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D-topia review – cosy sci-fi mystery takes aim at AI

14 July 2026 at 14:00

PC, PS5, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2; Marimittu Games
A soft puzzle game makes a sharp point about the over-optimised future ahead

In the far future, on a planet that is not Earth, AI is in charge. This entity is no Skynet-esque killer robot but a machine that cares for humanity. Manifesting most visibly as cute droids, the technology is pervasive – embedded in everything from the design of the sleek architecture to the gorgeous, mostly sunny artificial weather. The so-called Optimization System has but one responsibility: ensuring the greatest happiness for the greatest number of people.

In less skilled hands this game might have felt like an undergraduate seminar on the limits of utilitarianism. But Japanese studio Marumittu Games elegantly marries its philosophical concerns with smart design choices. You play as a young, unnamed Facilitator tasked with tending to both the city’s bots and its human residents. Each morning you wake up, sleepily loping off to the bathroom before sitting down for an exquisitely rendered breakfast, and then embark on your day’s work. Like everything else in this near-future scenario, labour is designed to cause as little frustration as possible, amounting to simple maths brain teasers on a grid – nothing too taxing, but enough to keep you engaged.

Continue reading...

© Photograph: Annapurna Interactive

© Photograph: Annapurna Interactive

© Photograph: Annapurna Interactive

Rewriting the rules of heteroepitaxy with a flexible crystal

By: DIPC
16 July 2026 at 14:00

Building electronic devices often requires stacking different crystalline materials on top of one another with atomic precision. This process, called heteroepitaxy, works best when the two crystals share similar atomic patterns. When their symmetries differ, the upper crystal tends to grow in several orientations at once instead of a single one, creating defects that degrade device performance. Engineers have long dealt with this problem by treating the surface of the lower crystal beforehand, for example by etching steps into it, exposing it to plasma, or adding a buffer layer, to help the two materials bond more effectively. Now, a team of researchers explores 1 a different route: rather than forcing the two crystals to fit together, it takes advantage of a crystal that is naturally flexible at the atomic scale.

Flexible by design

flexible

The material at the center of this approach is a layered compound called TaCo2Te2. Like graphite, its layers are held together by weak van der Waals forces, which makes it easy to combine with other materials without demanding a perfect chemical match. Unlike most layered crystals, though, its atoms are not arranged in a perfectly regular pattern. At room temperature they undergo a small, periodic shift known as a Peierls distortion, a phenomenon first described in the 1930s by the physicist Rudolf Peierls, who showed that in some materials the electrons and the surrounding lattice can lower their combined energy by nudging atoms slightly out of their ideal positions. When TaCo2Te2 is heated above about 523 kelvin, or 250 degrees Celsius, this distortion disappears and the crystal adopts a more symmetric structure, although traces of the original pattern linger as fleeting, temperature-driven fluctuations.

These fluctuations are not random. Calculations of how the crystal vibrates, backed up by Raman spectroscopy and electron diffraction experiments, show that the lattice is especially unstable along one crystallographic direction, meaning atoms can shift more easily there than in the perpendicular direction. This directional softness turns out to be the key ingredient that controls how a second material grows on the surface.

Heating TaCo2Te2 also sets its atoms in motion across the surface. Tantalum atoms drift away, while cobalt and tellurium reorganize into a thin crystalline layer whose composition resembles cobalt telluride. Rather than clumping into isolated islands, this new layer spreads sideways first and only then thickens, producing a smooth, continuous interface with the crystal beneath it, a layer-by-layer growth style that electron microscopy confirms is energetically favorable.

Directionally locked

The most striking result is that the new crystal does not settle into just any orientation. Even though its symmetry differs from that of the underlying TaCo2Te2, it becomes directionally locked. Along one in-plane direction, the atomic spacings of the two materials match closely, giving a tight, well-ordered registry. Along the perpendicular direction the mismatch is far larger, but this happens to be exactly the direction where TaCo2Te2 is most flexible, thanks to its lattice instability. Instead of rotating to relieve that mismatch, as symmetry-mismatched interfaces typically do, the interface absorbs it through a gentle, ongoing structural adjustment. The result is a crystal that stays aligned while only one direction bears most of the strain.

That flexible direction does not settle into a simple repeating pattern either. Instead, it forms what is called a one-dimensional incommensurate superlattice: the repeating atomic spacings of the two crystals never line up exactly, yet they stay locked together over long distances. Physicists have long recognized this kind of arrangement as an efficient way to accommodate mismatched lattice spacings without piling up large numbers of defects, since the strain is spread out through a slowly changing modulation rather than concentrated at sharp boundaries. Diffraction measurements and a geometric analysis of the two lattices both confirm that no perfectly repeating, shared lattice can account for what is observed, so the incommensurate description fits best.

Directional lattice instability is key

To check that the lattice instability is truly responsible for this behavior, the same experiment was repeated with a closely related compound, TaNi2Te2, which has nearly the same crystal structure but lacks the structural instability. Under similar heating, a surface layer still forms, but its orientation varies from spot to spot, and rotational disorder sets in. This comparison shows that matching crystal symmetry is not enough on its own to produce a locked, well-ordered interface. The directional lattice instability is the extra ingredient that guides the growth.

The local reconstruction effect

One more effect helps stabilize the interface. Even above the temperature where the bulk crystal should be fully symmetric, the atomic layers right beneath the interface partly slip back into the low-temperature distorted structure. This local reconstruction stays confined to the surface rather than spreading through the whole crystal, and it appears to strengthen the bond between the two materials, keeping the aligned structure stable even at high temperature.

