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SpaceX declares Starship ready for orbit, sets launch date next week
Pending regulatory approval, SpaceX said today it intends to launch its 14th Starship mission as early as September 22. This flight is notable, as it will be the first time that SpaceX attempts to launch the experimental vehicle into orbit.
The company set a target liftoff time of 7:15 am local in Texas (12:15 UTC), with a 75-minute launch window. Sunrise in Brownsville, Texas, is 7:17 am CT, so the launch could make for some striking imagery.
The super heavy lift rocket will be carrying 26 of the larger V3 Starlink satellites into an orbit 275 km above the Earth. In an update on its website, SpaceX said the Starship upper stage will seek to complete six orbits around the Earth before completing its mission after about 10 hours.


© SpaceX
SpaceX declares Starship ready for orbit, sets launch date next week
Pending regulatory approval, SpaceX said today it intends to launch its 14th Starship mission as early as September 22. This flight is notable, as it will be the first time that SpaceX attempts to launch the experimental vehicle into orbit.
The company set a target liftoff time of 7:15 am local in Texas (12:15 UTC), with a 75-minute launch window. Sunrise in Brownsville, Texas, is 7:17 am CT, so the launch could make for some striking imagery.
The super heavy lift rocket will be carrying 26 of the larger V3 Starlink satellites into an orbit 275 km above the Earth. In an update on its website, SpaceX said the Starship upper stage will seek to complete six orbits around the Earth before completing its mission after about 10 hours.


© SpaceX
Lex Friedman keeps Strategery alive ↦

Strategery was always one of our very favorite games in the early days of iOS. And by “we,” I mean large portions of the staff at Macworld, including both myself and Lex Friedman. Lex reviewed the app for Macworld, and we even gave it an award. It was a Hall of Fame iPhone game.
Strategery—named for Will Ferrell’s made-up word during his impression of George W. Bush—was a take on the classic strategy board game Risk. Risk is a clunky game to play, with an awful lot of little plastic pieces and dice rolling. Strategery did away with that, resolving battles with a single tap while replacing the map-inspired board with a series of procedurally generated game terrains. It was really great.
Now the bad news: The classic Strategery game, which hasn’t been updated for nearly a decade, doesn’t work on iOS 27, which (if you hadn’t noticed) came out today. I hate it when beloved software dies. And so does Lex, which is why he sprang into action and began building a game that could be a suitable Strategery replacement. (It was very good! I have played it a bunch over the last few weeks, via TestFlight.)
But then something delightful happened, as Lex recounts:
I loved Strategery. I didn’t feel good about knocking it off. So I reached out to the developers…. I had several delightful video conversations with Sumul and Courtland. And I lucked out: I found two of the nicest developers you could ever hope to meet. They still felt a ton of love for Strategery, they loved how many people still felt warmly about the game — but they didn’t have time to devote to keeping it updated. We worked out a deal for me to take it on.
The result is that Lex’s game inspired by Strategery has become Strategery! Existing Strategery users will just get it as a free update. And new players can buy it for $5.
Lex has added a few new features to Strategery, and with the consultation of the original developers, he’s restored some features he hadn’t even realized that he had missed.
What a happy ending. Strategery would always have a place in App Valhalla, but it’s even better if it remains alive and well. Thanks, Lex.
Your Apple Watch isn’t recording audio, it’s flowing it ↦
The Internet’s Dr. Drang on the Live Rewind and Siri Recap features announced this week:
The hoops Apple jumped through to avoid certain words is pretty funny. For example, in the discussion of Live Rewind, we learn that
Audio from the microphone flows into the audio buffer inside the Secure Exclave on the S11 chip.
You think your watch records the audio around you? No no no. The audio flows into the Secure Enclave, and flowing is definitely not recording because it’s a different word.
Notably Apple chose not to use a very common synonym for “flowing” that would be instantly understandable to most, because no doubt it did not like the implications of that word. So I guess it depends on what the meaning of the word “is” is.1
Also worth noting that the Siri Recap feature, unlike Live Rewind, does not even bother to alert people around you that recording—sorry, flowing—is happening, using similar linguistic hopscotch. From Apple’s own privacy document:
There is no audible signal because no raw audio is retained, and there is no way to reconstruct the original audio from a Siri Recap or share raw audio with anyone.
The implication obviously being only raw audio could even be considered a privacy violation. That’s an interesting way of framing it, even though I’m pretty sure there are people who would be upset to know that their conversations are being summarized even if audio is not being retained.
Glenn has already done a thorough and even-handed rundown of this feature, but I think Dr. Drang’s point about the lengths to which Apple has to contort itself to make it seem like this feature is on the up-and-up is, in and of itself, telling.
- Kids, ask your parents. Maybe your grandparents. Oh no, I’m old. ↩