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I pitted my dream PC from 2017 against an RTX 5090 monster in 2026 in a fight to the death - here's what happened

9 August 2026 at 16:00

I was fourteen or so when I went to the Gadget Show Live (once a big tech event in the UK which showed off the latest technology) in 2016 as a punter and overheard someone on a stand I'd visited mention they'd spent Β£1,000 on a custom gaming PC.

A thousand pounds. On a computer. I remember turning that figure over in my head (it's roughly $1,400) and not quite being able to make sense of it, not necessarily because I couldn't fathom how much money that was, but because at the time, it seemed like a lot of money to spend on a PC without any frame of reference as to what that price got you.

As it turned out, Β£1,000 would have bought you an upper mid-range system back then, and speccing a top-end system of the time would have added an awful lot more to my 'dream budget'. A properly specced 3XS system built around Intel's then-flagship Kaby Lake processor, the Core i7-7700K, and an Nvidia GeForce GTX 1080, would set you back around Β£1,700 including VAT.

Nvidia went one further with the venerable GTX 1080 Ti, which arrived in March 2017. It immediately became the card every serious PC gamer wanted, and pushed that high price even higher. Nonetheless, you still got an entire top-of-the-range PC for that price.

Old and new gaming PCs next to each other

(Image credit: Future)

Here's what's strange about that number in 2026: it's roughly what you'd pay for a flagship graphics card alone. Nvidia's RTX 5090 should retail for roughly in line with what this entire PC cost, although the Asus ROG RTX 5090 Astral I've got for testing is over double the RRP of this PC, even taking inflation into account.

Intriguingly, the GPU that was the ceiling of consumer ambition in 2017 is now, in isolation, cheaper than a mid-range graphics card in 2026. Nvidia's GTX 1080 Ti launched at Β£699 / $699 (about AU$930); the RTX 5090 launched at Β£1,799, at least for the Founder's Edition card.

That's not a like-for-like comparison β€” flagship GPU pricing has always been a law unto itself β€” but it does tell you something about the economic difference between these two moments in PC gaming history.

Now, Scan has sent me that exact system, and I've plonked the GTX 1080 Ti Founder's Edition inside, and I've been running it alongside my own high-spec rig, with an RTX 5090 added for good measure, to see how the decade-old dream holds up.

What Β£1,700 bought you nearly a decade ago

Here's the entire spec sheet of the 3XS PC that Scan sent my way with the GPU swapped out:

  • CPU: Intel Core i7-7700K
  • Cooler: Corsair 240mm AIO
  • GPU: Nvidia GTX 1080 Ti Founder's Edition
  • RAM: Corsair Vengeance LED 16GB DDR4-3000
  • SSD: Samsung 960 Evo 250GB SSD (supplemented with a further 1TB SSD for game storage in my case)
  • Motherboard: Asus ROG Strix Z270F Gaming
  • PSU: Corsair RM750x 750W White
  • Case: Corsair Carbide 400C in white

On first impressions, I'm a fan of the Corsair Carbide 400C case, feeling it to be a quieter and more considered choice than a lot of the RGB-laden alternatives that were becoming increasingly common at the time. Coming in white adds a bit of style to proceedings, and it seems roomy enough for the build on offer here. The hinged door with glass window is a nice touch, too.

Inside, the Asus ROG Strix Z270F Gaming motherboard is decently feature-rich and adds a smattering of RGB in the top corner to sit alongside the white LEDs of the RAM and the stock case fan inside. The Samsung 960 Evo SSD would have been top spec at the time, but is the one component that feels particularly outdated. It's a fast, capable boot drive, but is easily filled up with a modern Windows 11 installation and a game or two. Back in 2017, you'd have definitely wanted a hard drive installed as well.