As we have just seen, structural instabilities, usually considered as a liability because they signal that a crystal is on the verge of changing shape, can instead become useful design tools. A substrate whose atoms rearrange more easily in certain directions can guide the growth of otherwise incompatible materials, producing well-aligned interfaces without extensive surface treatment. This idea could widen the range of material combinations available for future electronic, optical, and quantum devices, where the atomic arrangement at an interface often determines how well the whole device performs.

Author: César Tomé López is a science writer and the editor of Mapping Ignorance

Disclaimer: Parts of this article may have been copied verbatim or almost verbatim from the referenced research paper/s.

References

  1. Nitish Mathur, Guangming Cheng, Francesc Ballester, Gabrielle Carrel, Vincent M. Plisson, Fang Yuan, Jiangchang Zheng, Caiyun Chen, Scott B. Lee, Ratnadwip Singha, Sudipta Chatterjee, Kenji Watanabe, Takashi Taniguchi, Kenneth S. Burch, Berthold Jäck, Ion Errea, Maia G. Vergniory, Nan Yao, Sanfeng Wu, and Leslie M. Schoop (2026) Directionally Locked Heteroepitaxy with a Structurally Modulated van der Waals Material ACS Nano doi: 10.1021/acsnano.6c04146 ↩

The post Rewriting the rules of heteroepitaxy with a flexible crystal appeared first on Mapping Ignorance.

Overcoming bottlenecks in bio-interface simulations: The MartiniSurf Approach

By: DIPC
9 July 2026 at 14:00

Enzymes and other biomolecules are often anchored onto solid materials so they can be reused, purified more easily, and made more stable, a strategy biotechnology has relied on since industrial-scale immobilized enzymes first appeared in chemical manufacturing in the mid-twentieth century. Immobilized enzymes today drive processes from food and pharmaceutical production to biosensors and medical diagnostics. Fixing a biomolecule in place, however, is not as simple as gluing it down. The exact spot where it attaches, the direction it faces, and how much freedom it retains to move can all change how well it works. Testing every possible arrangement in the laboratory is slow and costly, which is why computer simulation has become such a valuable complement to experiments.

The Martini force field

One of the main tools for this kind of study is molecular dynamics simulation, which calculates how atoms move over time by applying the basic laws of physics. Simulating every single atom of a protein, its surrounding water, and a supporting material gives rich detail, but is extremely demanding on computing power, especially when many attachment geometries need comparing. A widely used shortcut is coarse-grained modeling, in which small clusters of atoms are grouped into single, simplified particles. This keeps the essential physical behavior of the system while making the calculations far cheaper. The most established coarse-grained approach for biological molecules is the Martini force field, first developed in 2004 to describe fatty, membrane-forming molecules and later extended to proteins and, more recently, to a more accurate third generation of the model. Martini has since become a standard tool for simulating large biological assemblies that would otherwise be out of reach.

Introducing MartiniSurf

A team of researchers now introduces MartiniSurf 1, an open-source software package that automates the preparation of these coarse-grained simulations for biomolecules attached to surfaces. Building such a system by hand normally involves several separate programs and many manual steps, which makes it hard to reproduce results or compare different setups fairly. MartiniSurf instead combines the whole process into a single, streamlined workflow. Starting from the structure of a protein or a DNA strand, it converts the molecule into its coarse-grained form, builds a model of the supporting surface, positions the molecule in a chosen orientation, adds water and dissolved ions, and produces all the files needed to run the simulation with GROMACS, a molecular dynamics program that has been developed and refined for decades. Because every step is controlled by explicit settings rather than manual adjustments, two researchers using the same settings should obtain the same starting system, making comparisons across studies far more reliable.

MartiniSurf
Overview of the MartiniSurf workflow for constructing surface-immobilized biomolecular systems for coarse-grained molecular dynamics.

Restraining forces or linkers

A central feature of the software is its flexibility in representing how a biomolecule is attached. In one mode, selected regions of the molecule are held near the surface through simple restraining forces, without modeling the physical connector itself. In another mode, an explicit molecular linker is placed between the biomolecule and the surface, so that the linker’s own length and flexibility can influence the simulation. Because the properties of such linkers are known to affect how active and stable an attached enzyme remains, this second option offers a more realistic picture whenever the necessary coarse-grained description of the linker is available.

Variety of supporting surfaces

The supporting surfaces themselves can also be varied widely. The software can generate simple flat reference surfaces or draw on previously developed coarse-grained models of real materials such as graphene, graphite, carbon nanotubes, and agarose-like gels, the type of porous material commonly used to immobilize enzymes in the laboratory. Properties such as surface chemistry, electric charge, particle spacing, and added chemical groups can all be adjusted. Recent studies have shown that surfaces built without care can cause water molecules near the interface to line up in unrealistic, almost frozen patterns, an artifact rather than genuine physical behavior. The software includes options that let users introduce controlled irregularity into the surface to reduce this problem, while staying consistent with the wider Martini modeling framework.

In practice

To demonstrate how the approach works in practice, the study presents examples involving both proteins and DNA. For an enzyme attached to an agarose-like surface, the software reproduces several different attachment arrangements, including a complete system containing the enzyme together with its natural helper molecule and reaction substrate. These examples show how changing the attachment point or adding chemical groups to the surface can be explored systematically, without needing to reconstruct every model from scratch by hand.

The approach is also extended to DNA tethered to a graphene-like surface, comparing an electrically neutral surface with a positively charged one. The coarse-grained simulations reproduce the same general behavior previously reported in much more computationally demanding all-atom studies: the DNA strand remains mostly upright above the neutral surface but bends progressively toward the surface when it carries a positive charge, drawn in by electrostatic attraction. This comparison is not meant to reproduce exact experimental values, but rather to confirm that the automated setup captures the right physical trends, providing a check on the reliability of the workflow.

