, high-quality extensions can earn recognition sooner, and developers receive faster feedback on their investments in quality," said Microsoft. "At the same time, users benefit from a more up-to-date view of the extensions that meet our quality standards."
The Edge Add-on site is receiving more submissions and updates due to AI, but uBlock Origin is still going away. (Image credit: Future)
Edge extensions have come a long way. The browser first required developers to put in a lot of work that was exclusive to Edge. That changed when Edge was relaunched as a Chromium browser. That switch greatly improved compatibility and resulted in more extensions being in the Edge Add-ons site.
Being based on Chromium also comes with some downsides, however. Microsoft is following in the footsteps of Google by moving from Manifest V2 to Manifest V3. There are a variety of effects of that change, but the one many care about the most is it means uBlock Origin will no longer work on Edge (it already does not work on Chrome).
Microsoft revamped the Edge Add-ons site with a better browsing experience and new categories last year. The new site shows better suggestions as you type and lets you install extensions without having to jump to a different page.
With that refresh and the recent uptick in extension submissions, it should be easier than ever to find a quality extension.
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This web-based recreation of the iconic Xbox 360 avatar creator features tens of thousands of clothing and prop items from the original marketplace, and it's even more impressive when you learn that '360sona' was the project of a single person, Ezra Kruger. Shared across Reddit and YouTube, it also carefully denies any direct affiliation with Microsoft.
21,425 items across every collection Microsoft released β 2,644 props and every one of them plays its animation.
Ezra Kruger
Built primarily with JavaScript and WebGL, 360sona.com is a "pixel-for-pixel" representation that lets you accurately rebuild your old-school Xbox avatar and even embed it into your personal website via an iframe. The whole project includes "every animation, every camera the console had, drawn the way the console drew them", and each part looks exactly how you remember.
"Well, bam, there it is"
I was enamored with the idea before I even opened it, as the first images took me on an instant nostalgia trip, and I love nostalgia trips. 360sona has everything I remembered, and I rebuilt my original avatar in minutes, including the Max Payne outfit I never removed back in the day. Armor from Halo, Gears of War, and Mass Effect is also here, all authentically rendered.
If I wanted to, I could even export my finished avatar as a .glb model, rigged and ready for inspection in free 3D software like Blender, with baked textures included. It's all built around a basic account system and, importantly, 360sona never asks for your email address. You only need a simple username and password (and you're given a one-time-use recovery code).
Every item, texture, animation and piece of artwork in the catalogue was created by Microsoft Corporation and its partners and licensors. They are the rights holders.
360sona Terms
The branded elephant in the room is the absolutely gigantic collection of licensed content, including logos of major sports franchises, movies, and real-world clothing icons. Again, Kruger explains in 360sona's terms that you shouldn't expect to reuse absolutely anything exported from the project, stressing the intention of personal, non-commercial use.
Still, I can't shake the feeling that a potential DMCA takedown request could be looming, even though 360sona doesn't feature any on-page ads or other money-making schemes. At face value, this is a purely fan-driven hobby project that exists only to let long-serving Xbox fans spend some time reminiscing about the Xbox 360's heyday. That hasn't stopped mega-corpos in the past, though.
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Windows 11 will finally support automatic switching between dark mode and light mode. The most recent Windows Insider build that shipped to the experimental Channel shows strings for the feature, though we still lack key information about the option.
It's been possible to schedule shifts between light and dark mode on Windows 11 for a while, but it has required a third-party application. Auto Dark Mode works well and is a must-have app for Windows 11.
The ever-popular PowerToys can also handle theme switching through its "Light Switch" feature. PowerToys is made by Microsoft but it only recently added the Light Switch utility. It's also not built in to Windows 11.
While both those apps are great, some features need to be built into Windows 11. People shouldn't have to search for an app or install a multi-tool utility to automate theme switching.
"This prevents the mode from changing while you're working or in meetings"
"Turn on location services to automatically schedule dark mode. When location services are turned off, dark mode is active from [START] to [END]."
Since there are likely many other strings about the feature, we only have a small idea of how auto mode will work. But the snippets we can see now look promising.
It appears that the feature will support shifting between modes based on your location to better match sunrise or sunset. Alternatively, you'll be able to schedule switches for specific times.
The feature also looks like it will have the option to only switch themes when your PC is idle, which should prevent a jarring change from happening in the middle of important work.
Again, this functionality is already available on Windows 11 through apps, but I'll be happy to see it ship to Windows 11. I love tinkering with apps to customize my PC, but general users shouldn't have to do that to get such a straightforward feature.
This app switches the theme of your PC at scheduled times, such as enabling dark mode after sunset. It's always been a bit odd that Windows does not have this as an option by default, but Auto Dark Mode does a great job.View Deal
Microsoft PowerToys is a collection of utilities that often outshine similar tools on Windows 11. It already includes a utility that lets you schedule switches between light mode and dark mode.View Deal
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Capcom has released its 8th weapon showcase trailer for Monster Hunter Wilds: Ascendance, and it covers all the changes coming to one of my all-time favorite weapon types of the entire Monster Hunter franchise: Gunlance.
The base game of Monster Hunter Wilds already did an amazing job giving this normally underpowered weapon type the explosive and defensive capabilities it deserved.
But in this DLC expansion, Gunlance has been made even better with some insane new techniques while incorporating a mechanic change fans have been requesting ever since the Gunlance was introduced in 2006's Monster Hunter 2 (a.k.a. Monster Hunter Dos) on the PlayStation 2.
First off, Gunlance can now let you perform Boost Driver attacks that make you dash forward while blocking incoming attacks with the shield thanks to this DLC expansion's new Boost Bracer mechanic.
At the end of this Boost Driver dash, you can either impale the enemy with a drill launched from the Gunlance or perform a rising uppercut Offset attack that can counter an enemy's attack. The uppercut can also be followed up by a forward aerial divebomb attack to close the gap with enemies.
Once you activate the Boost Bracer's Boost Gauge, the Gunlance gains the following enhancements while it is active:
Regular and Shelling attacks become faster.
New combo attack paths,
Reduced knockback while blocking attacks with a shield, so you can recover faster to counterattack.
The ability to side-step while reloading your gunlance's ammo and block attacks simultaneously.
Being able to mount a monster, pierce its body, and fire a Wyrmstake Cannon inside it for massive damage.