Old and new gaming PCs next to each other

(Image credit: Future)

Then there's the GTX 1080 Ti Founder's Edition. Nvidia's reference cooler on the Ti was a meaningful step up from the blower-style designs of previous generations, with an open dual-fan layout that kept temperatures in check. It's a handsome card even by today's standards and feels more restrained than the AIB partner designs that surrounded it. Holding it in 2026 feels like handling something from a very specific and rather significant chapter in GPU history, given its legendary status.

The 1080 Ti has a reputation that outlasted the hardware cycle it was supposed to belong to. When Nvidia's RTX 2080 Ti arrived in 2018, it brought ray tracing and a steeper price β€” and offered only a slight bump in rasterisation performance that most 1080 Ti owners looked at the cost of upgrading and decided against it. Even now, folks are asking how good this card is today, which is testament to its performance - and indeed its reputation.

A modern point of reference

Of course, benchmark numbers are no good in isolation, so for comparison's sake, I'm putting the Scan system against my own personal gaming rig, with the added boost of the RTX 5090. Usually it'd be an RTX 4080 Super, but for a 'dream PC' angle, I needed to go with the modern dream. Here it is in terms of specs:

  • CPU: AMD Ryzen 7 7800X3D
  • Cooler: Noctua NH-D15
  • GPU: Asus ROG Astral RTX 5090
  • RAM: Corsair Vengeance 32GB (2x16GB) DDR5-6000 CL36
  • SSD: Lexar NM790 4TB
  • Motherboard: NZXT N7 B650E
  • PSU: NZXT C1200 1200W 80+ Gold ATX 3.0
  • Case: NZXT H9 Flow (2023)

That isn't too bad of a PC if I do say so myself, and yes, I could use faster RAM or a beefier AMD processor if I wanted to eke out as much performance as possible, but I haven't seen fit to upgrade just yet.

Old and new gaming PCs next to each other

(Image credit: Future)

Benchmarking methodology

To see how this 2017-era PC performs in the big 2026, I thought it might be fun to run it through a range of games – both ones that are contemporaries of the system and some slightly more modern titles that might push it quite hard. I've also put it through a range of modern benchmark tests to gauge performance against the newer hardware.

To Scan's credit, the machine came running the latest version of Windows 11 25H2 and Nvidia's latest driver release for GTX 10-series desktop cards, driver 582.66, which was a security update released in June 2026.

I've also elected to run games hooked up to my 4K QD-OLED monitor to see how far we can really push this Scan system, running at 1080p, 1440p and 4K to give you a full picture. The RTX 5090 system has also been put through the same tests, as close as possible, to give some comparable results and a frame of reference.

Testing 2017-era games

Firstly, I thought it was correct to run the Scan system through some games that would be period-correct for the time this PC was released to give an idea of a baseline. All four titles were run at their maximum settings, for reference.

Far Cry 5 seemed an ideal first candidate, being from 2018, and at the Ultra preset with HD textures enabled, it managed a 113fps average at 1080p. Going up to 1440p pushed things to 95fps, proving some surprisingly playable results. It was only when I got up to 4K that things dipped immensely, with a 50fps average. For reference, the RTX 5090 system hit 186fps at 4K, which tells you something about how much the goalposts have moved.

I followed this up with the original Dirt Rally, a game that relies on a strong CPU to help alongside the 1080 Ti, so the Core i7-7700K has to do a fair bit of heavy lifting. At the Ultra preset, the 1080 Ti managed 127fps at 1080p and 126fps at 1440p β€” results so close together that the GPU clearly isn't the bottleneck at either resolution; the 7700K is setting the ceiling, and it's holding it pretty well. At 4K, the GPU gets more of a say, and results come in at a still-reasonable 79fps.

Far Cry 5

(Image credit: Ubisoft)

However, this revealed one of the bigger gulfs between the older system and my more modern option. The RTX 5090 system managed 304fps at 1080p, 267fps at 1440p, and 225fps at 4K β€” numbers so high they serve as a reminder of how differently the two machines interpret the same game.