Reproducibility

Every simulation generated by the software automatically records the settings, software versions, and modeling choices used to build it, so that another researcher can repeat or directly compare a given calculation later. Importantly, the software does not introduce new physical models or new force-field parameters of its own. Instead, it draws on already validated Martini tools and organizes them into a consistent, automated pipeline.

Overall, MartiniSurf addresses a practical bottleneck in computational chemistry rather than proposing a new simulation method. By automating the construction of surface-bound protein and DNA systems, it makes coarse-grained molecular dynamics studies faster to set up, easier to reproduce, and simpler to scale across many attachment geometries. This kind of tool should make it easier to systematically study how surface properties, attachment geometry, and molecular flexibility shape the behavior of immobilized biomolecules, supporting the design of better catalysts, biosensors, and other biotechnology applications.

Author: César Tomé López is a science writer and the editor of Mapping Ignorance

Disclaimer: Parts of this article may have been copied verbatim or almost verbatim from the referenced research paper/s.

References

  1. J. C. Jimenez-Garcia, F. Lopez-Gallego, X. Lopez, and D. De Sancho (2026) MartiniSurf: Automated simulations of surface-immobilized biomolecular systems with Martini J. Chem Inf. Model. doi:10.1021/acs.jcim.6c00953 ↩

The post Overcoming bottlenecks in bio-interface simulations: The MartiniSurf Approach appeared first on Mapping Ignorance.

The Particle Odyssey: ITACA and the quest for neutrinoless double beta decay

By: DIPC
2 July 2026 at 14:00

One of the great unanswered questions in physics concerns the nature of neutrinos, the lightest known particles with mass. A process called neutrinoless double beta decay could provide the answer. In ordinary double beta decay, two neutrons inside a nucleus transform into two protons, emitting two electrons and two antineutrinos. In the neutrinoless version, only the electrons emerge. The idea has deep roots: in 1937 the Italian physicist Ettore Majorana proposed that some particles could be their own antiparticles, and two years later Wendell Furry realized that if neutrinos were such particles, double beta decay could occur without releasing any neutrinos at all. Observing this neutrinoless process today would confirm that neutrinos are indeed their own antiparticles and would show that a fundamental rule of particle physics, known as lepton number conservation, is not exact after all.

Chasing a decay that may never happen

The process, if it happens, must be extraordinarily rare. Current experiments are already sensitive to decays with half-lives greater than 10²⁶ years, far longer than the age of the Universe, and future detectors aim to probe even rarer events still.

One of the most promising technologies for this search uses xenon gas compressed to high pressure. When a charged particle moves through the gas, it ionizes xenon atoms and creates flashes of ultraviolet light. Electric fields then guide the liberated electrons toward sensors, allowing the event to be reconstructed in three dimensions. Xenon gas also allows exceptionally precise measurements of the energy deposited by the decay.

A neutrinoless double beta decay would release two electrons from a common point. As they travel through the gas, they follow winding paths and lose most of their energy at the ends of their trajectories, producing two small regions of concentrated energy deposition. This double-ended structure gives a characteristic signature that distinguishes the sought-after events from most background processes, which typically produce only a single electron track.

The main obstacle is that the drifting electrons spread out as they move through the gas. This diffusion blurs the image of the tracks, especially for events that occur far from the sensors. The amplification process used to make the faint electron signal detectable introduces further smearing. As a result, the distinctive two-electron pattern can become difficult to recognize, particularly deep inside large detectors.

ITACA (Ion Tracking with Ammonium Cations Apparatus)

An alternative approach 1 is to image not only the electrons but also the positive ions left behind by the ionization process. Tiny amounts of ammonia (NH3), around one hundred parts per billion, can be added to the xenon gas. Rapid chemical reactions convert the positive xenon ions into ammonium ions (NH4+)almost as soon as they form, without significantly affecting the light signals or the transport of the electrons.

Itaca
Principle of operation of ITACA. Source: J. J. Gomez-Cadenas et al. (2026) Eur. Phys. J. C  doi: 10.1140/epjc/s10052-026-15501-w CC BY 4.0

These ammonium ions move far more slowly than electrons and diffuse much less along the way. Electrons cross the detector in a few milliseconds, whereas the ions can take anywhere from a fraction of a second to several seconds to reach their own collection point. Because the ion cloud stays comparatively compact, it can preserve fine details of the original interaction that may already be lost in the blurred electron image.

The two effects turn out to work against each other in a useful way. Wherever an electron happens to be born close to its collecting sensors, its own image stays sharp, while the corresponding ions still have most of their long journey ahead of them and their image comes out blurred. Deep in the gas, far from the electron sensors, the opposite happens: the electron image becomes badly smeared over its long drift, but the ions in that region have only a short remaining distance to travel and arrive with their picture largely intact. Because the two blurring effects are anti-correlated in this way, at least one of the two pictures, electron or ion, stays sharp no matter where in the detector a decay occurs, keeping the overall reconstruction quality close to uniform throughout the full detector volume.

itaca
Emission spectra of the free and chelated species (with NH4+) of NAPH3 (Naphthalimide) sensors. Source: J. J. Gomez-Cadenas et al. (2026) Eur. Phys. J. C  doi: 10.1140/epjc/s10052-026-15501-w CC BY 4.0

The ion image itself is recorded by letting the ions land on specially prepared molecular surfaces coated with fluorescent sensors that respond specifically to ammonium ions. When illuminated by a laser, only the molecules that have actually captured an ion light up. A microscope and camera system can then scan this surface and reconstruct the ion track with very high spatial resolution.

