O AirPlay é a maneira mais fácil de transmitir conteúdos de um iPhone, iPad ou Mac para smart TVs compatíveis ou Apple TVs — sejam eles vídeos ou músicas.
Indo mais além dos aplicativos nativos da Apple que permitem isso, há os apps de terceiros que também podem suportar a tecnologia. Um deles é o TikTok, rede social de vídeos curtos. A partir de qualquer post, basta alguns toques para transmitir os conteúdos da rede no aparelho compatível.
Antes de mais nada, certifique-se de que o TikTok possui acesso à rede local. Para isso, abra os Ajustes (Settings), toque em “Apps” e em “TikTok”. Depois, marque a chave ao lado de “Rede Local”.
Abra então o TikTok e localize a postagem que deseja enviar. Mantenha o dedo pressionado por alguns segundos em cima dela, role pela lista e toque em “Transmitir”.
CarPlay chatbots now span five major services, giving the growing collection of dashboard apps a much more conversational side. Claude is the latest addition, joining ChatGPT, Perplexity, Grok, and Meta AI. Drivers can increasingly bring their preferred AI service into the car through an iPhone app update, although access is not equally open across all five.
The appeal is easy to understand. A question comes to mind during a trip, and instead of saving it for later, you can ask it aloud. A follow-up can become part of the same conversation. There is no need to turn every request into a rigid command or reach for a keyboard.
But the headline needs one qualification: Meta AI has appeared in CarPlay while remaining unavailable to some accounts. Five apps have added support; that does not mean every driver can open all five and immediately start talking.
Claude Brings CarPlay Chatbots to Five
Anthropic’s latest iPhone update adds a straightforward CarPlay experience: begin a new voice conversation or return to a recent chat. The reported Claude integration places those choices inside the simplified dashboard interface rather than reproducing the full mobile app.
That continuity could be particularly useful for someone who already uses Claude regularly. A conversation does not have to begin again simply because the setting has changed from a desk to a parked car or a journey.
Claude’s arrival also makes the category feel less experimental. ChatGPT, Perplexity, and Grok established an earlier presence, while Meta AI recently joined the lineup. There is now a broader choice of familiar services rather than one chatbot acting as a demonstration of what CarPlay might eventually support.
This is not a reason to install all five. An assistant that already understands the conversation you want to continue may be more convenient than another app with a different account, unfamiliar controls, and an empty chat history.
Image Credit: Grok / X
Meta AI Still Has an Access Catch
Meta AI is the entry readers should approach with the most caution about availability. Reports describe its icon appearing on the CarPlay screen, only for the app to display a notice that the experience is not supported for that account.
Coverage of the limited Meta AI rollout also notes that moving to a paid account did not necessarily remove the restriction. Paying solely to unlock CarPlay would therefore be a poor assumption.
An icon and a working service are different things. The first shows that the app includes a CarPlay interface; the second depends on whether the provider has enabled access.
If Meta AI opens normally on the iPhone but refuses to work on the dashboard, that account-specific message is important. Repeatedly reconnecting the cable or resetting the vehicle’s infotainment system is unlikely to resolve a restriction controlled by the service.
What CarPlay Chatbots Actually Do
The useful distinction is between discussing something and making the car do something.
A conversational assistant can help explain an unfamiliar subject, work through an idea, or answer follow-up questions. You might ask for a plain-English explanation of a concept mentioned in a podcast, practice a short introduction, or explore ideas for a weekend project.
Those are different requests from changing a destination, calling a contact, or adjusting a vehicle setting. A chatbot’s ability to describe an action should not be mistaken for permission to perform it.
Apple recognizes voice-based conversational apps as a supported CarPlay category, alongside separate categories for navigation, audio, messaging, and driving tasks. Developers must build an appropriate CarPlay experience; an ordinary iPhone chatbot does not automatically qualify simply because it has a microphone button.
The distinction also helps set expectations about the screen. A dashboard conversation should not become an invitation to read paragraphs, inspect generated images, or manage a complicated workspace while driving.
For everyday use, short questions make more sense than elaborate assignments. Asking for three talking points is manageable. Dictating a detailed business proposal while negotiating traffic is a task better saved for somewhere stationary.
