❌

Reading view

"Diablo 5 is a new game, it gives us the freedom to start with a really big idea." β€” Why a sequel should have you excited for Diablo 4 too

Fresh from the bombshell that Diablo 5 is coming in 2029, I was lucky enough to get 15 minutes with the developers to ask some burning questions. Quickest 15 minutes of my life, but 15 minutes I am very grateful to have had, let me tell you!

Diablo 5... already?

Diablo 5 cinematic images of a burning city

Westmarch is toasty at this time of year (Image credit: Blizzard Entertainment)

Sitting down with Senior Producer Tiffany Watt and Art Director John Mueller, my first question was the obvious one: Why Diablo 5, and why now (or rather, why in three years)?

Since the announcement however, that question has been debated to death already, and the reason comes down to scope. Mephisto and Lilith's story has been told across an epic Hatred saga spanning three installments, and we certainly couldn't expect Diablo himself to be relegated to a simple expansion. The Lord of Terror deserves his own story, and that belongs in a brand-new chapter.

Now to anyone worried that this means Diablo 4 is effectively being taken out back and put out of its misery, you couldn't be further from the truth. I sincerely advise you to watch the Diablo 4 panel that took place at BlizzCon today, where the developers not only shared more about Season 15 but also laid out the roadmap for the game's future.

While it has been confirmed that there are no more planned expansions for Diablo 4, the team is introducing a cohesive "Seasonal Arc" rather than isolated, standalone seasonal stories.

"We have an opportunity now after Lord of Hatred to chart a little bit of a story that's based on Lord of Hatred," the team shared. They noted that upcoming seasons leading up to the launch of the Amazon will feature an interconnected story thread, ultimately culminating in a confrontation with the new Aspect of Death.

The narrative journey from Diablo 4 to Diablo 5

Diablo 5 cinematic images of a burning city

Diablo 5's first cinematic shows a burning city of Westmarch behind a horde of crucified angels (Image credit: Blizzard Entertainment)

I asked Tiffany and John about the new status quo in Diablo 5's world and how they plan to bridge the narrative gap from the current events of Diablo 4. I also wanted to know how they plan to ensure everything we just went through in the Age of Hatred saga still matters.

"Because Diablo 5 is a new game, a sequel, it gives us the freedom to start with a really big idea. What if Diablo got everything he wanted? And that's where we open the game. As you go through the campaign and the story, you are just a survivor in a very apocalyptic state of Sanctuary. You're discovering what happened, and how did this come about? Your role in it is really unique, and that's something we have more to share about next year."

But for now...

"Diablo 5 takes place 100 years after Diablo 4, and there was a Golden Age after we defeated Mephisto. In Diablo 5 you'll actually get to see how it played out, how Diablo actually conquered Sanctuary. You have the opportunity to watch that. As you're playing the story, you'll discover more about what the fallout is. When you enter it's actually 7 years after he has taken over Westmarch, you are the heir to Westmarch. You have a deeply personal connection to the story, because you have something to fight for. You're trying to win back the lands he (Diablo) conquered, but you're on the run. It's your fallen kingdom."

The devs also noted that, while the game was just announced, it's still three years out. While the early announcement might catch some off guard, it gives them a vital opportunity to talk to the community right now and gather feedback early in development while the narrative is still fluid and subject to change.

My own personal theory is that the recently announced Netflix show could do some heavy lifting here, but we are still waiting for more details on that front.

Establishing memorable side characters, and where Diablo 4 was lacking in this sense

Characters talking in Diablo 3

Covetous Shen from Diablo 3 became our gem artisan and a memorable character (brought back for fishing in Diablo 4) (Image credit: Blizzard Entertainment)

After a brief chat about the exciting, nostalgia-packed Season 15 of Diablo 4, I mentioned to the team that it got me thinking about how Diablo 4 really failed to cement any memorable NPCs in my memory.

I can name every NPC in Diablo 3, from Shen to Kadala, and reel off their voice lines, but a blacksmith or occultist in Diablo 4 feels like a generic background asset. How can Diablo 5 bring back some of that character?