The researchers call this system ITACA, after Ion Tracking with Ammonium Cations Apparatus. The researchers themselves would be Penelope, waiting for a husband and king who may, or may not, appear.

Would ITACA be the final destination?

Simulations indicate that these ion images preserve the characteristic two-endpoint structure expected from neutrinoless double beta decay, even in the presence of background noise from unbound sensor molecules that occasionally glow on their own. The sharper topology this provides should make it substantially easier to reject events produced by natural radioactivity and other processes that can otherwise mimic the sought-after signal.

Taken together, the additional information carried by the ion tracks could reduce troublesome background events by roughly an order of magnitude beyond what current xenon-gas detectors achieve, and by close to a factor of twenty for some of the most problematic radioactive backgrounds, those whose energy lies dangerously close to the signal itself. Improvements of this size would substantially increase the chances of finally catching neutrinoless double beta decay in the act, and with it, the chance to learn whether the neutrino holds one of the most unusual properties in all of particle physics.

 

Author: César Tomé López is a science writer and the editor of Mapping Ignorance

Disclaimer: Parts of this article may have been copied verbatim or almost verbatim from the referenced research paper/s.

 

References

  1. J. J. Gomez-Cadenas, L. Arazi, M. Elorza, Z. Freixa, F. Monrabal, A. Pazos, J. Renner, S. R. Soleti, and S. Torelli (2026) A journey to ITACA Eur. Phys. J. C  doi: 10.1140/epjc/s10052-026-15501-w ↩

The post The Particle Odyssey: ITACA and the quest for neutrinoless double beta decay appeared first on Mapping Ignorance.

I'm using the Legend of Zelda: Ocarina of Time remake as an excuse to deck out my gaming station with the best Nintendo Switch 2 Lego, accessories and merch — here are my top picks as a super-fan

My love of all things Zelda is no secret to my colleagues, friends, and family. In fact, when The Legend of Zelda: Ocarina of Time (OoT) remake was first announced, our Global Editor-in-Chief, Marc McLaren, immediately messaged me to ask if I intended to take time off to play it (I do).

When the 40th anniversary of the franchise rolled around earlier this year, I was a little blue to see little-to-no news of a new game or remake, but my long-read ode to the lasting impact of Link's adventures through Hyrule at least gave me a distraction. Now, however, with months to go until I finally make my grand return to the Kokiri forest, my hype has reached new heights.

To pass the time, I plan to spend my money on, you guessed it, even more Zelda merchandise and Switch 2 accessories to accommodate my upcoming increase in playtime. In the current Amazon Prime Day deals, there's a wide selection of cases, storage, merchandise, and more to shop; I've included some of the best below, as well as the essential gear my gaming station will be decked with come OoT's release later this year. Not everything I've linked below is on sale, so look for the percentage-off badge if you're only looking for good deals.

Switch 2 Essentials

Nintendo Switch 2 Console

Nintendo
Switch 2 Console

Powera Advantage Wireless Controller for Nintendo Switch 2 - Zelda Master Sword, Officially Licensed, Hall Effects, Mappable Buttons, Pro Controller, C Button, Motion Controls

PowerA
Advantage Wireless Controller for Nintendo Switch 2

Sandisk Microsd Express Card, 512gb Msd Card, Read Speeds Up to 880 Mb/s, Write Speeds Up to 650mb/s, Sustained Write 220mb/s, Sandisk Quickflow Technology, Thermadapt, Uhs-I, U3, C10

SanDisk
MicroSD Express Card

Nintendo Sandisk Microsd Express Card for Nintendo Switch 2

Nintendo
SanDisk MicroSD Express Card for Nintendo Switch 2

Powera Protection Case for Nintendo Switch 2 - Zelda Hyrule Crest, Officially Licensed, Protective Storage, Holds Up to 9 Game Cards and 2 Microsd Express Cards, Integrated Play StandUS deal

PowerA
Zelda Case for Nintendo Switch 2

Powera Protection Case for Nintendo Switch 2 - Zelda, Officially Licensed, Protective Storage, Holds Up to 9 Game Cards and 2 Microsd Express Cards, Integrated Play StandUK deal

PowerA
Zelda Case for Nintendo Switch 2

Belkin Gaming Temperedglass Anti-Reflective Screen Protector for Nintendo Switch 2 Console, 9h Hardness, Scratch-Resistant, Anti-Fingerprint, Includes Easy Align Frame for Bubble Free Application

Belkin
Tempered Glass Anti-Reflective Screen Protector

Legend of Zelda games

If you're not caught up on the latest and greatest Switch generation Zelda games, you've got plenty of time ahead of the Ocarina of Time's remake releasing to pour some hours into adventure.

The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition

Nintendo
The Legend of Zelda: Tears of the Kingdom

The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition

Nintendo
The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Skyward Sword (nintendo Switch)

Nintendo
The Legend of Zelda: Skyward Sword

The Legend of Zelda: Echoes of Wisdom

Nintendo
The Legend of Zelda: Echoes of Wisdom

Hyrule Warriors: Age of Imprisonment

Nintendo
Hyrule Warriors: Age of Imprisonment

Hyrule Warriors: Age of Calamity (nintendo Switch)

Nintendo
Hyrule Warriors: Age of Calamity

Legend of Zelda Link's Awakening - Nintendo Switch Standard Edition

Nintendo
The Legend of Zelda Link's Awakening

Essential Zelda merch

From Lego sets to card games and novelty toys, there's a lot of great Zelda merch out there. I own a lot (really, an embarassing amount) of the below merchandise already; join me in my submission to capitalism's whim.