ChatGPT Has Clear Requirements and Limits
OpenAI’s CarPlay support documentation confirms availability across all ChatGPT plans, globally, on supported iPhones running iOS 26.4 or later. The latest ChatGPT app and a CarPlay-compatible vehicle are required.
Its interface supports starting a voice conversation, returning to recent or pinned chats, and accessing projects. However, OpenAI explicitly says the CarPlay version cannot access maps, vehicle information, or live location, and cannot control the car or other apps.
That rules out assuming it knows which intersection you are approaching or can change a route because you discussed a destination.
These requirements also mean ChatGPT’s CarPlay support is not something that requires waiting for iOS 27. Readers already using compatible software can check the existing app without installing an upcoming operating-system beta.
Choosing an Assistant Without Adding Dashboard Clutter
There is little value in treating the car as a place to conduct a five-way AI comparison. Try the services while parked, then keep the one that suits the conversations you actually want to have.
Listen for how clearly an assistant answers, whether it understands follow-up questions, and how easily a conversation can be stopped. A response that feels impressive on a laptop may be exhausting when spoken through car speakers for several minutes.
Ask for shorter answers when needed. “Explain that in two sentences” is often a more useful instruction in this setting than requesting a comprehensive overview.
For work-related conversations, consider who else is in the vehicle before resuming a saved chat. A colleague’s name, a client discussion, or a personal detail can become audible to passengers even when the phone remains untouched.
The presence of an app inside CarPlay should not be treated as approval to share confidential information with its provider. Keep employer rules and the service’s own account settings in mind before discussing business material.
Voice Quality Can Depend on the Car
A disappointing voice experience is not always a sign that the AI service misunderstood the question. OpenAI notes that CarPlay audio depends on the vehicle’s microphones, speakers, and echo cancellation. The same app can therefore sound or behave differently across cars.
Before abandoning an assistant because it repeatedly misses words, test it while parked with the cabin quiet. That makes it easier to distinguish a microphone or audio-routing problem from an account restriction or an unhelpful response.
There is also a small behavior worth knowing about ChatGPT: CarPlay may reopen the last-used app when the iPhone reconnects. If a chatbot unexpectedly returns to the display on your next trip, that alone does not mean it has started a fresh conversation or begun listening.
Polls show that overwhelming majorities of Americans hate data centers. China makes a perfect scapegoat for tech leaders and their allies—the only problem is a lack of evidence.
iPhone 18 launch, Apple Park, iPhone 18, iPhone 18 Pro, iPhone 18 Pro Max, iPhone Ultra, foldable iPhone, Apple event, September event, John Ternus, Steve Jobs Theater, iOS 27, iPhone camera, variable aperture, liquid metal hinge, foldable display, hands-on event, product launch, Cupertino, smartphone news
The iPhone 18 launch is turning Apple Park into more than a stage for Wednesday’s presentation. The September 9 Apple event already carries unusual expectations around a possible foldable iPhone, a new generation of Pro cameras, and John Ternus’ first major product introduction as CEO. Reports of additional event staff now suggest that the experience awaiting invited media could be larger and more demanding than a conventional iPhone demonstration.
The official event announcement confirms that “Surprise and shine” begins September 9 at 10 a.m. Pacific Time, with worldwide streaming through apple.com, Apple TV, and YouTube. The invited audience will attend from Apple Park, but the increased activity surrounding the event does not necessarily mean that the company will abandon its carefully produced video format for a completely live keynote.
A polished presentation can explain specifications, introduce software, and display new hardware from perfect angles. It cannot reproduce the first sensation of opening a foldable screen, examining a crease under direct light, testing a mechanical hinge, or watching a camera respond as the lighting changes. Those moments happen after the main presentation, inside the hands-on areas where early opinions begin to form.
Apple Park Scales Up for the iPhone 18 Launch
The first indication of a larger operation arrived through an internal program for US retail employees. According to reporting distributed by Bloomberg, store employees were invited to enter a lottery for positions supporting the in-person unveiling.
Selected employees were expected to organize lines, check in guests, provide directions, welcome attendees, and assist security teams. Employees who participated in WWDC 2026 or the iPhone 17 event were reportedly excluded, allowing another group of retail workers to experience the launch.
The existence of the lottery does not prove that the keynote itself will return to a traditional live-stage presentation. Apple has previously recruited retail employees to support events, and the company has not disclosed how many people were selected this year.