"This is something we recognize, and as we were starting to work on Diablo 5, we wanted to get back to that smaller story where you could go deeper with the characters. You know a lot of Blizzard characters have resonated over time, hey I have a cat called Deckard Cain! And everyone remembers Charsi from Diablo 2. The caravan is how we are really spending time with the characters in Diablo 5. There is an incredible cast that Jennifer and John have partnered on; we announced Zarg yesterday. He's a treasure goblin. Because it's a post-apocalyptic world, there are very few survivors. So when you come across one in your travels, it's going to be really rare that you find someone who is worth saving. That person or demon is going to be very meaningful to you when they join the caravan, and you'll learn about their backstory.

During the campaign, we'll learn how these NPCs have survived since Diablo's return to Sanctuary, their reasons for joining us, and their motivations. Essentially, we'll be given reasons to care for others outside of our own character. "We want to sort of bring back that notion that you have one character you get to know as the blacksmith, one as the jeweler, because they're like the last denizens of Sanctuary.

Of course Diablo 4 had its memorable characters in Lilith, Lorath, and Neyrelle, to name a few, but I'm happy to see that some of the flavor of Diablo 2 and 3 is coming back to the gameplay loop itself. I want to know the guy who is salvaging my gear!

Lessons learned from Diablo 4, from launch to current day

Blizzcon 2026 show floor and stage

Halls at Blizzcon playing Diablo 4 (Image credit: Jennifer Young - Windows Central)

When Diablo 4 launched, I was surprised that several quality-of-life features standard in Diablo 3 simply didn't exist in the game. Things we had to wait months, or in the case of things like Armory and Party Finder, years, to be implemented.

Given the team's previous Diablo iterations and what the community liked and disliked, how did we end up losing so much in a new game, and will Diablo 5 avoid similar pitfalls?

"This is one of the reasons we are so excited to talk about Diablo 5 today. Even though it may be 3 years out, because we are starting the conversation so early we have a lot of opportunity to hear from the community about what is important. We are able to move a lot more quickly on things, and better prioritize what needs to go into the game. As a producer, I can ensure that things don't fall by the wayside. We had every intention of having these things in Diablo 4 at launch, but were frankly prioritizing some of those amazing creative system features. But it's really important we bring the whole package, and why we want to start the conversation early here with the community. Ultimately we're building the game the community wants.

As players in the game ourselves, it's important that we're hearing back from the community like, "Hey, like, you know what? Party finder, armory- these are things that are really core to our experience, that really allow us to enjoy the game at the level that we want." Last thing is, we were building a new toolset. You know, it wasn't the same foundation; it wasn't the same tech (from the Diablo 3 to Diablo 4 engine). The whole rendering engine, basically, all of it had to be modernized because it was just from a different era.

We've had our own branch now for Diablo 5, for a while now, and we've been tooling that and making that specific to the game we're building, and I think that's something that is not broadly understood how that works in game development. But it's a big deal! Because it means we can make it for our specific needs, not just what people want. We also don't want to carry over any tech debt or things we don't necessarily want in the game for the future."

Excited for what's to come, for both Diablo 4 and Diablo 5

4 men sit in chairs on stage at Blizzcon, Diablo artwork displayed behind.

(Image credit: Blizzard Entertainment)

Unfortunately I didn't get chance to ask much more, at least nothing the team are ready to answer me on yet (e.g will the game go back to peer-to-peer servers again), but I'm hoping to get more time with them as development goes on.

It's easy to be positive when I'm in the thick of the crowds at BlizzCon and absorbing the infectious atmosphere of all the fans around me, but I haven't been completely oblivious to what's been a mixed-bag response to the announcement of Diablo 5 online and back home. There are as many who are cautious and critical of getting another chapter announced while Diablo 4 is thriving, and I totally understand the sentiment. Afterall, I lived through Diablo 3 getting dropped right before Reaper of Souls was a resounding success. However, I'm so excited for both games right now.