We finally have Elemental Shelling for Gunlance, dreams come do true
A hunter firing an ice-elemental Wyvern's Fire attack with the Kushala Daora Gunlance. (Image credit: Capcom)
All these gameplay improvements are pretty awesome by themselves, but the biggest change I'm most excited for in Gunlance is that we're finally getting Elemental Shelling attacks! This is confirmed near the end of the trailer, where the player fires a cloud of icy wind at a monster, which is a special effect normally associated with weapons that deal Ice elemental damage.
This is HUGE because Monster Hunter fans (myself included) have been wanting the Gunlance's Shelling attacks to include elemental properties for years.
This is because in previous games, a Gunlance's Shelling attacks normally deal fixed amounts of damage with some additional but pitiful Fire-elemental damage. This forced players to stick to non-elemental Gunlances to get the most damage possible out of their physical attacks to compensate for the lacking Shelling damage (especially for Master Rank quests where Shelling damage falls off hard).
With this change, combined with the balance adjustment the base game made that allowed Shelling damage to scale with a Gunlance's raw attack power, Elemental Gunlances can finally be useful.
We can use the elemental Shelling attacks to deal extra damage to monsters that normally resist physical attacks but are weak to elements like Fire, Water, Thunder, Ice, and Dragon. Not to mention, it will open up so much build-crafting variety so we're not stuck using the same one or two Gunlances by the time we reach the endgame content.
I'm so happy Elemental Shelling is finally in Monster Hunter that it makes me wonder if Gunlances that deal Status effects like Poison, Paralysis, Sleep, and Blast will be able to apply them with Shelling attacks too now.
Either way, I can't wait to blow things up with Gunlance again once Monster Hunter Wilds: Ascendance launches in 2027for Xbox Series X|S, PlayStation 5, and PC via Steam.
Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.
Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.
SteelSeries, one of the world's leading brands for making the best Xbox accessories, has recently unveiled its latest creation β the SteelSeries Aeon Pro Controller.
This device features the world's first QuickSwitch Dock System for Xbox, PC, and Mobile devices(Patent Pending), which allows you to switch the controller's connection between platforms without the need for cables or re-pairing wireless connections.
The SteelSeries Aeon Pro Controller also includes an Infinite Power System with dual hot-swappable batteries, so you never have to worry about losing power while gaming.
On top of that, the SteelSeries Aeon Pro Controller has fast and precise controls thanks to its first-rate triggers, mechanical switch buttons, and Hall Effect Thumbsticks, all of which can be customized, and their changes saved on user-made profiles using the controller's Onboard OLED Screen.
The SteelSeries Aeon Pro controller can swap connections between Xbox and PC without any fussing about disconnecting and reconnection cables or wireless pairings. (Image credit: SteelSeries)
Its features don't stop there, as the SteelSeries Aeon Pro has a Modular Stick Systemthat lets you swap out thumbsticks (with standard concave, tall concave, and short convex options), extra remappable Contoured Back Buttons, and a Wrap-Around Textured Grip to make it easier to hold.
Finally, this controller is compatible with the SteelSeries GG Software Suite app so you can customize every aspect of it, including its button and trigger inputs, rumble sensitivity, custom GG and Sonar integrations, and power settings on PC.
The SteelSeries Aeon Pro is now available (in black or white) at SteelSeries.com and select retailers worldwide for $259.99 | Β£229.99 | β¬259.99.
It's a very sleek Xbox controller rife with features to make your gaming life easier, but does its quality match up to its high listing price? Stay tuned to find out, as we're hoping to review it soon and let you know if the StreelSeries Aeon Pro is actually good and worth your money.
Stay connected with your Xbox and PC games at all times without re-pairing or reconnecting cables with the new SteelSeries Aeon Pro controller.
This controller will meet your gaming needs with its unlimited battery life, OLED Smart Display, Hall Effect Thumbsticks, and vast customization options through the SteelSeries GG software app.View Deal
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Microsoft's long-rumored disc-to-digital program for Xbox went live in testing last week, and it has grown to supporting hundreds upon hundreds of games since.
The disc doesn't become inert after licensing the digital version either. If you sell the disc or give it away, the next user can grab the digital license from your account. You won't lose your cloud save either, so if you re-acquire the disc or buy it outright digitally later on, you'll be able to continue on as normal.
Some users have been disappointed with the initial roll out, however, as some major publishers have so far not opted in.
Some outlets went with headlines today decrying Ubisoft and others for their apparent decision to boycott the system. Ubisoft has long been the target of game preservationists, given that Ubisoft's shuttering of The Crew and other games led to stronger calls for digital rights. Ubisoft denying access to digital versions from disc-based games already sold would seem a bit like their M.O. in that universe. It seems the anger was premature, though.
Microsoft has always stated that this initial testing phase doesn't represent the full scope of content coming to the disc-to-digital program. Indeed, many publishers are still likely going over the contracts and ensuring that the legalese all matches up before going ahead with it. SEGA, Square Enix, Bandai Namco, and Ubisoft were among those apparently not honoring the program.
Today, it seemed that Ubisoft games have now gone live in the system for Xbox Insider testers in the Alpha and Alpha Skip-Ahead, however.
Yeah, I just converted my Ubisoft games. Trials Fusion with the season pass, AC Ezio Collection, AC Syndicate and Far Cry Primal.September 8, 2026
As you can see in the X (Twitter) thread above, Ubisoft games are now fully available on the disc-to-digital program, with titles like Far Cry Primal, Far Cry 4, Trials Fusion, Assassin's Creed titles, and many more going live.
I received a DM about an hour ago informing me of the change, and it seems other titles are now following suit.
It remains to be seen when (or if) other publishers come on board. Given how aggressively Square Enix has supported forward-facing Xbox initiatives like Xbox Play Anywhere and Xbox Cloud Gaming, it's fairly obvious to me that Square Enix will jump on board pretty soon. I'm told other publishers are just going over the detailing before committing, which is standard practice for any big corporation.
Xbox's disc-to-digital program is one of the most impressive innovations we've seen from Microsoft's gaming efforts in recent years, although it was originally pitched in 2013 as part of the Xbox One. It was pretty poorly presented back then, though, and users in 2026 are far more knowledgeable about the potential benefits of digital gaming. Still, there's more Xbox could potentially do here to sweeten the deal. With PlayStation committing to the phase out of discs entirely by 2028, many are wondering (and hoping) on whether Xbox will continue the disc-based torch with the next-gen Xbox Helix.
What publishers are you hoping to see jump on board? Hit the comments, let us know.