It does confirm that the Apple Park gathering requires a substantial customer-facing operation beyond the team producing the presentation. Retail employees already know how to direct visitors, explain products without overwhelming them, manage queues, and identify when someone needs technical help.
Those skills become particularly useful during an event attended by journalists, photographers, analysts, creators, and international guests, all trying to reach the same devices within a short period. Additional staff can prevent the hands-on area from becoming a crowded ring around a few demonstration tables.
The iPhone 18 launch may also require more movement between specialized spaces. A conventional phone can be displayed in rows according to color or size. A foldable model needs room for repeated opening and closing, interface demonstrations, durability questions, and comparisons between its exterior and interior screens. Camera testing requires a different environment again.
Apple Park does not need to undergo a permanent architectural transformation for that expansion. Modular tables, managed lighting, guided demonstrations, additional charging equipment, and more employees can significantly enlarge the experience around Steve Jobs Theater for a single afternoon.
Image Credit: AppleMagazine
A Foldable iPhone Needs a Different Kind of Demo
The rumored iPhone Ultra is likely to attract the longest lines if it appears on Wednesday. It would represent the first substantially new iPhone form factor since the current full-screen design became established, and its appeal cannot be communicated through processor charts alone.
Visitors will want to know how the hinge feels at different angles, whether the device stays open when partially folded, how much pressure is required to close it, and whether both sides align evenly. They will inspect the central folding area under bright light and move a finger across the display to determine whether the crease is visible, noticeable by touch, or effectively hidden during normal use.
Display stress remains one of the most difficult engineering problems in the foldable category. TrendForce’s analysis of foldable display technology explains that crease reduction depends on controlling stress across the panel’s multilayer structure. Ultra-thin glass, optically clear adhesive, support plates, and the position of the display’s neutral layer can all influence how the screen behaves after repeated folding.
Reports have associated the iPhone Ultra with a liquid-metal hinge and a virtually creaseless internal display, but neither detail has been announced. Even if the production device resembles those descriptions, “virtually creaseless” will remain a subjective claim until people can examine the screen from different angles and under different lighting conditions.
Apple will consequently need demonstration units that are fully accessible rather than fixed behind stands. A journalist should be able to fold the device repeatedly, rotate the internal display, type with the phone partially open, and watch iOS 27 transfer an activity between the exterior and interior screens.
Those interface transitions could be as revealing as the physical hardware. A larger display gains value when an app can reveal another column, create a more capable workspace, or reposition controls without simply enlarging the standard iPhone interface.
Demonstrators may need to direct visitors toward examples that reveal those differences within the limited time available. Mail, Maps, Photos, Safari, video calling, document editing, and drag-and-drop workflows could communicate the benefit of the larger display faster than a static home screen.
The hands-on area must also answer durability questions without pretending that a few minutes can replace months of ownership. Hinge resistance, protection around the folding axis, weight distribution, screen reflections, and off-center visibility can be judged immediately. Long-term wear, dust resistance, and thousands of folding cycles cannot.
Camera Testing Could Become Part of the Event
The Pro camera system is expected to receive one of the lineup’s most technical hardware changes. Previous iPhone 18 Pro camera reporting has centered on a mechanical or variable aperture, which could physically alter the amount of light passing through the main lens.
A conventional fixed-aperture smartphone camera manages exposure through shutter speed, sensor sensitivity, computational processing, and other electronic controls. A mechanical aperture can change the physical opening through which light reaches the sensor. Depending on its design, that could provide additional control over exposure, depth of field, highlights, and the appearance of subjects at different distances.
Current pre-event iPhone 18 expectations indicate that the feature may be exclusive to the iPhone 18 Pro Max, although its final availability will remain uncertain until the presentation.
A normal demonstration table would reveal little about such a camera system. Effective testing requires contrast, motion, faces, reflections, foreground objects, and meaningful changes in brightness.
Apple has previously used prepared scenes to demonstrate cameras, making controlled lighting stations a reasonable possibility for the iPhone 18 launch. No dependable report has confirmed that a dedicated photography pavilion or a particular new installation has been constructed for Wednesday, however.
A useful setup would allow creators to move between bright and dim areas while watching the aperture respond. A foreground object positioned near a person could demonstrate changes in depth of field. Directional lights could reveal highlight handling, while a darker scene could test whether the physical aperture works smoothly with computational photography.