The original Hitman, which uses DirectX 12 at maximum settings, returned 128fps at 1080p, 106fps at 1440p, and 59.5fps at 4K. The RTX 5090 system managed 203fps at 1080p, 191fps at 1440p, and 186fps at 4K β€” again, the gap narrowing considerably at lower resolutions before opening up at 4K.

I'd argue Rise of the Tomb Raider is the 1080 Ti's finest hour in this period-correct lineup. Running at the Very High preset in DirectX 12, it returned 144fps at 1080p and 110fps at 1440p. These are numbers that would have felt sky-high at the time and still feel impressive today. Even at 4K, the 59.7fps result is the most modern-feeling 4K figure of the four period titles, suggesting this is a game the 1080 Ti was particularly well-matched for, and a near-60fps average provides some very playable results even today.

Old and new gaming PCs next to each other

(Image credit: Future)

That is, until you get the RTX 5090 involved – it posted 316fps, 302fps, and 281fps across the three resolutions in Rise of the Tomb Raider.

Trying newer games

The older game results paint a flattering picture of the 1080 Ti. However, modern titles are much less kind, as you might expect.

My first port of call was Cyberpunk 2077, perhaps this generation's Crysis equivalent, as it can be quite a demanding title for a range of systems. For the 1080 Ti, at the Ultra preset without any upscaling, it managed 52fps at 1080p β€” passable, if not quite the experience the game deserves β€” while 1440p dropped to 32fps, and 4K delivered a deeply unimpressive 13.9fps. Enabling FSR 2.1 Quality improved things to 62fps, 41fps, and 20.5fps across the three resolutions respectively, which at least makes 1080p feel workable.

Beyond that, it's a significant compromise. Ray tracing isn't an option here at all β€” the 1080 Ti simply has not got the hardware for it, and that means for 2026's most demanding titles, including Indiana Jones & The Great Circle that require hardware-based ray-tracing to even run, you won't be able to play them at all.

Cyberpunk 2077

(Image credit: CD Projekt Red)

The RTX 5090, by contrast, ran the Ultra preset at 173fps, 148fps, and 116fps natively. Plus, a more modern card supplements its raw power with Nvidia's DLSS upscaler and fully-fledged RT performance. With DLSS Transformer enabled, those numbers climbed to 183fps, 170fps, and 167fps. With a combination of Cyberpunk 2077 at its RT: Ultra preset with DLSS Transformer enabled, it managed 130fps, 129fps, and 125fps at 1080p, 1440p, and 4K respectively. The gap between these two machines in Cyberpunk 2077 is the widest in my entire test suite, and the most instructive.

This is especially true when you take the multi-frame-gen tech Nvidia has put into these new Blackwell cards, acting as a multiplier for 'fake frames' for a smoother feeling experience, as long as you're starting with a solid enough base frame rate so too much latency isn't introduced. With the RT: Ultra preset, and the MFG multiplier set to 4x, the RTX 5090 system managed 511fps at 1080p, 452fps at 1440p and 355fps at 4K, widening the gulf even further.

Returnal tells a similar story for this matchup. The Epic preset returned 57fps at 1080p, 45fps at 1440p, and 27fps at 4K β€” the 1080p result is playable, but Returnal's fast-paced action makes anything below 60fps feel like a handicap, and 27fps at 4K is below any reasonable threshold. The RTX 5090 managed 231fps, 207fps, and 147fps at the same resolutions. In a game built around sharp reactions and split-second timing, that headroom matters more than in most.

Old and new gaming PCs next to each other

(Image credit: Future)

Moving over to Rainbow Six Extraction, I had higher hopes for a more modern eSports-type title. The default Ultra preset includes a Dynamic resolution of 25-100% of the selected one, which is how I left it, revealing 126fps at 1080p, 85fps at 1440p, and a genuinely solid 66fps at 4K. It's the most comfortable the 1080 Ti looks across this entire modern test suite, and a reminder that there are modern titles that aren't particularly demanding, which are still playable on older hardware.