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Microsoft has just announced a set of new Windows 11 preview builds that are packing some notable improvements and changes that are now in testing with Insiders. This week's preview builds come packing an upgraded set of settings for sound and audio devices on Windows, enhanced cross device features that sync with your phone, and new family safety options.
First up, Microsoft has introduced a new design for the volume sliders that appear in the Sound Settings area of Windows Settings. The sliders now also show audio activity for when music or video is playing in the background while you configure your settings, making it easier to dial in exactly where you want your volume.
Microsoft is also porting over more Control Panel sound settings to Windows Settings, including the ability to set default devices, and the ability to allow hardware acceleration for devices that support it.
The new live audio activity indicator. (Image credit: Microsoft)
Here's a list of the new sound settings coming to Windows 11:
We've updated the design of the volume sliders in Sound Settings so that they display audio activity on the side when audio is playing.
If your audio device supports hardware acceleration, an option to allow hardware acceleration is now available in the Advanced section of the device's properties.
You can now configure exclusive mode for an audio device in the Advanced section of the device's properties, so you don't have to go to Control Panel.
You can now configure adaptive communication sound levels, which reduce the volume of other sounds when communications activity is detected, directly in Settings.
The option to set an audio device as the default sound device for communication now always appears in Properties. The option is unavailable if the device is already the default instead of being hidden.
We've updated the text for allowing audio devices to make it clearer.
We've added a new banner when mono audio is enabled to make it clear that some properties don't take effect while mono audio is active.
We've updated the All sound devices page:
You can now change default devices from this page.
We've adjusted the page design so that you can filter whether you're viewing input or output devices.
We've added toggles so that you can choose whether to hide or show disabled, disconnected, and unplugged devices.
We've also updated the input and output audio properties pages in Settings to include jack information for devices that need it.
Another new feature in testing is the ability to quickly download the Windows app for a phone app that appears in the Taskbar via Phone Link. If you use the cross-device sync features that comes with Phone Link, hovering over an open app such as your phone's browser on the Taskbar will now let you quickly pick up where you left off without missing a beat.
Quickly resume web browsing activity from your phone from the Taskbar! (Image credit: Microsoft)
In addition to the new sound settings, Microsoft has announced major upgrades to the family safety features in Windows 11. The company says family safety is a top priority for the company, and is addressing key issues and concerns from parents.
Key areas of focus include:
Parental approvals for offerings like screen-time extensions, app access, and purchases now happen faster, so kidsβ―arenβtβ―leftβ―waitingβ―and parents stay in control.
We restored clear visibility into web and app activity so parents can trust what they see in their reports.
Made spending more transparent, withβ―wallet balances.
We also gave adults in a family more control over their own experience, making it far easier to add, manage, or leave a family groupΒ
"Each of these improvements came from a real family experience β from issues parents told us mattered most: speed, accuracy, control, transparency, and peace of mind." Microsoft Distinguished Engineer, Rob Mauceri said. "This is the compounding effect of a team that treats every piece of customer feedback as a commitment to do better."
These improvements are welcome to see, and a sign that Microsoft continues to modernize and improve Windows 11 for the masses. These improvements are part of Microsoft's ongoing Windows K2 effort, which is focused on fixing Windows 11's biggest flaws.
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Another record-setting Patch Tuesday is here for Windows 11. The operating system has a massive number of security patches and fixes that are now available to hundreds of millions of PCs.
At the time of publication, we do not have the change log of the latest updates. You can, however, grab the most recent builds through the Microsoft Update Catalog. We will update this piece as more information becomes available.
According to The Verge, this month's Patch Tuesday update includes more than 650 security fixes just for Windows. That's a six-fold increase over what we normally saw in a usual month until recently. But advances in AI have sped up the process of discovering vulnerabilities as well as the need to patch them swiftly.
This is a breaking news story. It will be updated after Microsoft releases the change log for this month's Patch Tuesday updates.
Thanks in large part to AI, it's now common to see hundreds of security patches ship on a Patch Tuesday.
AI is a useful tool for Microsoft's engineers, but it can also be used by malicious actors. We're seeing an AI arms race for discovering and patching vulnerabilities.
In addition to helping discover vulnerabilities, AI can help malicious actors take advantage of vulnerabilities that have been discovered or disclosed. That process has been accelerated greatly by AI, putting pressure on organizations and IT admins to test security patches quickly so they can be rolled out.
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There still exists enormous untapped potential within Blizzard franchises, in my view. World of Warcraft has yet to reclaim the heights of the Wrath of the Lich King days, although I would argue the potential still exists therein. Dormant franchises like StarCraft are waiting in the wings for a big-budget revival, and even classic games like Heroes of the Storm would likely have a new audience with the right business model and investment.
We haven't seen BlizzCon since 2023, as the firm now typically waits for a wider variety of announcements to coalesce before spinning up the event. As such, I'm expecting this year's BlizzCon to be perhaps its biggest and most important yet β in an age where competition for Blizzard's staples is also more aggressive than ever.
Here are some spoiler-free hopes, dreams, speculations, and information about what to expect from Blizzard Entertainment's big show.
The big one: StarCraft at Blizzcon 2026
Long dormant, StarCraft remains one of Blizzard's most beloved and nostalgic franchises. (Image credit: Blizzard Entertainment)
StarCraft is coming back this year, after a long period in cryostasis.
StarCraft is Blizzard's flagship sci-fi franchise, although it has been dormant since the conclusion of StarCraft II: Legacy of the Void back in 2015. If we're talking about major tentpole releases, the wait has been even longer.
StarCraft is set in a bleak future where humanity is besieged by futuristic Protoss and Alien-like infesting Zerg. StarCraft and Battle.net were both instrumental in legitimizing esports in general, particularly in Korea, where the game's demanding real-time strategic gameplay won over millions.
In the Activision era, former CEO Bobby Kotick preferred franchises that could reach mass mainstream audiences, and eschewed "niche" genres even if their fans were incredibly engaged. Now under Xbox, which arguably specializes in "niche," there's every chance we could see StarCraft see a bombastic revival.
Even in 2026, the classic StarCraft games more than hold up. We all know about the long-rumored StarCraft shooter, but what about a revival for the RTS games too? (Image credit: Blizzard Entertainment Inc.)
Blizzard has been hiring for an "open world shooter" for many years, seeking disciplinary expertise for vehicular gameplay and first- and third-person combat. I've personally seen some early test footage of the project Schreier first reported on, featuring playable Terran marines battling Zerg threats in what appears to be an open-world setting, complete with high-end visuals and cinematic campaign treatment.