Lego the Legend of Zelda: Ocarina of Time – the Final Battle - Building Set for Adults, Ages 18+ - Nintendo Collectible With Link & Zelda Minifigures - Bedroom or Game Room Decor - 77093

LEGO
The Legend of Zelda: Ocarina of Time – the Final Battle

Great Deku Tree 2-In-1

LEGO
Great Deku Tree 2-In-1

Lego Super Mario Game Boy Building Set for Adults - Nintendo Display Model Kit With 2 Cartridges Incl. Zelda, Plus Lenticular Screens - Gamer Gift for Fans - 72046

LEGO
Super Mario Game Boy

Paladone Bokoblin Chest Light Officially Licensed the Legend of Zelda, Night Light With Sound Effects, Gamer Gift and Room Decor Accessory for Boys and Girls, Collectible Game Icon

Paladone
Bokoblin Chest Light

Usaopoly | the Legend of Zelda Chess | Board Game | Ages 8+ | 2 Players | 60+ Minutes Playing Time

USAopoly
The Legend of Zelda Chess

The Legend of Zelda Réplique Proplica Master Sword 105 Cm Black

TAMASHII NATIONS
The Legend of Zelda Réplique Proplica Master Sword 105 Cm Black

Paladone the Legend of Zelda Heart Container Light - Officially Licensed Nintendo Lamp for Game Room, 2 Light Modes, Mood Lighting Gift for Gamers

Paladone
The Legend of Zelda Heart Container Light

Nintendo Nes Cartridge Retro Drink Coasters for Gamers - Officially Licensed, Featuring Donkey Kong, Legend of Zelda, Super Mario, & More Classic Games, Set of 8 - Paladone

Paladone
Nintendo Nes Cartridge Retro Drink Coasters

amazon

amazon

Getting a Switch 2 for the upcoming Ocarina of Time remake is going to be a worthy investment if you're a super-fan like me — so I’d make sure you get yours before the upcoming price spike

I know we're all buzzed about the imminent opening of pre-orders for GTA VI. But for me, that ties for most exciting gaming news this month, after Nintendo announced The Legend of Zelda: Ocarina of Time remake is also dropping later on this year. So if you're as into Zelda games as I am and have a decent chunk of cash spare, I'd absolutely recommend you pick up a Nintendo Switch 2 this Prime Day.

As an ardent fan, The Legend of Zelda series lives absolutely rent-free in my head. I cut my teeth on the sublime pixel art of A Link to the Past on the SNES, donned many mantles in Majora's Mask, and banished the gloom in Twilight Princess. But it's almost certainly Ocarina of Time that made the biggest impression on me at the time, thanks to its epic time-hopping story and, at the time, groundbreaking 3D visuals.

So even though I've played the game to completion an almost shameful number of times, you better believe that I'll be picking up the remake on day one of its release. If you're similarly set on reliving one of the greatest games of all time but don't yet have a Nintendo Switch 2, I have one piece of advice for you: grab your console now.

While epic Prime Day discounts are pretty thin on the ground, there's still a good reason to pick one up now. Thanks to the ongoing RAM crisis, Nintendo has already revealed that price rises are coming to the Switch 2. It's been confirmed that, come September, the price US buyers will pay is increasing from $449 to $499 — and while the exact price rise hitting the UK market is yet to be revealed, expectations are that it will be in roughly the same ballpark as in the US.

With its larger, gorgeously vivid 1080p display, silky smooth performance and more sturdy build, the Switch 2 feels every bit the upgrade over its predecessor. And while you can't currently get it for much of a discount, with the price increasing by $50 in September, this may well be the best deal you'll get for a long while.

UK price: now £369.95 at Amazon (was: £385.00)View Deal

I'll admit I didn't upgrade from my Switch right away, in a large part because of the lack of killer exclusives available for Nintendo's new console in the first few months after its release. But when I finally did, I could absolutely see why we awarded it 4.5 stars in our Nintendo Switch 2 review.

Not only is its screen flat out gorgeous, packing plenty of brightness and vibrant colors, but it's silky smooth, hitting highs of 120Hz for compatible games. And performance is impressive — even a much more demanding title like the recent Indiana Jones and The Great Circle port feels great, despite being locked at 30fps rather than the 60fps (or above) hit by other platforms. That's an impressive feat for a handheld console this compact.

And the roster of games available for the Switch 2 has expanded massively since release. Donkey Kong Bananza feels like the exact breath of fresh air the series needed, adding a fun new gimmick in its landscape-smashing shenanigans, while I've genuinely been hoping to see a Metroid Prime 4 for almost two decades now. But it's Pokémon Pokopia that has most thoroughly hijacked my brain's dopamine system, allowing me to pour countless hours into building mansions and amusements for my 'mons.

However, if I hadn't already upgraded, there's no doubt that The Legend of Zelda: The Ocarina of Time remake would have pushed me over the top. Getting to relive my nostalgia-soaked memories of one of the greatest adventures of all time with a fresh new coat of paint is a compelling hook indeed. And for any fan dead set on experiencing it, I'd honestly recommend you getting your Switch 2 ordered now before you have to fork out for that extra markup.

If you're still dead set on holding out for a bargain price, keep an eye on our widget below or check out our Amazon Prime Day live blog if you're in the US or our Amazon Prime Day deals roundup in the UK.