Meanwhile the RTX 5090-equipped modern PC scored 461fps at 1080p, 405fps at 1440p, and 272fps at 4K, and prove the benefit of the bevvy of high refresh rate OLED screens we've begun to see in recent years when paired with such powerful hardware.

For one final test, I thought it'd be interesting to try a super up-to-date Unreal Engine 5-based title in Black Myth Wukong, as one of the few titles that doesn't need any hardware-based ray-tracing, unlike a lot of its contemporaries.

I elected to step down to the Very High preset, with FSR enabled (with a resolution scale of 33 for 4K, 49 for 1440p and 66 for 1080p) and frame-gen on. The result was 46fps at 1080p, 44fps at 1440p, and 40fps at 4K, which make for some remarkably consistent numbers across different resolutions that make it clear that frame-gen is doing some form of heavy lifting to keep the output FPS so stable. The RTX 5090 managed 120fps, 122fps, and 119fps with the same settings.

Synthetic benchmark time!

The synthetic benchmarks tell a predictable story. The 7700K holds up reasonably well in single-core workloads β€” the gap to the 7800X3D is meaningful but not embarrassing, and is somewhere in the region of 50% depending on which test you trust.

Multi-threaded performance is a different matter, though, where nearly a decade of core count increases and architectural progress make the comparison increasingly one-sided.

On the GPU side, the picture is more interesting. In 3DMark Fire Strike β€” a DirectX 11 test that's broadly representative of the conditions the 1080 Ti was designed around β€” the RTX 5090 leads by roughly three time. Push to Fire Strike Ultra at 4K, and that becomes nearly five times, and the Time Spy results, which move into DirectX 12 territory, tell the same story: a 4x gap at 1440p becoming 4.6x at the Extreme variant.

The 1080 Ti doesn't just lose ground to newer hardware β€” it loses it disproportionately as resolution and API demands increase, which is worth keeping in mind as we come to a judgement on this entire system.

Intel Core i7-7700K + Nvidia GTX 1080 Ti FE

AMD Ryzen 7 7800X3D + Nvidia RTX 5090

Geekbench 6

1,643 (Single)
5,484 (Multi)

2,691 (Single)
14,911 (Multi)

Cinebench R23

1,204 (Single)
6,038 (Multi)

1,763 (Single)
17,541 (Multi)

3DMark Fire Strike

19,076

55,465

3DMark Fire Strike Ultra

6,241

30,553

3DMark Steel Nomad

1,982

N/A

3DMark Time Spy

7,785

31,075

3DMark Time Spy Extreme

3,627

16,828

Summing up

The comparisons made here make for a fascinating reminder of just how much the PC gaming landscape has changed over the past decade.

In 2017, Β£1,700 bought you an entire dream machine built around the best consumer graphics hardware money could buy. In 2026, that same sort of money barely gets you through the door for a flagship GPU alone. The economics are strange, but the performance gulf is telling: the RTX 5090 system is several times faster in many of the tests here, especially as resolutions rise and modern rendering technologies come into play.

However, the old Scan system isn't the write-off those numbers might suggest when you drill down. The GTX 1080 Ti and Core i7-7700K remain a remarkably capable pairing in the games they were designed around, with high-refresh-rate 1080p and 1440p gaming still very much within reach for those older titles. Even some newer titles remain playable with sensible settings, although the lack of dedicated ray-tracing hardware and modern AI-assisted upscaling means there are increasingly firm limits to what the system can do.

That perhaps says more about how well balanced the original machine was than anything else. The 1080 Ti earned its legendary reputation because it wasn't merely fast for its time, but rather remained relevant for years afterwards, and even now it can still provide a decent experience in the right games. There are still folks talking about how well it does today, which is a testament to its legacy.

Old and new gaming PCs next to each other

(Image credit: Future)

Admittedly, the rest of the system has aged more unevenly, with the 16GB of DDR4 memory and tiny 250GB boot drive feeling particularly constrained in 2026, but there is still something satisfying about using a PC that once represented the absolute pinnacle of enthusiast gaming so far removed from the original situation.