It's unclear exactly what the finished product will be like, but I'm expecting and hoping for a full-blown co-op campaign with multiplayer PvE content, akin to Gears of War's new Siege mode, for example, or perhaps something broader like Helldivers 2. Schreier recently said on his podcast not to expect it to be an MMO-lite akin to Destiny, but StarCraft would surely be a ripe option for multiplayer PvE content on the side, or maybe even PvP content, pitting Protoss, human, and Zerg players against each other somehow.
I'm also curious if Blizzard plans to revive some of the StarCraft RTS games as well. Nexon has reportedly pitched to Blizzard to build a game within the StarCraft IP. I've heard rumors that Blackbird Interactive, which was a co-dev on Warcraft Remastered, might also be once again involved in Blizzard's classic RTS efforts β although perhaps that is for Warcraft itself again. Speaking of ...
Warcraft at BlizzCon 2026
The conclusion of Xal'atath's story arc should be revealed at BlizzCon 2026. (Image credit: Blizzard)
Warcraft remains Blizzard's most visible franchise, more than likely, as the industry-leading subscription-based MMORPG enters its third decade.
I'm fully expecting that Blizzard will reveal not only the next major content patch for the current expansion, Midnight, but also give us the full rundown of The Last Titan.
World of Warcraft is in a bit of an odd place in my view, with something of an identity crisis. Warcraft's writing team seems intent on making it more "cozy" and appealing to broader audiences, at the cost of the franchise's historical bite and edge. Horde and Alliance faction war has been edited out of the story, and the game's writing in general has been a lot more "gentle" in recent times.
I've long thought World of Warcraft still has a ton of untapped potential to reach its old-school audience; whether that comes in the form of gameplay or story direction (or a combination of both) remains to be seen, but I'm expecting Blizzard to over-deliver for World of Warcraft in the near future. Why? Blizzard potentially has some serious competition looming on the horizon in the form of the League of Legends MMO, long in development at Riot Games. Final Fantasy 14 has also proven itself to be a viable alternative. Blizzard tends to do best when it has competitors biting at its heels.
With RTS games like Age of Empires and WH40K: Dawn of War getting a lot of love this year, could Blizzard circle back on classic Warcraft RTS games too? (Image credit: Blizzard)
Beyond World of Warcraft retail, there are strong rumors of a so-called "Classic+" reveal on the horizon.
Blizzard has been trying to deliver two separate experiences of WoW for some time, with the more RPG-leaning classic rendition of the game re-emerging as a separate experience. Fans of that gameplay style want something more, leading many to think that codename "Camelot" might represent a World of Warcraft Classic "prequel" of sorts, taking place in Azeroth's ancient history.
On top of that, there are also rumors that Blizzard might be exploring Warcraft's RTS roots again. A title, "Warcraft Chronicles," emerged alongside the Camelot codename, and given rumors I've heard about RTS aficionados Blackbird Interactive being on board with Blizzard again, perhaps we could see new expansions for Warcraft 3, or remakes of Warcraft 1 or 2 even.
It does seem like a general industry trend right now to bring new content to older games. Witcher 3 is getting a new expansion, for example, and Microsoft un-canceled expansions for Age of Empires II and III both, as the franchise finds a small but very passionate audience. I think new content for Blizzard's classic RTS games is something I personally highly expect, given what we've heard.
Overwatch, Diablo, and ... Heroes of the Storm?!
Could we see an Age of Empires-style Heroes of the Storm revival? (Image credit: Windows Central)
Finally, we have Overwatch and Diablo. Overwatch is arguably Blizzard's biggest franchise now, enjoyed by millions across the world. Blizzard's strategy of over-delivering a huge tranche of heroes all at once really helped Overwatch regain popularity, and remains one of the few big service games capable of tapping both Gen-Z and Millennial audiences in equal measure.
I'm expecting Overwatch to continue its upward trajectory with new hero announcements, and perhaps, finally, we'll see some form of transmedia announcement for the franchise. Overwatch's lore and characterization have received a ton of investment in recent months. What better way to top that off than a big-budget Netflix Anime or perhaps even an animated movie?
Speaking of, I'm also expecting Diablo to get the same transmedia treatment. I've been hearing for months that Diablo has a TV show in development. It's unclear whether it's at Netflix or Amazon or whoever else. Perhaps we'll see that revealed in full here at BlizzCon 2026, if it's indeed true.
Lillith's story arc might be over, but Diablol (Image credit: Blizzard)
I expect we'll also hear what's next for Diablo. One thing I've heard is that Blizzard wants the waiting time between tentpole Diablo launches to be shorter, although it's probably still too early for a reveal of Diablo 5 if I had to guess. It's more likely we'll see a big season reveal for Diablo 4, and if we're lucky, maybe more classic content for Diablo 2 like the recent Warlock DLC. This is one area where Blizzard could surprise me, though.
I'm not expecting a new Diablo 4 expansion right now, instead with resources flowing towards Diablo 5. But I could be wrong; I'm excited to find out what they're cooking here.
Beyond that, we'll likely get new content for Hearthstone (perhaps the long-awaited Monk class inclusion?), and I wouldn't be surprised if Blizzard also announces other new mobile game spin-offs from third parties, such as Overwatch Rush.
But what about ... Heroes of the Storm? Blizzard's long-dormant MOBA has been getting an uptick in love recently, with updates filtering through, and it even has some esports tournaments at BlizzCon this year as well. A little birdie has been teasing me that this upcoming weekend could be exciting for Heroes of the Storm fans ... what would it look like if Heroes of the Storm got a similar Overwatch-style multi-hero announcement?! Let me have my hopium ...
What do YOU want to see from BlizzCon 2026?
Heroes of the Storm is ready for a revival in my view. Bring on the classics! (Image credit: Blizzard)
Blizzard is one of the game industry's most legendary outlets, on par with the likes of Nintendo. Few studios have managed to deliver so consistently for so long, creating so many millions of fans across such a wide variety of genres.
I have my issues with Blizzard's direction at times, particularly with World of Warcraft's writing, and the lack of love for games like StarCraft and Heroes of the Storm. BlizzCon is always an opportunity to see Blizzard addressing feedback, however. And we know that they can do it: Overwatch is proof that awesome games can be revived with the right amount of love and investment. Diablo 4 is proof that Blizzard can still deliver top-shelf story writing, too.