More Prime Day deals in the US

Star Fox isn’t the most exciting remake, but it’s still a fun time

With protagonist Fox McCloud appearing in a surprise cameo in the recent Super Mario Galaxy Movie, it’s clear that Nintendo wants to bring its niche on-rail space shooter series to a wider audience. To that end, this new Star Fox makes a lot of sense. It’s a remake of the 1997 title Star Fox 64, which is beloved by fans and a good starting point if you’ve never played one of the games before.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 25, 2026

The problem for me is that this is far from the first time that Nintendo has brought Star Fox 64 back. I grew up with the Nintendo 3DS, and experienced it as Star Fox 64 3D. This was followed by some hands-on time with the Wii U reimagining Star Fox Zero, and then finally a playthrough of the original release when it came to Nintendo Switch via Nintendo Switch Online.

Every single mainline Star Fox game that’s come out since I was about eight years old has been a version of Star Fox 64, and now, as an adult, I’m getting yet another one in Star Fox for Nintendo Switch 2.

I really wish the gaming giant had been a little bolder with this release, adding even just a smidge of new gameplay to freshen up the old campaign. Still, Star Fox 64 is a cult classic for a reason, and thanks to its strong base, this remake is still plenty of fun to play through for what is, hopefully, one last time

Into the Lylat Wars

A Star Fox on Nintendo Switch 2 screenshot.

(Image credit: Nintendo)

The premise is simple, if a little unconventional. You’re a dashing fox in a universe populated by anthropomorphic animals where civilization has managed to crack space colonization despite an apparent lack of opposable thumbs.

Rather than rooting through sci-fi bins, you’re the leader of a mercenary squad (staffed by you, the bird-like Falco, the lagomorphic Peppy, and slimy Slippy toad) that lends its services to the highest bidder — in this case an intergalactic army that’s waging war against the evil scientist dictator Andross.

Fully voiced and animated cutscenes to convey all this information are one of this remake’s biggest new additions, and they feel like a natural inclusion. They’re not super long or expansive by any means, but all flow well and are decently acted throughout even if there are a few moments where the animation can look a bit cheap.

They provide some much-needed downtime in between each of the levels, which are hectic, high-score challenges that see you steering your ship, the Arwing, through intense battles. The action unfurls in a largely on-rails format, but that doesn't mean that this isn’t a degree of strategy to it.

A Star Fox on Nintendo Switch 2 screenshot.

(Image credit: Nintendo)

You can swerve all across the screen, hitting barrel rolls to deflect incoming fire and blasting your laser canons. Your craft very much exists in a 3D space, so enemies often come up behind you, requiring evasive maneuvers like somersaults or hitting the brakes.

There's a boost too, which, deployed at the right time, can see you zooming under falling debris or through closing gaps — often picking up a power-up or two in the process. It’s all remarkably smooth to control, and sections where you pilot other vehicles keep the stages feeling fresh.

Each campaign is extremely short, taking just over an hour to complete, and has you working your way through a map of the galaxy littered with 16 unique planets.

Best bit

A Star Fox on Nintendo Switch 2 screenshot.

(Image credit: Nintendo)

The challenge mode lets you replay all of the levels from the campaign but with some new tricky objectives. These reward you with unlocks like profile badges and lore to read, and I can already see it being a huge hit with completionists.

You can’t visit all of them in one playthrough, which, alongside the two main story paths, gives you plenty of reasons to replay it at least a couple of times. That said even when you bear that in mind, the experience is still pretty fleeting and doesn’t feel befitting of the $49.99 / £41.99 / AU$84.95 digital (or $59.99 / £44.99 / AU$99.95 physical) asking price.

This is especially true if you’ve played all the other versions of Star Fox 64, as you’re basically just paying for a new, admittedly quite pretty, coat of paint.

There is thankfully a new battle mode to try out, and it’s pretty good on the whole. It’s in an online 4v4 player versus player (PvP) format, with one team playing as the Star Fox squad and the other cast as their rivals Star Wolf. Each of the three maps has its own associated game mode, ranging from simple control point capture to fighting to drag limited space cargo back to base.

I’ve had a great time with it so far, though I can imagine that online populations will quickly dwindle given the small map pool. Hopefully a post-launch update will add some more.

Should I play Star Fox?

Play it if...

You’ve never tried Star Fox 64
If you’ve never experienced Star Fox 64 before, then Star Fox is the best version that’s readily available right now. The updated graphics are pleasant, and it feels fantastic to control.

You find it on sale
My main issue with Star Fox is its high asking price. If you can find it heavily discounted, then it’s well worth picking up.

Don't play it if...

You’re sick of the Nintendo 64 game
If you’ve played the previous Star Fox 64 remakes, then I would recommend skipping Star Fox. It looks pleasant, sure, but it really doesn't add much new beyond its cutscenes.

Accessibility features

As with most first-party Nintendo releases, the accessibility features here are thin. Subtitles are used throughout the game, though their appearance cannot be customized. You can invert the axis of the control scheme and disable features like controller rumble, but that’s basically it.

How I reviewed Star Fox

I played Star Fox on Nintendo Switch 2 for roughly eight hours, experiencing all of its major campaign routes, unlocking every planet, and trying out challenge mode.

I also dived into its multiplayer offering, using my earlier hands-on experience with other players when trying it at Nintendo HQ and testing matches against bots. I mainly played the game in handheld mode using the Joy-Con 2 controllers, though I did briefly test it in docked mode on a 4K Samsung TV to ensure the performance and Nintendo Switch 2 Pro Controller support is up to scratch.

First reviewed June 2026

Quel est le meilleur PC portable pour jouer en 2026 ?

16 June 2026 at 17:59
En 2026, le choix est tranché : pour la grande majorité des joueurs, un PC portable équipé d'une RTX 5070 entre 2 000 et 2 500 euros offre le meilleur rapport performance/prix du marché. Assez puissant pour encaisser les jeux les plus gourmands (AAA) en 1440p Ultra sans broncher, il laisse la...

