Tongits remains one of the most competitive and skillful card games, particularly popular among Filipino players. This game, rooted in strategy, memory, and decision-making, has extended its reach into the world of digital platforms like Tongits Go APK and GameZone (also referred to as GZone). These platforms allow players to improve their gameplay, sharpen their […]
When Ben Elton didn’t distract from the pain of moving my body, I found the perfect solution – the interactive smartphone game Zombies, Run!
At 56, I am running my first marathon, an old, fat, bald dad surrounded by millennials in body-hugging Lycra and smiles that look AI-generated. But I am ahead of them. For they are only competing for positions and personal bests, and I am being chased by zombies.
The black dog of depression hit me around the time of my last birthday. I didn’t feel I had achieved anything of note for an eternity. I used to work out but, for years, work kept getting in the way. I decided to kill two circling, carcass-sniffing vultures with one stone and run my first marathon.
Infinity Ward’s new game in the storied shooter genre embraces change with a potentially controversial real-world setting
There was a time when Call of Duty (CoD) regularly courted controversy. In 2009, Modern Warfare 2’s infamous “No Russian” mission saw players (optionally) shooting screaming civilians in a Moscow airport. In 2022’s entry, a drone strike mission that drew chilling parallels to the real-world US assassination of Iranian general Qassem Suleimani two years earlier was featured. The series has not always been straightforwardly palatable.
In recent years, however, the world’s most popular shooter game has largely swapped grit for melodrama, following the misadventures of a troop of larger than life elite soldiers. For 2026’s Modern Warfare 4, however, Activision’s shooter series and its developer Infinity Ward are back in tabloid-baiting territory.
A gentle daily puzzle is quietly becoming the most joyful part of my morning routine and reminds me that not every win needs to be epic
There’s been some pretty big news in the last couple of weeks in video game world: the long-running space shooter Destiny 2 is winding up after almost nine years, PlayStation appears to have decided to stop releasing its flagship single-player games on PC, and Microsoft wants us to look like we’re shouting every time we type XBOX. But the biggest news for me is that I have found my new favourite word game. I am going to be so bold as to call it the new Wordle.
Ribbit is one of the varied suite of daily games on Puzzmo, an online puzzle platform. It launched at the beginning of January, but I only recently discovered it because I have been unwell, bored, and spending too much time on my phone. Puzzmo’s daily hits include a satisfying shape-arranging game, variations on chess that make me feel extremely stupid, and pleasing word games, which are my favourites. Circuits has you making connections between the beginnings and ends of phrases (eg “stone cold > cold medicine > medicine cabinet”) as fast as you can. Bongo gives you a bunch of letter tiles and asks you to arrange them for a maximum score.
PC, Xbox, PlayStation 5; IO Interactive The stealth masters behind Hitman go loud for this game about Bond’s brilliant beginnings
Given that we’ve not had a great James Bond video game in decades – or any Bond film at all in five years – there’s a lot of pressure on 007 First Light to reinvigorate a British cinematic hero. But developer IO Interactive has been auditioning for this role for some time. It’s there in the globetrotting nature of its Hitman assassination games, starring a besuited hero who knows how to turn a soiree to his deadly purpose; then there’s the developer’s evident eye for corporate opulence and brutalist architecture. Even their in-house game engine, Glacier, sounds like a secret codename cooked up in a Bond villain’s lair. All it would take is a slight shift in Hitman’s moral compass – more old boys club, fewer old boys clubbed – to turn IO’s familiar series into a Bond game with minimal fuss.
007 First Light refuses that easy route. We join young Bond in his pre-00 days, as a petulant, belligerent rule-breaking trainee. Actor Patrick Gibson begins as a cookie-cutter insubordinate, but warms to the role once he’s bouncing off M (herself a green leader looking to make her mark), and an enjoyably urbane Q who drops the frustrated quartermaster routine and introduces Bond to the wonders of vinyl. A scene where he teaches our agent to tie a bow tie is a perfect bit of prequelcraft: arriving at an iconic look through a lovely character touch.
Driving sims were overtaken by open world fantasy adventures, but new upgrades show how much joy there is in the genre
I have spent the last week careening around Japan in a Porsche 911, seeing the sights, racing other cars and occasionally veering off the road to plummet through an ancient bamboo forest. You all know what’s coming next … this wasn’t in real life, folks – it was in Forza Horizon 6, the latest instalment in Microsoft’s series of open world driving games set in authentic-looking, real-world locations.
Reviewing this game (which is out now on Xbox and PC, and coming to PS5 later in the year) has reminded me of the sheer fun and exhilaration that driving games can provide. It’s easy to forget, but this was the biggest genre in town from the 1990s to the early 2000s. Consoles were sold on how good their racing games were: the original PlayStation had Ridge Racer, the Sega Saturn had Daytona USA. Later came the dirt-track thrills of Colin McRae Rally, the chaotic destruction of Burnout, the sophisticated realism of Gran Turismo. They were the bestsellers of the era, showcasing the future of real-time 3D visuals.