❌

Normal view

Celestron Moon Mission 100mm tabletop Dobsonian review

The excitement of the new moon mission has potentially helped create a new generation of stargazers, just like the Apollo program did 60 years ago. These new observers will be looking for a beginner’s telescope that is easy to use and which can show them the craters on the moon in particular. The Celestron Moon Mission 100mm Tabletop Dobsonian could be the perfect entry point for them. It has a superb price-point for its aperture, and is capable of bringing not only the moon, but double stars, the brighter galaxies and nebulas and the moons of Jupiter to your backyard.

The Celestron Moon Mission 100mm Tabletop Dobsonian comes equipped with 8mm and 20mm eyepieces, one of which is intended specifically for the moon, as well as a red-dot finderscope, a moon filter, a moon-map poster and free access to download the Starry Night planetarium software and Celestron’s SkyPortal app, which is powered by SkySafari.

All in all, it will make an excellent package for someone to get started enjoying the night sky. Though the optics and accessories are not perfect, for the price their drawbacks can be overlooked, and as an entry-level telescope it paves the way for the user to graduate to increasingly more sophisticated telescopes at a later date.

Celestron Moon Mission 100mm Tabletop Dobsonian review

Celestron Moon Mission 100mm Tabletop Dobsonian: Design

The aperture and eyepiece on the Celestron Moon Mission 100mm Tabletop Dobsonian with grass in the background.

The lack of a tripod means this telescope does have its limitations but any stable, flat surface will suffice. (Image credit: Gemma Lavender)
  • Quick and simple set-up
  • Portable

The Celestron Moon Mission 100mm Tabletop Dobsonian comes out of its box complete, other than its eyepieces and red-dot finderscope in plastic bags. Set-up takes literally minutes — remove the plastic cap over the aperture and the cap on the focuser, insert your eyepiece of choice, screw on the finderscope and you are ready to go. No tools such as screwdrivers or Allen keys are needed— it is just a matter of unscrewing thumbscrews.

We found the finderscope went on easily — more about that later. However, the tiny thumbscrews that lock in the eyepiece were incredibly tight. Pliers didn’t help much and risked damaging the screw. In the end, we found elbow grease was just about enough to unscrew them, but if our review model is typical, then children will definitely need the help of an adult to unscrew these. Once they are unscrewed, they can be tightened to more forgiving tolerances.

A woman looking through the eyepiece of the Celestron Moon Mission 100mm Tabletop Dobsonian with grass in the background.

Adults may be needed to help smaller children install the thumbscrews that hold the eyepiece in place. (Image credit: Gemma Lavender)
Specifications

Optical design: Newtonian reflector

Aperture: 3.9 in (100 mm)

Focal length: 15.75 in (400 mm)

Focal ratio: f/4

Eyepiece focal lengths & magnification: 20mm (20x) and 8mm (50x)

Weight: 2.4 lbs (1.08 kg)

Mount type: Dobsonian

Overall we can recommend the build quality of the Celestron Moon Mission 100mm Tabletop Dobsonian. Everything is sturdily made, from the Dobsonian base, the optical tube, the easily adjustable tilt and focuser knobs. The mount has a single arm and rotates on a ‘lazy Susan’ turntable.

Celestron Moon Mission 100mm Tabletop Dobsonian: Performance

A woman looking through the Celestron Moon Mission 100mm Tabletop Dobsonian with grass in the background.

The Moon Mission's focuser can be a little finicky, as we discovered. (Image credit: Gemma Lavender)
  • Three
  • Bullet
  • Points

This is where we thought that the Celestron Moon Mission 100mm Tabletop Dobsonian excelled. For such a small telescope, it was decently versatile.

For example, on the night of April 5, our first target was Jupiter, which was bright in Gemini, and unmistakable as it lay not far from the constellation’s twin stars Castor and Pollux. Jupiter appeared as a bright disk, with perhaps the merest hint of its banding — or was that our imagination? What certainly were real were the four Galilean moons: Io and Europa on one side, Ganymede and Callisto on the other. It was a sight sure to impress beginners and casual observers.

We moved the Celestron Moon Mission’s view towards the multiple star Castor, and the telescope capably split the main binary pair as two close, white stars using the 20mm eyepiece. Another popular multiple star is Mizar and Alcor in Ursa Major. Of course, Mizar and Alcor can be split with the naked eye, but the third visible star in the system is for telescopes only, and again the Celestron Moon Mission showed the three stars clearly.