“Temos a solução para as empresas criarem as infraestruturas para a nova onda de Inteligência Artificial”

5 June 2026 at 11:21

Nate Snow, diretor da unidade de negócio da Asus, diz que empresas procuram cada vez mais soluções combinadas entre hardware e software que permitam implementar inteligência artificial de forma prática e segura, reduzindo custos de utilização de tokens e com facilidade para escalar o negócio.

The post “Temos a solução para as empresas criarem as infraestruturas para a nova onda de Inteligência Artificial” appeared first on Tek Notícias.

What comes after the LHC? – The P5 Report & Future Colliders

25 January 2024 at 15:58

This is the second part of our coverage of the P5 report and its implications for particle physics. To read the first part, click here

One of the thorniest questions in particle physics is ‘What comes after the LHC?’. This was one of the areas people were most uncertain what the P5 report would say. Globally, the field is trying to decide what to do once the LHC winds down in ~2040 While the LHC is scheduled to get an upgrade in the latter half of the decade and run until the end of the 2030’s, the field must start planning now for what comes next. For better or worse, big smash-y things seem to capture a lot of public interest, so the debate over what large collider project to build has gotten heated. Even Elon Musk is tweeting (X-ing?) memes about it.

Famously, the US’s last large accelerator project, the Superconducting Super Collider (SSC), was cancelled in the ’90s partway through its construction. The LHC’s construction itself often faced perilous funding situations, and required a CERN to make the unprecedented move of taking a loan to pay for its construction. So no one takes for granted that future large collider projects will ultimately come to fruition.

Desert or Discovery?

When debating what comes next, dashed hopes of LHC discoveries are top of mind. The LHC experiments were primarily designed to search for the Higgs boson, which they successfully found in 2012. However, many had predicted (perhaps over-confidently) it would also discover a slew of other particles, like those from supersymmetry or those heralding extra-dimensions of spacetime. These predictions stemmed from a favored principle of nature called ‘naturalness’ which argued additional particles nearby in energy to the Higgs were needed to keep its mass at a reasonable value. While there is still much LHC data to analyze, many searches for these particles have been performed so far and no signs of these particles have been seen.

These null results led to some soul-searching within particle physics. The motivations behind the ‘naturalness’ principle that said the Higgs had to be accompanied by other particles has been questioned within the field, and in New York Times op-eds.

No one questions that deep mysteries like the origins of dark matter, matter anti-matter asymmetry, and neutrino masses, remain. But with the Higgs filling in the last piece of the Standard Model, some worry that answers to these questions in the form of new particles may only exist at energy scales entirely out of the reach of human technology. If true, future colliders would have no hope of

A diagram of the particles of the Standard Model laid out as a function of energy. The LHC and other experiments have probed up to around 10^3 GeV, and found all the particles of the Standard Model. Some worry new particles may only exist at the extremely high energies of the Planck or GUT energy scales. This would imply a large large ‘desert’ in energy, many orders of magnitude in which no new particles exist. Figure adapted from here

The situation being faced now is qualitatively different than the pre-LHC era. Prior to the LHC turning on, ‘no lose theorems’, based on the mathematical consistency of the Standard Model, meant that it had to discover the Higgs or some other new particle like it. This made the justification for its construction as bullet-proof as one can get in science; a guaranteed Nobel prize discovery. But now with the last piece of the Standard Model filled in, there are no more free wins; guarantees of the Standard Model’s breakdown don’t occur until energy scales we would need solar-system sized colliders to probe. Now, like all other fields of science, we cannot predict what discoveries we may find with future collider experiments.

Still, optimists hope, and have their reasons to believe, that nature may not be so unkind as to hide its secrets behind walls so far outside our ability to climb. There are compelling models of dark matter that live just outside the energy reach of the LHC, and predict rates too low for direct detection experiments, but would be definitely discovered or ruled out by high energy colliders. The nature of the ‘phase transition’ that occurred in the very early universe, which may explain the prevalence of matter over anti-matter, can also be answered. There are also a slew of experimental ‘hints‘, all of which have significant question marks, but could point to new particles within the reach of a future collider.

Many also just advocate for building a future machine to study nature itself, with less emphasis on discovering new particles. They argue that even if we only further confirm the Standard Model, it is a worthwhile endeavor. Though we calculate Standard Model predictions for high energies, unless they are tested in a future collider we will not ‘know’ how if nature actually works like this until we test it in those regimes. They argue this is a fundamental part of the scientific process, and should not be abandoned so easily. Chief among the untested predictions are those surrounding the Higgs boson. The Higgs is a central somewhat mysterious piece of the Standard Model but is difficult to measure precisely in the noisy environment of the LHC. Future colliders would allow us to study it with much better precision, and verify whether it behaves as the Standard Model predicts or not.

Projects

These theoretical debates directly inform what colliders are being proposed and what their scientific case is.

Many are advocating for a “Higgs factory”, a collider of based on clean electron-positron collisions that could be used to study the Higgs in much more detail than the messy proton collisions of the LHC. Such a machine would be sensitive to subtle deviations of Higgs behavior from Standard Model predictions. Such deviations could come from the quantum effects of heavy, yet-undiscovered particles interacting with the Higgs. However, to determine what particles are causing those deviations, its likely one would need a new ‘discovery’ machine which has high enough energy to produce them.

Among the Higgs factory options are the International Linear Collider, a proposed 20km linear machine which would be hosted in Japan. ILC designs have been ‘ready to go’ for the last 10 years but the Japanese government has repeated waffled on whether to approve the project. Sitting in limbo for this long has led to many being pessimistic about the projects future, but certainly many in the global community would be ecstatic to work on such a machine if it was approved.

