Apple Maps va intégrer les voitures de Ford hors de CarPlay















Om Malik (2023):
One of the key advantages of MacWhisper, as it utilizes the Whisper technology, is its superior accuracy in transcriptions compared to other services I have used. I was an early adopter of Rev.com and eventually switched to Otter.ai, for which I paid approximately $100/year. However, I have since canceled my subscription.
[…]
After comparing the audio transcripts from MacWhisper and Otter, I found that while Otter’s formatting is superior, there is hardly any difference in the transcriptions. I started with the free model, which was sufficient for my needs, and eventually upgraded to the large models. Nowadays, I primarily use MacWhisper to transcribe my voice memos, which I then import into Lex.Page.
Whisper, which is made by OpenAI, has the distinct advantage of allowing you to transcribe audio in almost any language you may ever need to. For the time being, Otter can only transcribe English. The benefits of better accuracy and accurate punctuation that the service already holds over Siri hold up across other languages as well. If you’re looking to transcribe non-English audio accurately, Whisper is definitely the best option available on Mac.
By taking advantage of OpenAI’s Whisper framework, Audio Hijack can now take any audio it’s recording and generate a text transcript. While this process was possible before—see Jason’s lengthy post about his workflow—it required a lot of fiddling and several different tools to accomplish; it’s certainly a lot easier to simply drop Audio Hijack’s block into your existing session. If you record multiple sources, it can even appropriately label each one—though if you record multiple people via one input, say the other end of a Zoom call, it can’t distinguish between the various participants.
Inscribe (2026, Hacker News):
Apple’s new SpeechAnalyzer is the most accurate on-device speech engine we tested. It beat every Whisper model we ship, including Whisper Small, on both the clean and the noisy half of LibriSpeech, while running roughly three times faster than Small. And the API it replaces, SFSpeechRecognizer, came last on clean speech: behind even Whisper Tiny, a 40MB model.
[…]
The new API cuts word error rate by 3.5 to 4x on the same audio: from 9.02% to 2.12% on clean speech, and from 16.25% to 4.56% on noisy speech. There is no accuracy trade-off to weigh; the new API wins everywhere we measured, and it produces punctuated, cased text where the legacy engine’s output is rougher.
[…]
All five engines ran comfortably faster than real time: between roughly 12x and 40x on the M2 Pro, meaning an hour of audio transcribes in about 1.5 to 5 minutes on-device. SpeechAnalyzer was about 3x faster than Whisper Small per second of audio while beating it on accuracy.
Yuki:
SpeechAnalyzer’s
ReportingOption.fastResultsreads like a knob you’d reach for when you want to trade power for latency. That framing is what cost me the afternoon.[…]
If a recording matters — and in a notes app, a lost meeting is the worst thing that can happen to a user — then the container you write while recording has to be PCM in CAF. Not m4a, and not AAC-in-CAF either.
[…]
AVAudioEngine’s inputNode silently ignores your device selection
[…]
I wanted summarization to run on-device. Everything else in Nib’s transcription path does, the audio never leaves the machine, and it would have been a much cleaner story to tell.
But 4,096 tokens for the Foundation Models isn’t enough.
Previously:
Thijs Xhaflaire (via Ric Ford):
Jamf Threat Labs discovers and investigates CrashStealer, a C++ macOS infostealer that impersonates Apple's crash-reporting framework to harvest browser credentials, cryptocurrency wallets and keychain data, encrypting stolen files with AES-GCM before exfiltrating them to a remote command-and-control server.