The modern machine is undeniably better in almost every measurable sense. It's dramatically faster, more capable at 4K, and supported by technologies that simply didn't exist when the GTX 1080 Ti launched. Features such as DLSS, frame generation and hardware-accelerated ray tracing have changed what we expect from a high-end graphics card, while high-refresh-rate OLED displays, such as the one both systems have been hooked up to from Philips, give all that extra performance somewhere meaningful to go.

Still, there is a certain charm to the 2017 system in my book. It represents a point when a top-end gaming PC felt aspirational but not entirely unattainable β€” when spending Β£1,700 could buy the whole dream, rather than just the graphics card. The hardware may no longer be cutting-edge, but it hasn't become entirely obsolete either. If anything, testing it against a 2026 flagship proves just how exceptional the GTX 1080 Ti was, and how long a genuinely well-specced gaming PC can remain enjoyable.

The goalposts have moved enormously, but the old dream still has plenty of game left in it.

3 Best Cheap Gaming Laptops (2026): Lenovo, MSI, Alienware

7 August 2026 at 12:00
As gaming laptop prices continue to rise, it’s increasingly difficult to find affordable options that aren’t terrible. Here are your best options based on performance and cost.

How to Show Hidden Files on Mac With or Without Terminal

7 August 2026 at 11:12

You can show hidden files on Mac with a simple keyboard shortcut. You do not need Terminal, an administrator password, or advanced technical knowledge for the most common method.

macOS hides some files because they contain settings, app information, or system resources that people do not normally need to open. These items remain on the Mac, but Finder does not display them during regular use.

You may need to see them when following troubleshooting instructions, opening the hidden Library folder, managing website files, checking app settings, or finding data left behind by an uninstalled application. Once the files are visible, you should avoid deleting anything unless you understand its purpose.

Show Hidden Files Without Terminal

Finder has a built-in shortcut that reveals hidden files and folders instantly. It is the fastest method when you only need temporary access.

To show hidden files in the current Finder folder:

Finder > Open Any Folder > Command + Shift + Period (.)

The period is the regular full-stop key on the keyboard. You must press Command, Shift, and Period at the same time.

The folder will update immediately. Hidden items normally appear lighter or more transparent than regular files. This visual difference helps you recognize files that macOS does not usually display.

The shortcut works in most Finder locations, including the user’s Home folder and some folders on external drives. It can also work inside the Open and Save windows presented by Mac applications.

If you do not see any changes, try the shortcut inside your Home folder. The available hidden items depend on the apps and services used on the Mac.

To open your Home folder:

Finder > Go > Home

After the Home folder opens, use the hidden-file shortcut again. You may see items with names that begin with a period, including configuration folders created by applications.

Files beginning with a period are commonly called dot files. macOS and Unix-based applications use them to store settings and other information without filling normal folders with technical data.

The Finder shortcut acts as a visibility switch. Using it a second time conceals the files again.

To hide the files after you finish:

Finder > Open Any Folder > Command + Shift + Period (.)

Hiding the files does not delete them. Finder simply returns to its normal view.

A dark-themed Mac Finder window displays files and folders in the 76BPPrimary directory, with a blue gradient background and an Apple logo in the bottom right corner. The view also hints at advanced customization options commonly accessed through Mac Terminal commands, such as the ability to show hidden files within the Finder.
Image Credit: AppleMagazine

Open the Hidden Library Folder

The user Library is one of the most frequently accessed hidden folders on a Mac. It stores app preferences, browser information, caches, containers, saved states, Mail resources, and other data connected to the signed-in account.

You can open the Library directly without making every hidden file visible.

To open your personal Library folder:

Finder > Go > Press and Hold Option > Library

The Library option appears in the Go menu while you hold the Option key. Select Library before releasing the key.

This method opens the Library belonging to the current user. Its path is ~/Library, where the tilde represents the user’s Home folder.

The user Library is different from the Library folder located at the top level of the startup disk. The top-level folder contains resources that can be shared by different accounts, while ~/Library primarily contains information for the current account.

Deleting content from the Library can reset an app or remove locally stored information. If troubleshooting instructions tell you to remove a file, confirm its name and location before making any changes.

Open a Specific Hidden Folder

Finder includes a Go to Folder feature for opening locations that are difficult to find manually. It is useful when you know the folder’s exact path and do not want to reveal every hidden item.

To open the Go to Folder field:

Finder > Go > Go to Folder

You can also reach the same field with a keyboard shortcut.

To open Go to Folder from the keyboard:

Finder > Shift + Command + G

A small field will appear. Type or paste the path of the location you want to open, then press Return.

To open your personal Library:

Go to Folder > Enter ~/Library > Press Return

To open the hidden SSH folder in your Home folder:

Go to Folder > Enter ~/.ssh > Press Return

The .ssh folder stores information used by Secure Shell tools. It may not exist if SSH software has never created it on the Mac. Finder displaying an error for this path does not necessarily indicate a problem.

To open the Library shared by all users:

Go to Folder > Enter /Library > Press Return

Pay attention to the beginning of each path. ~/Library opens the Library inside the current user’s Home folder. /Library opens the shared Library at the top level of the startup disk.

You can also paste a longer path supplied by an app developer or support technician. Check the spelling carefully because similarly named folders may contain completely different data.

A dark-themed Mac Finder window on a Mac shows files in a folder called β€œBGs,” displaying image filenames, their sizes, types, and modification dates, with an Apple logo watermark at the bottom right. If you want to see even more details or show hidden files in this view, you can easily use Mac Terminal commands for extra control.
Image Credit: AppleMagazine

Show Hidden Files With Terminal

Terminal can change Finder’s hidden-file preference so concealed items remain visible until you change the setting again. This option is helpful during longer troubleshooting or development sessions.

Terminal is included with macOS and can be opened from the Utilities folder.

To open Terminal:

Finder > Applications > Utilities > Terminal

A Terminal window will appear with a text prompt. Enter the command exactly as presented and press Return.

To keep hidden files visible in Finder:

defaults write com.apple.finder AppleShowAllFiles -bool true && killall Finder

Finder will close briefly and reopen. This restart allows the new visibility preference to take effect.

The command does not change the files themselves. It tells Finder to display items that macOS normally conceals.

You can reverse the change at any time.

To hide the files in Finder again:

defaults write com.apple.finder AppleShowAllFiles -bool false && killall Finder

Finder will restart once more and return to its regular view.

If Finder does not behave as expected after changing the preference, you can remove the custom value. macOS will then use its default behavior.

To remove the custom hidden-file preference:

defaults delete com.apple.finder AppleShowAllFiles && killall Finder

Terminal may say that the preference does not exist if no custom value is stored. That message simply means there is no setting to remove.

See Hidden Files Only in Terminal

Terminal can list hidden files without making them appear in Finder. This can be helpful when checking whether a file exists while leaving Finder unchanged.

The ls command displays the contents of a folder. Adding -a includes hidden items, while -l displays details such as permissions, ownership, file size, and modification date.

To list visible and hidden items in your Home folder:

ls -la ~

The results appear inside Terminal. Names beginning with a period are hidden during normal Finder use.

To list the contents of the folder currently open in Terminal:

ls -la

These commands only display information. They do not delete or modify the files shown in the results.

Work Safely With Hidden Mac Files

A hidden file is not automatically unnecessary, suspicious, or safe to delete. macOS and installed applications conceal many items to protect settings and reduce clutter.

The .DS_Store file, for example, can store Finder display information for a folder. External drives may include folders such as .Trashes and .Spotlight-V100, which macOS uses for Trash and Spotlight features.