Designs for the ILC have been ready for nearly a decade, but its unclear if it will receive the greenlight from the Japanese government. Image source

Alternatively, some in the US have proposed building a linear collider based on a ‘cool copper’ cavities (C3) rather than the standard super conducting ones. These copper cavities can achieve more acceleration per meter than the standard super conducting ones, meaning a linear Higgs factory could be constructed with a reduced 8km footprint. A more compact design can significantly cut down on infrastructure costs that governments usually don’t like to use their science funding on. Advocates had proposed it as a cost-effective Higgs factory option, whose small footprint means it could potentially hosted in the US.

The Future-Circular-Collider (FCC), CERN’s successor to the LHC, would kill both birds with one extremely long stone. Similar to the progression from LEP to the LHC, this new proposed 90km collider would run as Higgs factory using electron-positron collisions starting in 2045 before eventually switching to a ~90 TeV proton-proton collider starting in ~2075.

An image of the proposed FCC overlayed on a map of the French/Swiss border
Designs for the massive 90km FCC ring surrounding Geneva

Such a machine would undoubtably answer many of the important questions in particle physics, however many have concerns about the huge infrastructure costs needed to dig such a massive tunnel and the extremely long timescale before direct discoveries could be made. Most of the current field would not be around 50 years from now to see what such a machine finds. The Future-Circular-Collider (FCC), CERN’s successor to the LHC, would kill both birds with one extremely long stone. Similar to the progression from LEP to the LHC, this new proposed 90km collider would run as Higgs factory using electron-positron collisions starting in 2045 before eventually switching to a ~90 TeV proton-proton collider starting in ~2075. Such a machine would undoubtably answer many of the important questions in particle physics, however many have concerns about the extremely long timescale before direct discoveries could be made. Most of the current field would not be around 50 years from now to see what such a machine finds. The FCC is also facing competition as Chinese physicists have proposed a very similar design (CEPC) which could potentially start construction much earlier.

During the snowmass process many in the US starting pushing for an ambitious alternative. They advocated a new type of machine that collides muons, the heavier cousin of electrons. A muon collider could reach the high energies of a discovery machine while also maintaining a clean environment that Higgs measurements can be performed in. However, muons are unstable, and collecting enough of them into formation to form a beam before they decay is a difficult task which has not been done before. The group of dedicated enthusiasts designed t-shirts and Twitter memes to capture the excitement of the community. While everyone agrees such a machine would be amazing, the key technologies necessary for such a collider are less developed than those of electron-positron and proton colliders. However, if the necessary technological hurdles could be overcome, such a machine could turn on decades before the planned proton-proton run of the FCC. It can also presents a much more compact design, at only 10km circumfrence, roughly three times smaller than the LHC. Advocates are particularly excited that this would allow it to be built within the site of Fermilab, the US’s flagship particle physics lab, which would represent a return to collider prominence for the US.

A proposed design for a muon collider. It relies on ambitious new technologies, but could potentially deliver similar physics to the FCC decades sooner and with a ten times smaller footprint. Source

Deliberation & Decision

This plethora of collider options, each coming with a very different vision of the field in 25 years time led to many contentious debates in the community. The extremely long timescales of these projects led to discussions of human lifespans, mortality and legacy being much more being much more prominent than usual scientific discourse.

Ultimately the P5 recommendation walked a fine line through these issues. Their most definitive decision was to recommend against a Higgs factor being hosted in the US, a significant blow to C3 advocates. The panel did recommend US support for any international Higgs factories which come to fruition, at a level ‘commensurate’ with US support for the LHC. What exactly ‘comensurate’ means in this context I’m sure will be debated in the coming years.

However, the big story to many was the panel’s endorsement of the muon collider’s vision. While recognizing the scientific hurdles that would need to be overcome, they called the possibility of muon collider hosted in the US a scientific ‘muon shot‘, that would reap huge gains. They therefore recommended funding for R&D towards they key technological hurdles that need to be addressed.

Because the situation is unclear on both the muon front and international Higgs factory plans, they recommended a follow up panel to convene later this decade when key aspects have clarified. While nothing was decided, many in the muon collider community took the report as a huge positive sign. While just a few years ago many dismissed talk of such a collider as fantastical, now a real path towards its construction has been laid down.

Hitoshi Murayama, chair of the P5 committee, cuts into a ‘Shoot for the Muon’ cake next to a smiling Lia Merminga, the director of Fermilab. Source

While the P5 report is only one step along the path to a future collider, it was an important one. Eyes will now turn towards reports from the different collider advocates. CERN’s FCC ‘feasibility study’, updates around the CEPC and, the International Muon Collider Collaboration detailed design report are all expected in the next few years. These reports will set up the showdown later this decade where concrete funding decisions will be made.

For those interested the full report as well as executive summaries of different areas can be found on the P5 website. Members of the US particle physics community are also encouraged to sign the petition endorsing the recommendations here.

Asus quer tornar IA mais prática, pessoal e acessível com nova geração de PCs para linha empresarial e consumo

2 June 2026 at 09:30

A Asus trouxe para a Computex 2026 uma linha completa de equipamentos focados na aceleração da implementação de IA nas empresas e também na linha de consumo. entre NUC, Mini PCs e novos computadores pessoais, o objetivo é garantir a experiência para a produtividade e entretenimento.

The post Asus quer tornar IA mais prática, pessoal e acessível com nova geração de PCs para linha empresarial e consumo appeared first on Tek Notícias.

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