BlizzCon 2026 feels like the first time in years every major Blizzard franchise has real momentum again.
I'd love to see Heroes of the Storm get a console port to Xbox, PlayStation, and even Nintendo Switch. MOBAs absolutely can work on console, and with an eclectic cast of known characters, I think Heroes of the Storm could find a huge new audience, especially if they opened it up to third-party characters. Microsoft-owned characters like The Doom Slayer, Master Chief, and even weirder stuff like Banjo would be a perfect fit for the game in my view, even if some Heroes fans might consider it sacrilegious ... it hardly makes a ton of sense for Tracer to be fighting Deathwing in the first place, no?
Adding new content to Warcraft 3 or remaking classic RTS titles like StarCraft 1 or Warcraft 1 and 2 would also help the genre's resurgence. I'd love to see something surprising and new for Overwatch too, beyond new heroes, and I'm intrigued to see where Blizzard takes Diablo from here.
Writing a spoiler-free BlizzCon predictions/preview/hopes and dreams article today. What do YOU want to see?September 8, 2026
Either way, there's still so so much potential within Blizzard in my view, despite how big it already is. BlizzCon is becoming an industry event in its own right, now featuring content from third parties like CD Projekt RED for the first time. Could we eventually see it evolve to include even more games and franchises? It's exciting to think about.
Let me know what you want to see from BlizzCon 2026 in the comments. I'll be out there, so say hi if you see me!
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The Bing Wallpaper app is one of the few items under the Bing brand that's praised. The app provides beautiful images that can be set to rotate as your desktop background. But the app is in the headlines for the wrong reasons this week.
Some unlucky users have had their desktop background swapped to a fullscreen ad for a collection of Harry Potter and Fantastic Beasts films.
There's often debate about what counts as an ad on Windows 11. For example, prompts to use OneDrive are called ads by some but are viewed simply as optional features by others.
Promotional content isn't entirely new to Bing Wallpaper. The app frequently cycles through images tied to popular movies or Xbox games. Perhaps I'm splitting hairs, but I view the new Harry Potter wallpaper differently than a normal background image.
Bing Wallpaper features a gorgeous clean image of David Corenswet's Superman. It's a well-framed shot with dynamic lighting that captures the hopeful tone of Corenswet's rendition of the character. While the image is from Superman (2025), it is not a promotional poster with text about how to buy the movie.
In contrast, the Harry Potter wallpaper is specifically about the 11-film collection. The lower-right corner of the image says "AVAILABLE NOW" in all caps.
If the image were simply of Hogwarts and the surrounding area, it would be different. People are passionate about Harry Potter and other franchises. It's completely natural to enjoy a wallpaper showing off a favorite character or iconic setting.
I'd be just as bothered if the Superman image featured prominent text telling me the movie is available on Amazon. If Microsoft needs to monetize the Bing Wallpaper app, that needs to happen without crowding the images. Clicking to learn more about an image from a movie and being told about the film is fine. A big promo on my desktop is not.
Bing Wallpaper is an optional app, so it's not as if Microsoft is pushing more ads through Windows 11's settings. But as mentioned earlier, Bing Wallpaper is one of the only parts of the Bing brand that's well received. Tarnishing it with ads is penny wise, pound foolish.
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Windows 11 will soon feature a Battery Status widget that you can pin to the Widget Board or your PC's lock screen. The feature is still in the works at the moment, but you don't have to wait for it to be finished. Third-party app "Battery Flyout" already supports a Battery Status widget and is available right now.
Just like Microsoft's widget that's in progress, Battery Flyout's widget shows the battery status of your PC and connected devices. It's a quick way to check if your keyboard, mouse, or other accessories are charged.
The Widget Board has been underutilized since it launched in 2021. There are fewer than 100 widgets available, many of which are tremendously niche. I hope the existence of the Battery Status widget indicates that Microsoft is going to invest the time needed to grow the library of Windows 11 widgets.
Microsoft has made some other improvements to the Widget Board lately, such as turning off the MSN feed by default. I hope this is a turning point for the feature. If not, at least we can rely on third-party developers to use the space.
Battery Flyout already has it π https://t.co/hxFqHSJJxJSeptember 8, 2026
If you had a previous version of Battery Flyout installed, you may need to update the app before being able to use the widget.
As a built-in feature of Windows 11, the Battery Status widget will be available for free. Battery Flyout costs $3.19 (on sale from $3.99). But some lucky Windows Central readers will be able to get Battery Flyout for free. The app's developer shared a code for a giveaway and I'll run that on the r/windowscentral subreddit. Make sure to subscribe there and keep an eye out.
Battery Flyout lets you monitor the battery life of your Windows 11 PC and connected Bluetooth accessories, including mice, keyboards, and pens. It features a dedicated widget for the Widgets Board, native ARM64 support, and detailed power usage insights.
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Grand Theft Auto 6 will finally launch on November 19, 2026, at midnight in your region. Technically, that means New Zealand gets it earliest, as 00:00 NZDT (New Zealand Daylight Time) aligns with 06:00 EST (Eastern Standard Time) on November 18, while the rest of us wait for our own clocks to tick over. Dedicated fans at GTAVice.net spotted the regional launch plans, but there's a catch.
The timestamps come from Sony's PlayStation Store listings, which is actually better news for Xbox fans. PS5 users can't change their console's region so easily to trick the system, while Xbox Series X|S gamers can still head to their Settings menu and change their Language & location settings to match New Zealand's kickoff of the rolling midnight launch.
PlayStation 5 owners can put extra effort into making a new account, but that also means finding a way to buy the game in the local NZ$ currency. If you already pre-ordered on Xbox in your own country, switching to a region on the furthest edge of the time zones should be a relatively simple trick for eager Xbox gamers looking to play GTA 6 early.
How to change your region on Xbox Series X|S
Find the Settings cogwheel at the top of your dashboard.Windows CentralNext, navigate to Language & location.Windows CentralFinally, change your location and restart.Windows Central
From your Xbox dashboard, enter Settings (the cogwheel)
On the left menu, scroll to System
Move to the right side and select Language & location
Choose your new region, e.g., New Zealand
Select Restart now to apply the changes
Is this trick guaranteed to work for GTA6?