I remember Diablo 4 being the first time Diablo had been so, well, mainstream and thrust into the spotlight; it captured the zeitgeist in a way that no further expansions are ever going to do again, and I think that magic could be struck twice with a Diablo 5 release that will bring people back once more.

Plus, Diablo 4 is getting a new class, talk of more focused seasonal content now that the team isn't split between that and work on expansions, and we still have three years to enjoy it before Diablo 5 arrives (and I will be shocked if that goal date isn't delayed).

Season 15 celebrates 30 years of Diablo, and what better time to announce a new chapter coming than on its 30th anniversary?

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

  •  

Cyberpunk 2077 is coming to Battle net later this year, and Overwatch gets an Edgerunners collaboration

Sitting in the audience here at BlizzCon, I was curious to see why CD Projekt Red was attending, given we've already had the announcement of The Witcher 3 coming to Battle.net prior to the convention. It's clear, at least to me, that today this is a statement of intent for the relationship going forward, which they've just said themselves: "more coming in 2027," but we got a bunch of other tasty announcements on the Legends Stage today.

Cyberpunk 2077 joins Battle.net

V, Cyberpunk 2077's protagonist, customized to look like David Martinez from the Cyberpunk: Edgerunners anime set in the same universe.

(Image credit: CD PROJEKT RED)

The powerful partnership between Blizzard and CD Projekt Red has just been further cemented by the announcement that Cyberpunk 2077 is also coming to Battle.net later this year, following in the footsteps of The Witcher 3. For those who prefer to keep their gaming libraries streamlined under Battle.net alongside Blizzards multiplayer staples, Night City coming to the platform too will be a massive win.

Overwatch heads to Night City

Screengrabs from CDPR panel at Blizzcon

(Image credit: Blizzard Entertainment)

The crossover ambitions don't stop at storefront integration. CDPR and Blizzard also teased a an upcoming Overwatch collaboration featuring Cyberpunk: Edgerunners.

Screengrabs from CDPR panel at Blizzcon

(Image credit: Blizzard Entertainment)

While full details on specific character skins and legendary bundles are still under wraps, the confirmation alone has the convention floor buzzing. Seeing the vibrant, gritty aesthetic of Night City clash with the hero shooter's roster promises some standout visual designs.

The Witcher arrives in Sanctuary

Screengrabs from CDPR panel at Blizzcon

(Image credit: Blizzard Entertainment)

Of course, for Sanctuary fans, the crown jewel of today's reveals was our first in-engine look at the Barbarian styled as Geralt of Rivia. Available exclusively for players who preorder the upcoming Songs of the Past expansion on Battle.net.

The session is still ongoing as CDPR and Blizzard dive deep into the importance of Battle.net in linking communities together, and I wouldn't be surprised if Blizzard has their sights set on other franchises to incorporate into their own launcher.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

  •  

Blizzard announces Diablo 5 and it's coming sooner than you think

Well, there you have it: Blizzard just officially announced Diablo 5 at BlizzCon, and we don’t have to wait long. A brand-new era for the action-RPG starts soon (well, soon by Blizzard standards) with a scheduled release window of Spring 2029.

There’s been talk recently of not waiting as long between announcements; from Diablo 3's launch to the Diablo 4 initial announcement, we had to wait a painful 7 years, and then another 4 for release. So needless to say, I’m stunned we are getting a Diablo 5 tease so soon, but I’m extremely happy about it.

Diablo? In MY Diablo game? Surely not!

The announcement trailer offered a brief teaser confirming the return of the ultimate prime evil: the Lord of Terror himself, Diablo. Yes, Diablo 5 is actually bringing him out of retirement and making him make an appearance in his own franchise! However, the most exciting thing about the upcoming sequel isn't just who is returning, but the state of the world when players step back into Sanctuary.

According to Blizzard, Diablo 5 is set roughly a century after the events of Diablo 4 and the defeat of the Lord of Hatred, Mephisto. But rather than our usual task of preventing some impending catastrophe, players will wake up in a grim reality where the apocalypse has already happened. Sanctuary has officially fallen, and Diablo has won.