[…]
Unlike the payload it eventually installs, the dropper is properly code signed and notarized: it is a universal (arm64 and x86_64) binary signed with the Developer ID
Emil Grigorov (WWB7JA7AQV), has hardened runtime enabled, and carries a stapled notarization ticket. Notably, the disk image itself is signed as well, not just the application inside it, which is uncommon in malicious DMG delivery where the container is typically left unsigned.[…]
That file supplies the
curlcommand the dropper runs next. Staging the first hop on a trusted developer domain keeps the initial network activity inconspicuous.[…]
[The script] clears extended attributes on the staged bundle with
xattr -cr, makes the inner binary executable, strips the payload's existing signature and re-signs it ad-hoc (codesign --remove-signaturefollowed bycodesign -s - --force --deep --no-strict), registers it with Launch Services vialsregister -f, and finally launches it in the background withopen -g -n.
Previously:
We’re continuing to make Google Earth on web and mobile (Android | iOS) the best place for people to get helpful geospatial insights. While you can continue using the legacy Google Earth Pro desktop app, it will no longer be available for new downloads beginning on June 25, 2027. We encourage using web and mobile for the best Google Earth experience.
Via Nick Heer:
This is a two-factor loss: the MacOS app is Intel-based and, thus, will no longer be supported by the system come next year.
[…]
On the Google Earth community thread, you will find comments from people with all sorts of interesting use cases for the desktop app.
This is going to be the end of an era for me. One of the first things I did with the early versions of Google Earth was wire it up to Vodafone’s mobile network data, producing some genuinely unique–for the time, at least–visualisations of network usage over time.
Previously:
The open-plan floors make it hard to concentrate. The building is so large that getting from one meeting to the next eats real time out of the day. It’s common for people to run meetings with colleagues over Webex — colleagues on the same campus, sometimes no more than two hundred yards away.
Ironically, Apple Park replaced a campus that did far better on the same measure without ever trying to. Infinite Loop produced far more of the accidental, cross-team contact Apple Park was explicitly built to create. Working out why starts with what Infinite Loop got right by accident. It continues with what the research on office proximity says about why that kind of thing happens at all. And it ends with what Apple Park could become instead — including a version of the fix Apple already trusts enough to run for a hundred people a year.
[…]
There’s no obvious focal point for the whole site — most sections have their own sitting area and their own coffee bar, but nothing plays the role Caffè Macs and the IL1 coffee bar played together at Infinite Loop. Caffè Macs at Apple Park seats a thousand people and feels built for throughput, not conversation. Everything is organised per-segment rather than around a shared centre, which is convenient for the people in that segment and useless for the discovery-by-accident that made the old campus work.
[…]
By multiple accounts from people who were there during design and construction, the site was flagged as under-provisioned for meetings and conferences before it even opened.
Via Jason Anthony Guy:
Apple Park is a beautiful structure, but is not terribly conducive to focused or collaborative work. Even as an occasional visitor I found it overwhelming. Employees sit shoulder to shoulder, voices bounce off and bleed through glass walls, and privacy is a virtual impossibility. My friends and colleagues who worked there regularly found it difficult to be productive.
I worked in Infinite Loop (Building 3, 2nd floor) for thirteen years (right below Developer Publications, where Malcolm spent a good portion of his Apple career). I loved IL because its design made serendipitous encounters easy. Whether it was sitting outside Caffè Macs or in the IL 1 Atrium, I would inevitably bump into someone and have a conversation that furthered an in-flight project, sparked something new, or simply reinforced the social ties that bind colleagues.
It helped that at that time, Apple had perhaps 10,000 employees, most of whom were in or near IL. After iPhone came about and IL started getting locked down, much of the natural collaboration dissipated, disappearing behind badged doors and disclosures.
IL provided a place to focus on your work[1], as well as seating spaces that are out of the flow of traffic where you can have an informal meeting[2]. At AP, every collaborative space is effectively in the middle of a hallway. That turns out to be enormously distracting, both to you and to those people trying to work in the glass bullpen right next to it.