Lucia is the the other playable half, waiting for a November release. (Image credit: Rockstar Games)
In theory, I can't think of any compelling reasons this shouldn't work on an Xbox Series X|S, as it has in the past for digital games with rolling midnight launches. However, that doesn't mean Rockstar Games and its publisher, Take-Two, don't have a trick up their sleeve to prevent GTA 6 from being playable a day earlier with the same region tweak we used on titles like Call of Duty.
Even though Grand Theft Auto VI doesn't have any multiplayer components planned for its launch, that doesn't mean it's a strictly offline experience. It's reasonable to assume that stat tracking will apply during the single-player campaign, presumably shared among players when their console is connected to the internet.
Otherwise, if the game verifies your previous purchase and confirms your new region is a valid location (and the game doesn't require a day-one patch to launch), we might be able to play the story of GTA 6 entirely offline. Personally, I'm not feeling the same level of excitement as many others, so I'm willing to wait, but I don't see why this wouldn't work for anyone who already pre-ordered in their local currency.
In XBOX's official messaging, the brand warns of regional caveats. For example, any local currency tied to your account will not transfer over, and Microsoft can't help with that. If you were planning to buy any GTA 6 "Ultimate Edition" add-ons, you'll need to do it before changing your region. Still, it's easy to revert your Xbox console to its original region, so it's certainly tempting.
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Last week at IFA 2026, Microsoft announced Project Zenith, the codename of a new class of devices aimed squarely at developers looking to build apps and local AI experiences on top of Windows 11. The announcement came out of the blue, which naturally caused a bit of confusion online.
So, what is it? Well, Zenith is an effort to formalize a baseline for "developer-ready" hardware: devices that meet a minimum bar for performance and are ready out of box to begin coding and compiling. This means the configuration of Windows 11 that ships on these devices is different from normal PCs, with different default settings and pre-installed apps.
To be clear: This isn't a new or different version of Windows 11. Zenith devices will almost definitely still ship with either Windows 11 Home or Pro, depending on the OEM. It's simply how Windows 11 is configured out of box that differentiates these developer-class devices from normal Windows 11 PCs.
There's seemingly also a hardware component at play, too. Microsoft says Zenith devices must ship with at least 64GB of unified memory and be capable of 250GB/s of memory bandwidth if they want to ship with this specially preconfigured version of Windows 11 for developers. All other hardware will ship with the normal configurations of Windows 11.
In recent years, there has been an uptick in developers making the switch from Windows to Mac for a variety of reasons, including OS quality issues or lack of capable hardware in the wake of Apple Silicon. Developers have also complained that it just takes too long to set up a Windows PC for development, sometimes taking hours or even days from the first power-up.
The developer-focused apps and frameworks that come preloaded on Zenith PCs. (Image credit: Microsoft)
Zenith removes this friction. These devices are certified high-end and ship from the factory in a state that is ready to code, with apps like Visual Studio and GitHub Copilot already installed and ready to go as soon as you reach the desktop. They also ship with Windows 11 in a configuration that already dials back the annoyances that developers have complained about.
Out of box, "File Explorer shows file extensions, hidden files, the full path in the title bar, and the details pane, with long-path support enabled. Recently used files and folders and sync provider tips are turned off for a cleaner workspace. In Search and Start, Command Palette is enabled, while Start menu tips and account notifications are turned off to reduce distractions."
These are small but meaningful changes to the default Windows configuration, one that can save minutes of setup time. If you're managing a fleet of developer devices, this will save you hours of configuration time. The good news is these settings aren't unique to Zenith PCs.
If you don't fancy spending the money on a new Zenith device, you can manually configure your existing Windows 11 PC to match the configuration that comes preloaded on Zenith PCs. Of course, it'll take longer to do, but you'll save yourself the cost of a new PC in the process.
Ultimately, the goal of Zenith is to signal to developers that Microsoft is listening and wants to position Windows as the preferred platform for on-device AI and app development. The first Zenith devices to ship will be ones powered by AMD's Ryzen AI Halo chips, with other chipmakers such as the RTX Spark expected to follow.
No word on which OEMs will build Zenith hardware, or when the first Zenith devices will begin shipping just yet. We'll keep you posted when we know more!
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Additionally, these trailers hint that some of these weapon types are receiving balance changes or even new mechanics unique to them (and not tied to this DLC expansion's Boost Bracer gimmick). Here's what we can gather from these trailers for one of my most anticipated Xbox games of 2027.
Hammer
First off, we have a new trailer for the Hammer, a simple yet effective weapon for cracking monsters' skulls open. In Monster Hunter Wilds: Ascendance, the Boost Bracer will allow you to jump across the battlefield or lift off into the air to perform rocket-powered spinning attacks with the Hammer.
Additionally, the Hammer's attacks will become faster and gain new combo paths once the Boost Gauge is activated.
Next up, we have the Light Bowgun, which has been given some drastic enhancements thanks to the Boost Bracer and possibly a balance change to one of its ammo types.
With the Boost Bracer, the Light Bowgun can fire bullets like an automatic machine gun via the Boost Driver attacks and phase through enemy attacks while the Boost Gauge is activated.
Additionally, while your Boost Gauge is active, you can jump on monsters to perform aerial shot attacks, you can side-step much farther after each shot, and even perform an Offset counter where you fire a grenade onto a monster.
On a side note, the trailer hints that we may be getting new Recoil mods for Bowguns. This is because the player is seen using Spread ammo (think of it like Shotgun ammo) at one point, and the recoil on it in Monster Hunter Wilds: Ascendance is very light compared to how it is currently in the base game, where using Spread ammo on bowguns will send you flying backward.
Next trailer on the chopping block is the Charge Blade, a complex weapon type that transforms from a sword and shield into a two-handed battle axe that explodes with every hit.
Charge Blade's main game plan revolves around building Phial energy by hitting enemies in sword and shield mode and unleashing that pent-up energy in axe mode. This normally slow playstyle is getting a massive speed boost in Monster Hunter Wilds: Ascendance, as the new Boost Bracer's attacks will let you build energy for axe mode in mere seconds.
Plus, the Booster Bracer will grant the Charge Blade a new Offset counterattack in axe mode, new combo paths, and an enhanced version of the weapon's ultimate attack, where it discharges all of its Phial energy into one massive yet swift explosion.
Finally, we have today's trailer, which covers the classic Sword & Shield weapon type, and it's the one I'm most excited for. The Sword & Shield is another simple yet effective weapon that slices enemies, blocks attacks with a shield, and bashes monsters' faces in with said shield.