Video creates another challenge. Any aperture adjustment during recording must appear gradual rather than causing sudden jumps in exposure or background separation. If manual control is available, photographers will immediately look for the number of supported aperture positions and whether a chosen setting can be locked before recording.
These demonstrations would offer the in-person audience something that cannot be reproduced during the stream. The presentation can display carefully selected photographs and video clips, but activity around the camera stations will reveal how quickly professionals understand the controls and whether the results remain convincing outside a prepared promotional sequence.
John Ternus Faces His First Apple Park Test
Wednesday’s event will be John Ternus’ first major product launch as CEO. That creates an unusual balance between continuity and change. The campus, production team, executives, and controlled demonstrations remain familiar, while the person responsible for the final message has changed.
Ternus does not need to replace every established event practice during his first days in the role. A larger in-person component would let him place more attention on direct product experience without sacrificing the timing and visual precision of a prerecorded presentation.
A live welcome, appearances around the campus, and extended media access after the video could establish his presence without forcing the event into an entirely different format. His background in hardware engineering also makes this a suitable launch for more detailed demonstrations, particularly if the lineup includes a new hinge, display construction, or mechanical camera component.
The hardware surrounding the iPhone 18 launch will test how well the company explains unfamiliar decisions. A foldable iPhone must justify its size, construction, software behavior, and likely premium price within minutes. The Pro camera must demonstrate an advantage that remains visible after computational processing. Accessories must protect new shapes without making them unpleasant to hold.
Retail employees working at Apple Park can observe those reactions closely. They will hear which controls require an explanation, which accessories create hesitation, and which claims prompt the same questions repeatedly. That experience can return to stores before customers begin arriving for demonstrations of their own.
The Hands-On Area Becomes the Real Examination
Apple controls every frame of its presentation video, but it cannot control every observation made after the screens turn off. A foldable display will be photographed from difficult angles. Its hinge will be opened hundreds of times. Camera samples will be compared before visitors have left Apple Park. Any awkward transition, reflection, or confusing control will circulate within minutes.
This makes the in-person operation more demanding than a larger guest list might suggest. Every demonstration unit must remain charged, connected, clean, updated, and ready for the next visitor. Foldable devices may require closer inspection between sessions, while camera areas need staff who understand both the feature and the conditions created to demonstrate it.
The employees around those spaces should provide enough guidance to help visitors locate unfamiliar features without turning every interaction into another scripted presentation. Excessive control makes a demonstration feel artificial; too little creates confusion and crowded tables.
Apple Park therefore becomes a second launch platform after the worldwide stream. The video introduces the products, while the hands-on area exposes them to fingers, lenses, questions, and immediate judgment. By Wednesday afternoon, the questions repeated most frequently around those demonstration tables may offer the first indication of how easily the iPhone 18 lineup can explain itself.
Apple’s display family — the Studio Display and Studio Display XDR.
Amazon has rolled out a major markdown on Apple’s upgraded Studio Display, offering buyers a rare chance to pick up the high-end monitor at its best price yet.
The deal applies to the Studio Display with Nano-Texture Glass and Tilt-Adjustable Stand, which is currently discounted to $1,684.88 — down $214.12 from its standard $1,899.00 retail price. To secure the full savings, shoppers must clip an on-page coupon on Amazon, with the final discounted price reflected at checkout.
This offer marks the lowest price tracked for this specific configuration, beating the previous record low by more than $100. It also represents the first significant discount on Apple’s 2026 Studio Display lineup in nearly three months.
Apple refreshed its Studio Display family earlier this year in March. The updated line features two Thunderbolt 5 ports, a 12-megapixel Center Stage camera with Desk View support, and a studio-quality six-speaker sound system with Spatial Audio. The nano-texture glass option is designed to minimize glare in bright environments while preserving high image contrast and clarity.
While Amazon has listed a few other Labor Day markdowns across the Studio Display lineup, this nano-texture tilt-adjustable variant boasts the largest savings of the bunch.
MacDailyNews Take: Because Amazon coupons on high-ticket Apple hardware tend to sell out quickly, prospective buyers should act fast before inventory or the clip-and-save offer expires.
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Is CarPlay really a key factor in car buyers choices? At least one statistic supports that position, raising questions about automakers ignoring customer preferences. The panel also examines Gmail’s upcoming changes, Apple’s evolving iPhone purchasing strategy, and a troubling article about advertising and tracking on computer monitors and smart displays.