[1] before all cubicles and offices became multi-person shared spaces
[2] before all those spaces were filled in with more offices
“The IL1 atrium really was the crossroads of the company in those days” I really don’t think that this is true literally by any means. Assuming “those days” overlap with the time I’ve been there (pre Park). The XFs in IL have been extremely scarce. IL was way too small and overloaded, I’d actually say it was very similar to Apple Park. No one really wanted to work there in those tiny offices with multiple people 🤷♀️
I loved the IL1 atrium. I’d sit there and hope that someone like MMalc would wander by, and they often did. It was a real destination for field people who didn’t get to visit the mothership very often. I miss that. AP had nothing like it.
I think of my days in college—most
dormsresidence halls were not air conditioned, so at the end of August, you had to open your window (often to place a box fan) and door to create some airflow. People walking through the building would meet by chance. Newer buildings tended to be less lively and more like a hotel—all the doors closed and rarely much activity. Through renovations, most of the buildings have had air conditioning added, dropping those interactions over the years.
Previously:
Update (2026-07-22): Dr. Drang:
As you may know, the Lumon Industries building that Mark, Helly, Irving, and Dylan work in is a former Bell Labs facility in Holmdel, New Jersey. I first learned about the building several years ago, when I read Jon Gertner’s excellent history of The Labs, The Idea Factory. It’s a distinctive place designed by Eero Saarinen in the early 60s.
Bell Labs was known for the fruitful collaboration of its researchers, often started through chance meetings in the hallways of other Bell Labs facilities. The new Holmdel building was supposed to further that sort of teamwork, but things didn’t work out as planned.
I worked in IL1 for over a decade. The day I saw the open-plan spaceship, I knew I would never set foot inside. There are more rewarding ways to work in a barn.
I’ve used Day One for more than a decade. It was an excellent journalling app. Private, minimal, easy to use, with excellent features such as geolocation, weather, ‘On this Day’, and book printing. Features that got out of the way and either worked quietly in the background or appeared only when you summoned them. That’s changed.
Now there are new subscription tiers. Previously, the tiers were Free and Premium. Simple. Premium included sync and a few other things that I can’t remember, but it was compelling enough that I’ve been a Premium subscriber from the beginning. Now, without consultation, I’m Silver (not Premium), and there’s a new, more expensive AI-driven tier, Gold. I don’t object solely on that basis. You would think I could just choose to remain on ‘Silver’ and all would be well. But no. Even with these features turned off in settings, I’m visually prompted in the app to upgrade to Gold and use the Daily Chat (with AI), which I’ve turned off and can only use if I upgrade. And yet, there it is, taunting me.
Via Eric Schwarz:
Even Apple is guilty of doing this in the Settings app and the former iWork apps.
Previously:
Here are the new monthly prices for Apple Music and Apple One as of today:
Apple Music
- Individual: $11.99 (up from $10.99)
- Family: $19.99 (up from $16.99)
- Student: $6.99 (up from $5.99)
Apple One
- Individual: $19.95 (unchanged)
- Family: $27.95 (up from $25.95)
- Premier: $39.95 (up from $37.95)
The price increases for Apple Music come after Spotify announced its own round of price hikes earlier this year, which Apple poked fun at on social media. Even with today’s price hikes, though, Apple Music remains cheaper than Spotify.
Apple Music no longer makes sense when I’m already paying for YouTube Premium. Apple Music goes up to £11.99, YouTube Premium is £12.99 and on top of a good music service you get no ads on YouTube.
Distilling my longtime argument down to its simplest bit, I’d ask “do you want to pay $10 a month for music for the rest of your life?”
But truly, it was never going to just be $10 per month. The price was going to go up over time. It was going to get more expensive to have access to the same music.
If you purchase your music, though, I think most people would reach a point in their life where they stop buying new music entirely or they’re only buying a few albums per year. The cost of music would go down for you over time.
That was my thinking, too, but then I found that music I’ve purchased from Apple won’t work on my HomePod. I refuse to condone that behavior, so now I have two solid reasons not to subscribe to Apple Music.
While the monthly and annual prices of AppleCare+ plans for Macs and iPads received a slight increase this week, AppleCare One continues to start at $19.99 per month in the U.S., making the multi-device plan even more valuable.
Previously: