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Steam Deck 2 handheld plans haven't been affected by the RAM crisis, even if Valve's Steam Machine PC and Steam Frame VR were more expensive than planned.

Valve's popular Steam Deck handheld pushed handheld gaming PCs into the mainstream with its affordable, Linux-based console, and its potential successor seemingly aims to make the same impact. Speaking to IGN's Jacqueline Thomas, Valve software developer Pierre-Loup Griffais touched on the fabled 'Steam Deck 2' and whether the ongoing RAM crisis could affect its development.

We want to make sure there's a very delineated performance improvement for something like a future Steam Deck.

Pierre-Loup Griffais, Valve

When asked whether ongoing hardware shortages β€” which have already affected pricing for its Steam Machine PC and Steam Frame VR headset β€” have changed how Valve thinks about a Steam Deck successor, Griffais answered, "Not really." For now, it sounds like any potential 'Steam Deck 2' will target the same balance of performance and affordability as before, but is that realistic?

Steam Deck performance was crushed years ago

A person holds the metallic purple MSI Claw 8 EX AI+ handheld gaming PC, showcasing its large screen running the MSI Center M game launcher.

MSI Claw 8 EX AI+ stands as one of the best Windows-based handhelds today. (Image credit: Daniel Rubino)

For clarity, I use my Steam Deck almost every day, and it still powers through my library of built-for-Windows PC games with relative success. However, there's no denying its age, and the custom-made Zen 2/RDNA 2 APU doesn't stand a chance in many of the AAA games released in the past few years. For those demanding titles, plenty of Windows-based handhelds are far better suited.

Of course, higher-end options like ASUS ROG's "next-gen" Xbox Ally X and the all-out powerhouse MSI Claw 8 EX AI+ don't offer higher performance without asking for more cash. On the contrary, the Ally X starts at $999.99, while the Claw 8 EX AI+ moves closer to $1,800, which is a far cry from the $399 to $649 window that the Steam Deck originally targeted.

Unfortunately, much like the Claw [8 EX AI+], the Steam Machine is a premium engineering marvel suffering from historically terrible macroeconomic timing.

Daniel Rubino, Windows Central

In that, I'm trying to stay grounded when I hear that Valve's plans haven't changed for the Steam Deck 2 (or whatever it might be called), because that never necessarily meant it would target the same price point as its first handheld. After all, the company just launched its new Steam Frame VR headset for $1,059, which is higher than it originally planned (via PC Gamer).

So, Valve is stuck between a rock and a hard place: sourcing a follow-up (presumably also custom-made) processor and the corresponding components for a mass-produced handheld without pricing it so high that it loses mainstream appeal. It won't be easy, and I wouldn't be surprised if we don't hear anything concrete about the Steam Deck 2 for a few years.

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My biggest Steam Deck regret was losing native PC Game Pass, but an open-source project called Xodus might finally undo that mistake

I've spent a lot of time this summer gaming on my Steam Deck. It's hot outside, it's hot inside, and my desktop gaming PC simply creates too much heat.

The only major problem I have with my Steam Deck is that it doesn't play nicely with PC Game Pass, to which I'm a subscriber. Yeah, I could stream games to my handheld, but there's now a better solution in the works.

I'm talking about Xodus, an open-source project that's attempting to build a bridge between PC Game Pass and Linux systems, including the Steam Deck. The project is also attempting to iron out similar issues on macOS. No Windows install needed.

Xodus comes from the developers behind the Heroic Games Launcher, a separate open-source app that brings Epic, GOG, and Amazon Prime titles to Steam Deck (it also works on Windows, macOS, and other Linux systems).

The developers are undoubtedly up against a grind with this project. Xbox PC games that come from the Xbox app rely primarily on a Microsoft Game Development Kit (GDK) runtime, which is a far cry from DirectX and Win32 layers that Valve's Proton already handles quite well.

This Microsoft GDK is really what has kept PC Game Pass from running directly on the Steam Deck (and macOS) for so long.

Is Xodus ready for public release?

Steam Deck Steam button.

Xodus could finally bridge the gap between PC Game Pass and Steam Deck. (Image credit: Rebecca Spear / Windows Centarl)

According to updates shared on the Xodus GitHub page, the developers have cracked Xbox authorization, license checks, and MSIXVC package (the containers that PC games come in) download and decryption.

In a Reddit post, a Xodus developer noted that the team's main focus is now getting the Software Development Kit (SDK) for each title to run through Wine. It appears that Xodus has its own Wine and Proton forks for this purpose, as well as an open-source version of the xgameruntime.dll file that Game Pass games depend on.

Xodus likely won't support all Game Pass games when it launches, either. Older games that eschew GDK and MSIXVC for UWP will likely come later, if at all.

Why I'm so excited to try out Xodus on my Steam Deck

Steam and PC Game Pass

PC Game Pass on Steam would open up a whole lot of new options for gaming on the go. (Image credit: Future)

As mentioned, the biggest drawback to my Steam Deck, aside from its growing age, is its lack of native PC Game Pass support.

Sure, I could upgrade to a newer handheld that natively runs Windows, but it looks like I might not need to quite yet. That's especially exciting considering just how expensive gaming handhelds have become of late.

Then there's the Steam Machine, another Valve device running the Linux-based SteamOS. A whole bunch of gamers recently got their hands on the Steam Machine when it launched in June, and making PC Game Pass an option can only benefit Microsoft.

Here's the rub: Xodus has no affiliation with Microsoft. It's an unofficial community project created by independent developers. Does that mean Microsoft will have a problem with it? Not likely, but you never can tell.

Xodus still doesn't have an official release date, but it's something I'll be keeping my eyes on as it progresses. If you're a Linux gamer who wishes they could use PC Game Pass natively, you'll definitely want to keep watch as well.

What do you think about Xodus as a bridge between Steam Deck/Machine and PC Game Pass? Is it something you'd use regularly? Do you already have an alternative method that works better for you? Let me know in the comments section below!

(via VideoCardz.com)

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