Slewing east, Arcturus — the second brightest star visible from the U.K., and fourth brightest in the entire sky — appeared a glorious red, evoking its nature as a red giant.

While waiting for the moon to rise (and before taking some time out to watch the Artemis II coverage), we decided to track down some faint fuzzies. The box that the Celestron Moon Mission comes in highlights the Orion Nebula and the Andromeda Galaxy as two deep sky objects that the telescope can see. At the time of testing, the Orion Nebula was too low in the west, while the Andromeda Galaxy was not visible. Instead, we hunted down two other nearby galaxies, M81 and M82, in Ursa Major.

Searching for these two galaxies, which are located next to each other in the same field of view, is where the real challenge of using the finderscope, as we described in the Functionality section, really reared its head. In the end, we decided to star hop to the galaxies and struck out in roughly the right direction. Soon the telescope alighted on the two galaxies, visible as two fuzzy patches of light. Looking at them straight on, we found it difficult to discern their shape, but by using averted vision as we looked through the 20mm eyepiece of the Celestron Moon Mission, we could make out the broad disk-shape of the spiral M81, and the elongated cigar shape of M82, and even caught hints of mottling with brighter spots in the edge-on M82 that are better seen in images.

A woman looking through the eyepiece of the Celestron Moon Mission 100mm Tabletop Dobsonian.

You'll likely use the eyepiece more frequently than the finderscope. (Image credit: Gemma Lavender)

After we watched the live NASA feed of Artemis II going around the far side of the moon, the moon finally rose from our location after midnight. Its phase was a waning gibbous three days after full. As such, the moon appeared bright and reddish, being low to the horizon. Through the 20mm we could see the whole disk, though the phase meant that for most of the lunar surface there was no contrast, making it harder to distinguish craters except for at the terminator.

Adding the 1.25-inch moon filter — more properly known as a neutral density filter that dims the incoming light — helped to limit the contrast and make the details stand out more. Switching to the 8mm eyepiece, with a magnification of 50x, the view jumped closer to the moon and the lunar surface filled the field of view, with bright crater rays visible on dark lunar mares.

Celestron Moon Mission 100mm Tabletop Dobsonian: Functionality

Fingers adjusting the eyepiece on the Celestron Moon Mission 100mm Tabletop Dobsonian with grass in the background.

As a Newtonian reflector, the Celestron Moon Mission 100mm Tabletop Dobsonian provides an inverted image. (Image credit: Gemma Lavender)
  • Finderscope is awkward to use when pointed at the zenith
  • Focusing is adequate
  • Simple to use

The tabletop nature of the telescope poses some challenges for adults using it. As its name suggests, the telescope is designed to go on the top of a table. Usually when we think of Dobsonian telescopes, we think of very large instruments with very large apertures, and eyepieces close to standing height. This Dobsonian, on the other hand, is very small, and without a very tall table we found that we spent a lot of our time bent double looking through the eyepiece. Of course, this also means it is the perfect height for a child.

We found it did pose a problem when using the finderscope. For objects at low elevations, such as Jupiter in Gemini during spring 2026, we found it wasn’t too bad. However, when we wanted to direct the telescope towards Ursa Major at the zenith, the only way we could look through the finderscope was by literally getting on the floor to look through it. This is a problem with all tabletop telescopes, not just the Celestron Moon Mission, and it would be unfair to suggest otherwise — but it is a problem nonetheless.

Once we addressed the tightness of the focuser thumbscrews, we could switch the eyepieces in and out with ease. We found the focuser to be perfunctory. It provides only coarse focusing, with no careful fine-tuning, and sometimes it was tricky to find the sweet spot. Additionally, Newtonian reflectors like this one require collimating for perfect pin-sharp images. Collimating refers to adjusting the secondary mirror (the primary mirror is fixed at the base of the optical tube) so that it aligns and focuses light reflected from the primary just so. It’s also a fact that astronomers hate collimating, as it is a finicky procedure.

Different eyepieces for the Celestron Moon Mission 100mm Tabletop Dobsonian on a grey table.

The scope comes with 8mm and 20mm eyepieces, and can handle most 1.25-inch eyepieces. (Image credit: Gemma Lavender)

Out of the box, the collimation wasn’t bad, and we felt it was also unreasonable to expect beginners and children, whom this telescope is undoubtedly aimed at, to collimate the instrument with no guidance or tools included. Therefore, we reviewed the telescope as it came out of the box, to replicate the experience that beginners and children would receive. Had we collimated the telescope, then it probably would have improved the image a tad.