Apple today released a new version of its Polishing Cloth on its online store. In the U.S., pricing is now set at $9, down from $19 for the previous version of the cloth.
new polishing cloth and comparison with the old one, dimensions are pretty much the same. a lot less stiff, it’s more like the nanotexture or apple vision pro one.
Apple Vision Pro’s measurable impact in surgery leads a discussion of spatial computing in medicine, including shorter procedures, surgeon ergonomics, patient benefits, and equipment costs. The panel also explores CarPlay on pontoon boats, Apple Maps versus Waze, another delay in Apple’s legal fight with Jon Prosser, and the difficult privacy compromises surrounding Siri and Apple Intelligence in China.
Portable travel monitors can transform productivity on the road by adding valuable screen space without much cost or bulk. Chuck’s Briefing compares 1080p and 4K options, discusses USB-C and HDMI connections, and power and battery considerations. Built-in audio, protective covers and stands, and why these minimalist monitors might not be just for travel are all part of why an inexpensive second display can make working with multiple apps far easier.
The integration of Apple Maps in Ford’s future electric vehicle platform generates discussions of the auto industry picking and choosing technology. The MacVoices Live! panel also examines security risks involving Claude Cowork and exposed shared chats, OpenAI’s dispute with Hugging Face, and the hazards of autonomous AI tools. If that wasn’t enough, selfie-based account recovery puts a new spin on the facial recognition.The panel includes: Chuck Joiner, Web Bixby, Eric Bolden, Marty Jencius, David Ginsburg, Brian Flanigan-Arthurs, Jim Rea, Jeff Gamet, and Mark Fuccio.
Do smart glasses need video recording to be relevant? The MacVoices Live! panel debate the importance of privacy, accessibility, navigation, object recognition, captions, and visual assistance as measures of usefulness. They examine the stigma created by existing smart glasses, the difference between processing and storing images and the public expectations around recording, detection apps, and […]
OpenClaw’s official iPhone app is tempting many to get into the whole agentic a AI thing. Chuck Joiner, David Ginsburg, Brian Flanigan-Arthurs, Ben Roethig, Eric Bolden, Marty Jencius, Jeff Gamet, Norbert Frassa, Jim Rea, and Web Bixby discuss whether this is a good idea and how anxious they are to put it into practice. They also touch on the security implications of a stolen iPhone, and Apple’s standing as the world’s most valuable brand.The discussion evolves in an exploration of the technical challenges behind an immersive Vision Pro classical concert, and debate whether smart glasses could deliver the same experience,
Rivian’s rejection of CarPlay and physical buttons in favor of voice and AI control sees to question safety, convenience, data control, and long-term car software support. Chuck Joiner, David Ginsburg, Jeff Gamet, Guy Serle, Web Bixby, Eric Bolden, Marty Jencius, and Jim Rea question whether Rivian has other motives, and then dive into Tesla updates, AI voice recreation of Stan Lee, Spider-Man ticket promotions, Dashlane concerns, and Andy Ihnatko’s new site.
A conhecida marca UGREEN lançou uma estação de carregamento da linha Nexode Pro, a qual é equipada com seis portas USB-C, uma porta USB-A e uma saída CC (corrente contínua) dedicada, oferecendo uma potência combinada de até 300W.
Assim como um novo modelo de carregador da Satechi que cobrimos recentemente, a estação da UGREEN ostenta uma tela colorida que exibe a potência total de saída, tensão, corrente e o protocolo de carregamento de cada dispositivo conectado. Ela também conta com controles sensíveis ao toque na parte superior, que permitem alternar entre cinco modos de operação.
Divulgação/UGREEN
As portas USB-C1, USB-C2 e USB-C3 suportam até 140W cada uma. Já as portas USB-C4 e USB-C5 fornecem até 100W cada, enquanto a USB-C6 tem capacidade de 30W. A porta USB-A, por sua vez, fornece 22,5W e está localizada ao lado da saída CC, de 240W.
Divulgação/UGREEN
Segundo a fabricante, a estação de carregamento consegue recarregar dois MacBooks Pro em até 50% em cerca de 28 minutos. O carregador também conecta-se ao aplicativo da UGREEN via Bluetooth ou Wi-Fi, permitindo monitorar dispositivos conectados, alternar modos de operação, personalizar a tela e instalar atualizações de firmware.
NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada mais pelos produtos/serviços usando os nossos links de afiliado.
A Satechirevelou ontem uma nova versão do seu carregador de mesa ChargeView, agora com seis portas USB-C e uma potência total de 240W. Ele conta com uma tela LCD 1Liquid crystal display, ou display de cristal líquido. semelhante à do primeiro modelo da linha (lançado em abril), capaz de exibir a potência liberada em cada uma das portas em utilização, além de contar com a tecnologia GaN 2Gallium nitride, ou nitreto de gálio..
As portas C1 e C2 contam com suporte a uma potência de 140W cada com a tecnologia USB Power Delivery (PD) 3.2, que conta com o Extended Power Range (EPR) e Adjustable Voltage Supply (AVS) para carregamento via USB-C (o protocolo de carregamento rápido do iPhone 17).
As portas C3 e C4 fornecem 100W de potência cada, enquanto a C5 e a C6 estão limitadas a 30W de carregamento cada. Além disso, essas quatro últimas fazem uso da tecnologia USB PD 3.0 com suporte ao Programmable Power Supply (PPS).
Em matéria de acabamento, ele possui uma parte em metal fosco e uma cobertura brilhante para a tela. Sua cor, Space Black, foi pensada para combinar com o ecossistema de computadores da Apple, com destaque para o MacBook Pro e o Studio Display. O carregador é acompanhado ainda de um suporte, o qual permite que ele seja utilizado tanto na horizontal quanto na vertical em sua mesa de trabalho.
NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada mais pelos produtos/serviços usando os nossos links de afiliado.
Notas de rodapé
1
Liquid crystal display, ou display de cristal líquido.
Conforme visto pelo 9to5Mac, a receita gerada por apps que não são jogos bateu um recorde de US$24,4 bilhões, com um crescimento expressivo de 14,6% em relação ao mesmo período do ano passado. Em termos absolutos, foram 25,5 bilhões de downloads no segundo trimestre.
Por outro lado, os jogos apresentaram uma queda de 5,9% em relação ao trimestre anterior, ficando abaixo dos US$20 bilhões pela primeira vez nos últimos nove trimestres — o que pode representar um indício de crise para o setor, pelo menos no mercado mobile.
Quanto aos mercados com o maior número de downloads de apps, o Brasil segue na terceira colocação com 2,43 bilhões de softwares baixados — uma queda de 2%. O país está atrás apenas da Índia (com 6,66 bilhões de downloads) e dos Estados Unidos (com 3,08 bilhões).
A pesquisa também apresentou os gêneros de jogos que mais se destacaram, com a IA generativa liderando esse recorte graças um aumento de 108% ao ano. Segundo os dados, 60% dessa categoria é representada pelo ChatGPT, que cresceu nada menos que 82% ao ano.
O app da OpenAI, inclusive, foi o mais baixado do mundo nos últimos três meses, sendo seguido pelo TikTok e pelo Instagram.
O TikTok também esteve na lista dos que mais geraram receita, ocupando a primeira colocação à frente do ChatGPT e do Google One.
Além de já ter resultado em aumentos para o consumidor final [1, 2, 3], o efeito da atual disparada nos preços de componentes de memória também gerou outros impactos na cadeia de suprimentos.
No caso das linhas de produção do iPhone, a Apple estaria ampliando, desde o segundo trimestre deste ano, seu estoque de displays OLED1Organic light-emitting diode, ou diodo emissor de luz orgânico. para responder aos fortes aumentos nos preços de outros componentes.
Segundo fontes do ETNews, a Apple aumentou seu período de manutenção de estoque de displays de quatro para seis semanas, de modo a garantir um volume de peças maior.
Recentemente, os preços das matérias-primas têm subido rapidamente, e a pressão sobre os preços de outros componentes está se intensificando devido à disparada nos preços dos semicondutores de memória. A Apple aumentou seu estoque de painéis OLED para estabilizar os preços.
O segundo trimestre é tradicionalmente um período de baixa temporada para a cadeia de suprimentos da Apple. Como a empresa costuma lançar novos modelos de iPhone só em setembro, os volumes de pedidos de componentes inevitavelmente caíam de forma significativa durante o período em anos normais.