This agile weapon is now even faster thanks to Monster Hunter Wilds: Ascendance's Boost Bracer mechanic. With it, Sword & Shield can dash across the battlefield to smack monsters in the face, open up new combo attack paths, and grapple hook onto a monster's wounds to pop them just like the Clutch Claw mechanic from Monster Hunter World: Iceborne.
However, the most exciting change Sword & Shield is getting isn't related to the Boost Bracer; it's a brand-new attack called "Bladecoating Slash". This attack has you destroy one of your items with the weapon and coat its properties onto the blade to give it unique effects; for example, smashing a healing potion will give Sword & Shield the ability to restore a player's health with every hit.
Out of all the changes I've seen from these trailers, the Sword & Shield trailer has got me the most hyped because its new "Bladecoating Slash" attack marks the return of the Oil Coating mechanic from 2015's Monster Hunter Generations.
It was an exclusive Sword & Shield mechanic where you coat the blade in oils to boost its attack, crit rate, or even grant it the ability to exhaust and stun monsters, kind of like The Witcher series.
It was so well received that fans have been begging Capcom to bring this mechanic back for Sword & Shield for nearly a decade because it was used in 2017's Monster Hunter Generations Ultimate, and now their wish is finally being granted.
Sword & Shield was one of my most used weapons in Monster Hunter Wilds' base game, so I can't wait to see how this new "Bladecoating Slash" will drastically alter its playstyle (like potentially coating my Sword & Shield in Gunpowder to give it explosion attacks with every swing) when Monster Hunter Wilds: Ascendance launches in 2027for Xbox Series X|S, PlayStation 5, and PC via Steam.
Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.
Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.
I've been once again building up my own Xbox 360 games collection of late, no longer limited to those supporting backwards compatibility. I've been introducing my son to the console through the summer break, and it's been a blast.
So I appreciate all the collectors out there. Including the more outrageous ones, like u/youngercolors over on Reddit, who has amassed a breathtaking collection of 400 games.
Only it's not 400 games. It's 400 copies of the same game. Kinect Adventures, to be precise.
There's game preservation, and then there's game preservation. Honestly, I love everything about this. It's not a particularly well-rated game; it's definitely not rare nor particularly valuable.
Yet one person has taken it upon themselves to amass and preserve what has to be the largest private collection of this single game anywhere on the planet. Just because they want to. I doff my cap.
I actually just picked up a copy of Kinect Adventures for my own kids to have a go on (and maybe myself, if I can get off the sofa long enough) for the princely sum of Β£2.50 from a local charity shop. We haven't played it yet, so I can't comment on it, but, well, I do like the purple cases the Kinect games came in.
Kinect is also something of a hit with the young ones in the house. My Xbox One Kinect has long since gone, mostly because there wasn't really anything to do with it. But the Xbox 360 has a healthy library of dedicated games, with Kinect Star Wars a particular hit in this household.
The Reddit post also highlights what building a game collection should be all about: fun. I've seen a lot of discourse here in the UK about PS3 game prices having gone up sharply on the used market recently, but the focus shouldn't be on what it costs or how rare it is. It should be about collecting kick-ass games and having fun doing it.
It may be old, but there's still life in the old dog yet. (Image credit: Windows Central)
The Kinect library of games seems to be plentiful on the used market as well as affordably priced. Naturally, if u/youngercolors ends up acquiring the planet's supply, that could change!
Collecting Xbox is a blast, though, and I'm definitely looking to scoop up the Kinect library. Maybe not 400 copies deep, though.
If you've got any Kinect memories from the Xbox 360 era, I'd love to hear them in the comments below.
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A new Windows app that aims to replicate the Dynamic Island of macOS just got a major update. Notchify now performs better and has new features like a built-in Clipboard history. It's a promising continuation of the app's development.
It's always interesting to pit Windows 11 against macOS. The two operating systems overlap but approach so many challenges in different ways.
While many are passionate defenders of a specific operating system, I think if we're all honest there are features and elements across the aisle worth envying. But it was a bit surprising to see that some Windows 11 users want a macOS-esque notch on the top of their screen.
The notch along the top of certain Macs came out of hardware limitations, not Apple deciding a black cutout of a screen was a brilliant design. But as Apple often does, the company found a way to turn a limitation into a feature that could be marketed. The Dynamic Island is a genuinely useful feature that provides quick access to information, notifications, and quick actions.
Notchify brings that part of the Dynamic Island to Windows 11. You don't need to permanently carve out part of your screen to use it though, which is nice.
Here is the change log for the latest update to Notchify, as shared by the app's developer on Reddit:
Performance and rendering
Optional GPU (hardware) rendering for much smoother animations
Large drop in idle CPU and memory use
Fixed a system-wide keyboard lag some people were hitting
Better fullscreen detection so it stays out of the way in games
Selectable frame rate from 60 to 240 Hz, so it can match a high refresh rate monitor
Clipboard and Tray
Clipboard history built into the island: pin, delete, clear
Drag items straight out into Discord, WhatsApp, Paint, or Explorer, or click one to copy it
The file tray now supports drag and drop: drop files in to stash them, drag them out into any app
Notifications
An in-app notifications panel with swipe to dismiss
Click a notification to jump straight to the app
Stacking, like the real thing
New widgets
To-do and Notes, now with a proper calendar date picker
Quick System Actions: lock, sleep, mute, dark/light toggle, screenshot, settings
App Shortcuts: pin apps, folders, or links
Calendar with your next event
Bluetooth and media
Connected device card with a battery ring, now including BLE devices
Media player with scrubbing, shuffle, repeat, and an album-colored visualizer
Quality of life
Optional hover to reveal: the island appears when your cursor reaches the top edge, even in fullscreen
Redesigned settings
10 languages
Multi-monitor and high-DPI fixes
Our Editor-in-Chief Daniel Rubino took a closer look at Notchify recently. He used a massive 52-inch Dell Ultrasharp monitor, so he can afford to give up a bit of space for convenience.
"I still donβt love the idea of a notch (itβs not my aesthetic), but I canβt deny how practical it is," said Rubino. "Having a small, centralized hub for quick info saves me from scanning the corners of my display. Itβs one of those things that quietly improves workflow without demanding attention."
One of the biggest limitations of Notchify is that it's a third-party app, meaning Windows 11 does not cater to it the way macOS does to the Dynamic Island. Apps do not wrap around Notchify, which can result in content being covered.
Notchify costs $1.99. There is a free trial available, so there's no harm in giving it a try.