We found that actually using the telescope, in terms of positioning and pointing, was very simple. It’s worth remembering that Newtonian reflectors reverse their image (up becomes down), and after using smart telescopes, GoTo telescopes and Celestron’s StarSense telescopes with directions provided by a smartphone for so long, that took a little getting used to again! It may confuse beginners and children, but before the days of smart telescopes and GoTo, everybody had to get used to navigating across the sky using a reversed image, so it’s no bad thing.

Should you buy the Celestron Moon Mission 100mm Tabletop Dobsonian

Buy it if:

✅ You are a beginner

✅ You are a parent wanting to introduce your child to the night sky

✅ You are looking for ease of use

✅ You are working on a budget

✅ You need portability

Don't buy it if:

❌ You are a serious observer and need larger apertures

❌ You are an astrophotographer and need a driven mount

❌ You want a high-tech instrument with smart capabilities

❌ You don’t want to have to star-hop and would prefer a GoTo

If you want to introduce your children to astronomy, then the Celestron Moon Mission 100mm Tabletop Dobsonian is the perfect instrument. It is safe to use, with no risk of knocking something heavy over, as it weighs about the same as a bag of sugar, which is amazing really. It is simple to use, in the sense that it is just a matter of pushing and turning, although children might need assistance in pinpointing the location of targets. It’s also a fair all-rounder, as all Dobsonians are – it excels at showing the moon, displays the planets very well, and shows deep-sky objects as best it can for a 100mm-aperture telescope

If you want to see fainter galaxies and nebulae, then you will need a telescope with a larger aperture. If you want to do imaging, then you will need a telescope with a motorized equatorial drive to enable you to track the objects while imaging.

And if you want assistance in finding celestial objects without having to star-hop, then a GoTo or smart telescope might be best for you.

If the Celestron Moon Mission 100mm Tabletop Dobsonian isn't for you

If you're looking to spend less, Celestron offers a smaller Dobsonian, the Celestron Firstscope 76. For a more flexible telescope, take a look at the Celestron Inspire 100Z. Or if neither fits the bill, we've rounded up the best telescopes and best beginner's telescopes.

How we tested the Celestron Moon Mission 100mm Tabletop Dobsonian

A woman looking through the Celestron Moon Mission 100mm Tabletop Dobsonian with grass in the background.

We put the Celestron Moon Mission 100mm through its paces, gazing both at deep space and objects in our own solar system. (Image credit: Gemma Lavender)

We used the Celestron Moon Mission 100mm Tabletop Dobsonian during the occasional clear nights in the first two weeks of April 2026 from our south-facing garden in the United Kingdom. The temperature was clement, about 50 degrees Fahrenheit (10 degrees Celsius), with some modest light pollution to the north and dark skies to the south looking towards a more rural area.

We began observing after 10 pm, with the skies completely dark. The moon was near full at the time of testing — in fact, quite fittingly, one of the nights was the same night that the Artemis II mission went around the moon. However, the moon remained low the entire night, meaning it could only be viewed near moonrise after midnight, close to the horizon, before it became hidden behind a nearby bank of trees for the rest of the night.

Related articles

App Store Regulatory Changes Begin Slowing Services Growth

31 July 2026 at 22:14

App Store regulatory changes are beginning to affect Apple Services growth as developers gain more ways to avoid Apple’s payment system or pay lower commissions in major markets.

Apple finance chief Kevan Parekh told investors that changes to the App Store business model in some countries had affected its performance during the June quarter. Softer spending on mobile games created additional pressure.

The acknowledgement is significant because regulatory risk has appeared in Apple filings for years without producing a clearly identified effect on Services performance. Apple is now confirming that rule changes have advanced far enough to influence reported results.

The impact does not mean the App Store has stopped growing. Apple described the store as reaching another June-quarter revenue record, while Services expanded by approximately 12% from the previous year.

The emerging issue is the rate of growth. A purchase can still occur inside an iPhone app while generating less revenue for Apple when the customer pays through a developer’s website or uses terms carrying a reduced fee.

App Store Regulatory Changes Affect Several Markets

Apple did not identify one country or policy as solely responsible for the effect.

The company is adapting to a collection of court orders, competition laws and regulatory agreements that differ substantially among the United States, European Union, China, Brazil, Japan, South Korea and other markets.