Removing the wrong item can reset an application, delete local information, interrupt syncing, or cause macOS to rebuild a database. Copy an item to a safe location before changing it when troubleshooting instructions require manual file work.

Some system folders remain protected even when Finder displays them. Showing hidden files does not bypass administrator permissions or System Integrity Protection. There is no need to disable Mac security features simply to view a hidden folder.

Applications can also contain internal resources. These files are stored inside an app bundle and are different from standard hidden files.

To view the internal contents of an application:

Finder > Applications > Control-click the App > Show Package Contents

Changing files inside an app bundle can prevent the application from opening. If you need one of its resources, copy that file elsewhere instead of editing the original.

When you finish working, return Finder to its regular view to reduce the chance of accidentally moving or deleting a configuration file.

To hide all revealed files with the Finder shortcut:

Finder > Open Any Folder > Command + Shift + Period (.)

Β 

The post How to Show Hidden Files on Mac With or Without Terminal appeared first on AppleMagazine.

How to Remove Apple Intelligence Files From Your Mac

6 August 2026 at 11:21

Apple Intelligence files can occupy several gigabytes of Mac storage because locally downloaded models power text generation, summaries, image creation, Siri requests, and other on-device features. Removing these files can recover valuable space when Apple Intelligence is no longer needed.

Apple lists 7GB of available device storage among the requirements for Apple Intelligence, but the amount displayed on a Mac can be higher. Additional languages, image-generation resources, updated models, and temporary assets can increase the total over time.

The files are managed by macOS and do not appear as ordinary documents that can be moved to the Trash. Apple provides a supported removal method through System Settings: turning off Apple Intelligence causes macOS to remove the downloaded on-device models.

This also disables features that depend on Apple Intelligence. Writing Tools, summaries, Image Playground, Genmoji, intelligent Shortcuts actions, and Apple Intelligence functions inside Siri may become unavailable. Regular Mac applications and the rest of macOS continue working normally.

Check Apple Intelligence Files on Your Mac

Recording the available storage before removing the files makes it easier to confirm how much space macOS recovered afterward.

To see the current storage allocation:

Apple menu > System Settings > General > Storage

Allow the Storage page to finish calculating its categories. The process may take a moment when the Mac contains many applications, local files, connected volumes, or several user accounts.

Apple Intelligence may appear as a separate item within the macOS storage category. Depending on the installed macOS version, some related assets may instead be counted under macOS or System Data.

Note the amount of available storage displayed near the storage graph. Comparing the total free space before and after the procedure is usually more reliable than watching one category because macOS can reclassify system-managed files while deleting them.

To inspect the complete internal storage container:

Apple menu > System Settings > General > Storage > All Volumes

This view is useful when the internal drive contains several APFS volumes sharing the same physical storage. The available capacity belongs to the shared container rather than remaining permanently assigned to one volume.

The storage used by Apple Intelligence is different from the memory, or RAM, used while features are running. Closing applications may reduce RAM consumption, but it does not delete the models stored on the internal SSD.

Apple Intelligence files - A MacOS Storage window showing disk space usage by Applications, Documents, iCloud Drive offline, Mail, Music Creation, Photos, Trash, Other Users & Shared, macOS, and System Data on a blue gradient background with an Apple logo.
Image Credit: AppleMagazine

Remove Local Apple Intelligence Files

Apple Intelligence is available on compatible Macs with Apple silicon. Intel-based Macs do not support the complete Apple Intelligence system and should not contain the same downloadable model collection.

To turn off Apple Intelligence and request the removal of its on-device models:

Apple menu > System Settings > Apple Intelligence & Siri > Turn off Apple Intelligence > Turn Off Apple Intelligence

The second Turn Off Apple Intelligence command confirms the change. The exact appearance may vary between macOS versions, with the first control presented as either a switch or a button.

Apple says that turning off Apple Intelligence removes the on-device models. There is no separate model manager, Delete Models button, or supported Finder location from which users must remove the files manually.