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I've probably eaten my entire body weight in chicken nuggets over the course of my life. I'm in my late 30s, so that's a lot of meals to hit that milestone, but I can confidently say that I'm a nugget expert. I've eaten 20-piece boxes since they were limited-time promotions during the summers of my childhood.
It should come as no surprise that I had to try the Halo-inspired Moa McNuggets that are currently available. I'm pretty sure this article makes the order a business expense.
So, how does the latest gaming Xbox-themed snack stack up? I'm sorry to say that the black pepper and garlic nuggets are not my favorite. They're made consistently and I'm sure there are people who like them, including our Richard Devine. But I found there to be too much pepper in each nugget.
The Moa McNuggets are not meant to pair with the Warcraft-inspired buffalo sauce. (Image credit: Future)
The nuggets also felt dryer than standard McNuggets, which surprised me. I ordered them on two different days to see if it was a fluke, but the additional ingredients in the breading dry things out in my experience.
You may be tempted to dip the Moa McNuggets in the Dragon Breath Fiery Buffalo Dip inspired by Azeroth from World of Warcraft, but I'd recommend against it. That buffalo dip is meant to pair with Chicken Selects. Combining it with black pepper and garlic crowds the mouth. The sauce on its own is fine, albeit hotter and more vinegar-filled than Nether sauce.
I wasn't a fan of the Blamco Cheesy Potato Bites either, though basing a food item on a post-apocalyptic game isn't the best idea anyway.
Shifting back to the McNuggets you all are so eager to read about, the black pepper and garlic nuggets have an interesting history that connects them to Japan.
Reusing gaming assets
Black pepper and garlic nuggets have appeared at McDonald's before under a different promotion. (Image credit: Future)
I found it interesting that the Moa nuggets are not new, just a rebrand. McDonald's in the UK sold the same recipe last year as part of the World Heist menu. Black pepper and garlic nuggets were first sold at McDonald's in Japan and proved popular.
So, why did McDonald's reuse its Japanese McNuggets as part of its Halo promotion? That's hard to say. According to Halo Waypoint, "the taste of Moa meat is barely distinguishable from beef." People joke that everything tastes like chicken, but it seems odd that McDonald's wouldn't make its Moa product from beef.
While I have questions about Moa meat and the lore accuracy of the latest nuggets, there is some consistency when it comes to flavors to pair with the fictional food. The Pringles Wavy Moa Burger crisps that came out in 2021 featured garlic. They also had pepper, though chili and red rather than black. Those crisps (or chips to my American audience) were also supposed to taste like beef, so I still think McDonald's is on thin ice trying to promote chicken as Moa meat.
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Windows 11 will soon be able to provide a "distraction-free" experience with less clutter... as long as you are a developer with an extremely expensive PC. Microsoft just announced Project Zenith, which feels like a mixture of marketing speak and a good idea.
Project Zenith devices will come with pre-enabled settings and pre-installed apps to reduce how much developers need to do to start working. None of the features are exclusive to those devices, however. You could just manually set Windows 11 a certain way and install apps like Visual Studio Code.
Project Zenith devices also need to have at least 64 GB of unified memory and at least 250 GB/s memory bandwidth.
But if you can already buy a PC with those specs and install apps and change settings yourself, what's the point of Project Zenith? That's a fair question, but I think there is a solid idea to build on.
Biggest News of the Week
Windows 11 runs on over a billion devices, ranging from lightweight laptops in classrooms to powerful gaming rigs. There are different SKUs of Windows 11 already, but too many people are tossed into the standard Windows experience out of the box.
Having a configuration of Windows 11 tailored to developers is a fine idea, and I'd love to see Microsoft explore the concept further. We're seeing that a bit on the gaming side of things with Game Mode and Project Helix.
The Surface Pro 11 was one of many Surface devices that demonstrated what Snapdragon-powered PCs can do. (Image credit: Windows Central)
The concept of a tailored version of Windows is not new. Microsoft has toyed around with the idea several times over the years. We saw a glimmer of hope with Windows 10X, but that version of Windows never made it out of testing. Windows 10 S mode was another attempt to tweak the OS for certain users.
I'd love to see a dynamic version of Windows with entire components stripped out if they're unneeded. A glorious modern version of Windows that can easily add full legacy support with the flip of a switch. But that doesn't seem realistic.
Instead, Microsoft needs to lean into the idea of tailoring the "full fat" version of Windows 11 to different use cases. For example, a lot of people hate AI but Microsoft appears to be a big fan of it. Microsoft could have Copilot+ PCs come with AI features pre-enabled and Copilot pre-installed. The tech giant could then have a "non-AI" version of Windows 11 that has AI features disabled or not installed at all.
Alternatively, this could be done through the unboxing experience. Microsoft already asks you questions to determine how you plan to use your PC. Having different modes could make that process more impactful. But since your PC is running Windows 11, you could always enable or install what you need later.
Of course, this would require Microsoft to admit that there's a real demand for an AI-free version of Windows 11, and that users shouldn't need an EU mandate just to get a PC without ads.
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Switzerland's federal government wants to move away from any reliance on Microsoft 365, as it begins testing alternatives to replace the American-made software suite. It's a recurring theme of European countries pursuing digital sovereignty, as we saw earlier this year when the French government began dropping Windows 10/11 in favor of Linux-based operating system 'distros'.
Rising license costs are also attributed to the Swiss switch, but that isn't much of a new trend. (Image credit: Getty Images | Sunphol Sorakul)
For my money, the most interesting part is the data protection reasoning, as Professor Matthias StΓΌrmer at Bern University of Applied Sciences described his concerns about the implied risk of leaks from a system controlled by foreign governments. StΓΌrmer predictably lists rising license costs as a secondary problem, but it's frontloaded by the move away from America's Microsoft.
We know that foreign governments can access this data β this is available at any time.
Professor Matthias StΓΌrmer, BFH (via RTS)
For now, it's just a trial that could yield unsatisfactory results, ultimately leading the Swiss government to stick with Microsoft 365. Either way, the pilot is apparently expected to move 7% of federal admin staff and their 3,000 workstations to whichever alternative suites are selected, taking private government data with them.
On the other hand, Microsoft's own Sovereign Cloud already focuses on data sovereignty, so it's not as if the company isn't aware of these kinds of concerns. The platform "ensures customer data stays in Europe, under European Law β and encryption is under full control of customers," but that hasn't been enough to convince the governments of Germany, France, and now Switzerland.
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