This narrative pivot shifts the franchise's core thematic question. Previous titles cast players as the heroes desperately trying to forestall catastrophe. In Diablo 5, the central question is what a survivor must become when the world has already ended, and darkness has claimed total victory. Post-apocalyptic Diablo. Just when you thought Sanctuary couldn’t get much more depressing, they are taking it further into despair.

While gameplay mechanics, system depth, and specific class rosters are still heavily under wraps, Blizzard is wasting no time diving deeper into the vision behind the project.

A dedicated panel titled "Diablo 5: Forging the Next Era" is on the BlizzCon schedule today, where developers plan to break down the game's evolving story, world-building, itemization, and early development milestones.

Now don’t worry, this isn’t the end of Diablo 4; we have a few years of content to come yet. But it’s really bloody exciting knowing that Diablo 5 is already being worked on.

As the dust settles on Diablo 4’s current era, it will need to find a way, whether with seasonal content or otherwise, to shift us to the new, bleak, revolutionary chapter for the franchise when Diablo 5 arrives in 2029.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

  •  

The Amazon returns: Diablo 4 roadmap reveals new class, Netflix adaptation and Nintendo Switch 2 port

While the Diablo 5 reveal was certainly a bombshell, Diablo 4 got its fair share of announcements at today’s BlizzCon, with huge updates to look forward to, including another new class to add to the roster. During the BlizzCon opening ceremony, Blizzard laid out their roadmap for keeping the game fresh well into 2027.

The biggest news by far is that the Amazon class is finally heading to Diablo 4 in the first half of 2027. Following the exploration of the Nahantu and Scosglen regions in Lord of Hatred, the team is bringing back the fan-favorite warrior archetype to her proper homeland of Skovos. The Amazon promises to inject a whole new combat style and tactical depth into the current roster when she arrives.

When Lord of Hatred launched earlier this year with Paladin, many fans thought the Amazon would be the second mystery class given the setting of the expansion and the class link to Skovos, but we got the Warlock at the time.

It's interesting that Diablo 4 devs seem to be striking a balance with their class rollouts, doing something completely new to the franchise (like Spiritborn and Warlock), but also bringing back some classic archetypes, starting with Paladin and now getting the Amazon from Diablo 2.

In the near term, we also have Season 15 (Season of Hell's Legacy) to look forward to. Positioned as a massive franchise 30th-anniversary celebration, Season 15 offers some neat callbacks to the series' storied history. It will feature some iconic past enemies, legacy items like In Geom, Stone of Jordan, etc., and a bunch of stuff pulled from decades of Diablo lore, including encounters involving the Prime Evils themselves.

Attendees at BlizzCon can get hands-on time with a playable version of Season 15 on the show floor in Hall B, while broader details will be unpacked during the "What's Next" panel on Sunday.

Diablo on stage at BlizzCon 2026

(Image credit: Blizzard Entertainment)

And in the worst-kept secret in Diablo, Blizzard officially confirmed that Diablo 4: The Age of Hatred collection is heading to the Nintendo Switch 2. Playable demos of the portable version are currently available in both the press center and the show floor.

There's also confirmation that the long-rumored Netflix collaboration is actually happening.

text reads: Netflix | Diablo

(Image credit: Blizzard)

I hadn't heard a peep about this since chatting to Rod Fergusson back in 2024, I had definitely felt during our interview he held back on answering my question about this "I think that's something that could translate very well to something like that (screen). You know, I wish I had something I could talk to you about today. But in terms of just the general idea, do I think it could work? I definitely do." But even this coupled with Johanna Faires recent comments about Blizzard being Blizzard Entertainment, not Blizzard Games, didn't prepare me for an official announcement. We don't know anything else at this stage, but animated adaptation like Castlevania and Cyberpunk Edgerunners have been such a hit for Netflix, I can't wait to see how they tackle Diablo too.

Between a nostalgic heavy anniversary season, the expansion to Nintendo Switch 2 and the inclusion of the Amazon class from Skovos, Diablo 4 players have plenty of blood, loot, and lore to sink their teeth into over the coming years.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

  •  
❌