Keep the Mac connected to power while macOS completes its background storage work. The Apple Intelligence setting changes immediately, but the Storage page may not display the recovered capacity at once.

macOS manages these models through its system asset service. The operating system must identify the associated packages, release them, and recalculate the storage categories. The process can therefore continue after the Apple Intelligence switch has already moved to the off position.

Turning off only individual features does not remove the complete model collection. Disabling notification summaries, Writing Tools, ChatGPT access, or Siri suggestions leaves Apple Intelligence itself active.

A Screen Time restriction also serves a different purpose. It can prevent access to image generation, Writing Tools, and other functions without turning off the underlying intelligence system. Use the Apple Intelligence control inside Apple Intelligence & Siri when the objective is recovering storage.

Confirm That the Space Was Recovered

After macOS has had time to process the removal, return to the Storage page.

To check the available capacity again:

Apple menu > System Settings > General > Storage

Wait for the storage graph and categories to finish updating. Compare the new amount of available space with the figure recorded before Apple Intelligence was turned off.

The Apple Intelligence entry may disappear completely, display a smaller amount, or become part of an adjusted macOS or System Data category. The increase in total available storage provides the better indication that the local models were removed.

If the figures have not changed, restart the Mac to refresh its system services and storage calculation.

To restart macOS:

Apple menu > Restart > Restart

Sign back in, allow the Mac to remain idle for a while, and open the Storage page again.

Apple menu > System Settings > General > Storage

Restarting does not delete the models by itself. Apple Intelligence must remain disabled while macOS completes the removal.

Emptying the Trash is not part of this procedure because macOS does not place Apple Intelligence models there. The Trash affects only files that a user or application has already marked for deletion.

A silver laptop with a black screen displaying an abstract, curved line pattern in dark gray tones on a white backgroundβ€”designed to be as sleek and portable as its lightweight MacBook weight suggests.
Image Credit: Apple Inc.

What to Do When the Files Remain

First, verify that the complete Apple Intelligence system is off rather than one related feature.

To confirm its status:

Apple menu > System Settings > Apple Intelligence & Siri > Apple Intelligence

The control should display Apple Intelligence as disabled. If macOS presents another confirmation request, complete it and leave the feature off.

Storage information can take time to settle because macOS also manages caches, local snapshots, temporary update packages, and purgeable files. These categories can change while the Mac is idle, making an immediate before-and-after comparison misleading.

Installing the latest stable macOS update can correct storage reporting or asset-management problems.

To check for an available update:

Apple menu > System Settings > General > Software Update

Save current work before installing an update. The Mac may need to restart, and the installation temporarily requires additional free storage.

Beta versions of macOS require extra caution. Development releases may download experimental models, retain previous model revisions, or temporarily change the Apple Intelligence controls. A procedure confirmed for the public version of macOS may not produce the same storage behavior in a beta.

Avoid following online instructions that require starting in macOS Recovery, disabling System Integrity Protection, mounting protected volumes, and deleting folders with names referring to MobileAsset or generative models.

System Integrity Protection prevents applications and administrator accounts from modifying protected parts of macOS. Disabling it weakens that protection and creates the possibility of deleting the wrong asset, leaving macOS with an incomplete model installation, or causing the system database to disagree with the files present on the drive.

A storage utility can help identify how much space system files occupy, but it should not require disabling macOS security to remove Apple Intelligence. If the documented switch leaves a large allocation after a restart and sufficient processing time, Apple Support can investigate the asset database without exposing the Mac to an unsupported system modification.

Turning Apple Intelligence on again reverses the storage saving.

To restore its features:

Apple menu > System Settings > Apple Intelligence & Siri > Turn On Apple Intelligence

The Mac will download the required local models again. Apple recommends leaving the device connected to Wi-Fi and power while the model download completes.

The post How to Remove Apple Intelligence Files From Your Mac appeared first on AppleMagazine.

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