No entanto, relata-se que os volumes de pedidos deste ano foram “substanciais”, uma vez que a demanda pela linha iPhone 17 permaneceu sólida e o período de manutenção de estoque de componentes foi ampliado.
Como a escassez de chips não é um problema que será resolvido em curto prazo, a extensão do período de manutenção de estoques se tornará uma política de longo prazo, e não apenas uma mudança temporária. Visto que se espera uma extensão desse período para os modelos “iPhone 18 Pro” e “iPhone 18 Pro Max”, cujo lançamento ocorrerá no próximo mês, prevê-se um aumento no volume de fornecimento por parte dos fabricantes de painéis sul-coreanos.
A Samsung Display e a LG Display continuam sendo as principais fornecedoras de telas OLED para o iPhone, com a chinesa BOE fornecendo uma parcela bem menor de componentes.
iPhone 17 Pro Max
Cores: prateado, laranja-cósmico ou azul-intenso Armazenamento: 256GB, 512GB, 1TB ou 2TB
NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada mais pelos produtos/serviços usando os nossos links de afiliado.
Uma pesquisa da Omdia revelou que donos de iPhones costumam gastar mais por aplicativos de microdramas (as novelas verticais) que donos de smartphones com Android — inclusive em países como o Brasil.
Por aqui, 48% dos usuários do iPhone pagam por esse tipo de conteúdo, contra 39% do Android. Na Alemanha, as porcentagens são de 49% contra 44%, enquanto na Coreia do Sul elas são de 59% contra 45%.
Nos Estados Unidos, a situação é um pouco mais equilibrada. Por lá, 69% dos usuários do iPhone disseram pagar por conteúdos, enquanto no Android o número caiu apenas um ponto percentual, mais especificamente para 68%.
O relatório também concluiu que usuários do iPhone gastam aproximadamente US$14 por semana nesses apps, enquanto no caso de donos de smartphones com Android o gasto é de cerca de US$10 por semana.
Divulgação/Omdia
A Omdia destaca que esse resultado vai de encontro a suposições que geralmente relacionam o consumo de novelas verticais a um público com menos poder aquisitivo, que geralmente é mais associado ao Android.
No entanto, é importante ressaltar que ela leva em consideração não apenas o consumo, e sim a compra de conteúdos — que costuma ser mais frequente no iOS em praticamente qualquer tipo de aplicativo.
A new day has dawned in the Play Store, and it's one that Google tried very hard to avoid. The first third-party app store has arrived in Google Play as a result of the long-running antitrust lawsuit with Epic. Those in the US can now head into Google Play and download Aptoide, a game-focused store that has been available as a sideloaded client since the early days of Android.
Forcing Google to distribute third-party app stores in Google Play was one of several remedies imposed by Judge James Donato after Epic emerged victorious in 2023. The remedies also included lowering developer fees, mirroring Google Play apps in other app stores, and allowing developers to use alternative payment systems. But it was the app store stipulation that seemed to irk Google the most.
Google almost avoided this outcome when it agreed to a settlement with Epic, which was announced early this year. Under the terms, Google would certify third-party app stores to allow users to install and use them with less friction, but it would not host them in Google Play. However, Google and Epic withdrew the settlement when it appeared the court would not approve it. This Registered App Store program is still slated to launch internationally, but in the US, Google is only doing what it must to comply with the judge's orders.
A new day has dawned in the Play Store, and it's one that Google tried very hard to avoid. The first third-party app store has arrived in Google Play as a result of the long-running antitrust lawsuit with Epic. Those in the US can now head into Google Play and download Aptoide, a game-focused store that has been available as a sideloaded client since the early days of Android.
Forcing Google to distribute third-party app stores in Google Play was one of several remedies imposed by Judge James Donato after Epic emerged victorious in 2023. The remedies also included lowering developer fees, mirroring Google Play apps in other app stores, and allowing developers to use alternative payment systems. But it was the app store stipulation that seemed to irk Google the most.
Google almost avoided this outcome when it agreed to a settlement with Epic, which was announced early this year. Under the terms, Google would certify third-party app stores to allow users to install and use them with less friction, but it would not host them in Google Play. However, Google and Epic withdrew the settlement when it appeared the court would not approve it. This Registered App Store program is still slated to launch internationally, but in the US, Google is only doing what it must to comply with the judge's orders.