Some rules concentrate on payment choice. They allow developers to place links or buttons inside apps leading customers to external checkout pages.

Other changes permit alternative app marketplaces or direct distribution outside the App Store. Several regulators are also examining whether Apple can charge developers for transactions completed through another payment provider.

The financial result depends on the model adopted in each country. Apple may receive no commission, a reduced commission or another fee connected with platform technology and distribution.

This creates a more fragmented App Store business. A subscription sold through the same application can produce different revenue for Apple according to the customer’s country, payment route and the developer terms governing that version of the app.

A collection of colorful app icons forms a semicircle above the blue App Store icon, highlighting the Apple developer ecosystem, with the label "App Store" on a white background.
Image Credit: Apple Inc.

The United States Changed External Payment Links

The most direct change in the United States came from the long-running legal dispute between Apple and Epic Games.

A federal court previously ordered Apple to stop preventing developers from directing customers toward outside purchasing options. Apple responded by allowing certain external links while seeking commissions of between 12% and 27% on purchases completed through them.

The company also introduced design restrictions, an approval process and a warning screen displayed when customers left the App Store environment.

In April 2025, the district court found Apple in civil contempt for failing to comply fully with the anti-steering injunction. The ruling prohibited the company from collecting a commission on purchases made through external links and removed several restrictions governing their appearance.

Apple updated its App Review Guidelines in May 2025. Apps distributed through the United States storefront can include buttons, external links and other calls to action leading customers toward another payment method.

The rules no longer require a special external-link entitlement for the U.S. storefront.

That change gives developers a straightforward financial reason to move some transactions to the web. A company can process a payment through another provider instead of giving Apple a percentage of the digital sale.

The customer can return to the iPhone app and use the purchased subscription or content. The app remains distributed through Apple, but the associated transaction no longer produces the same App Store commission.

Enough developers adopting that route can slow Apple Services growth even if total spending on iPhone applications continues increasing.

The European Union Introduced Alternative Distribution

The European Union’s Digital Markets Act requires Apple to permit alternative app marketplaces, outside payment systems and other changes intended to reduce its control over iOS distribution.

Developers can remain under Apple’s conventional App Store terms or adopt business terms designed for the European market.

The alternative structure separates several services that were previously combined inside one commission. Developers can choose different levels of App Store support, use Apple’s payment system, provide another payment option or distribute software through a competing marketplace.

Apple introduced reduced commissions and technology-related fees to preserve compensation for the tools, security systems, distribution infrastructure and platform access it provides.

Those terms have changed several times following regulatory objections. Beginning in 2026, Apple started moving from its earlier Core Technology Fee toward a Core Technology Commission applied to eligible digital transactions under particular conditions.

The structure means outside payments do not always eliminate Apple fees in Europe. They can still reduce the amount Apple collects or shift revenue among different fee categories.

Regulators continue examining whether the terms provide meaningful choice or discourage developers from leaving the standard model.

Apple argues that alternative stores and payment systems create additional privacy, security and fraud risks. The European Commission has focused on whether Apple’s warnings, technical requirements and fees make those options unnecessarily difficult to use.

European developers must calculate more than one commission. They need to consider payment-processing costs, marketplace charges, customer acquisition, reporting obligations and the Apple terms attached to each distribution method.

The result may be lower App Store revenue without an equally large shift toward independent marketplaces. External website payments can change Apple’s economics more quickly because they do not require customers to install another store.

China Reduced Some App Store Commissions

App Store regulatory changes are not limited to alternative stores and external payments.

Apple lowered several commission rates in the China mainland storefront beginning March 15, 2026.

Qualifying transactions under the App Store Small Business Program and Mini Apps Partner Program now carry a 12% commission. The same rate applies to eligible auto-renewing subscriptions after the subscriber’s first year.

These transactions previously qualified for a higher 15% rate.

A three-percentage-point reduction may appear small beside demands for completely independent payments. At the scale of China’s app economy, it can remove a meaningful amount of revenue while improving the share retained by developers.

The Mini Apps Partner Program is particularly important in China because large platforms can contain many smaller services inside one host application.

Reducing the commission can encourage those ecosystems to continue using Apple In-App Purchase. It also demonstrates how Apple may respond to pressure by offering more favorable terms before regulators require a more disruptive change.

Lower commissions can support transaction growth over time, but the immediate calculation is straightforward: Apple receives less from each qualifying purchase.

App Store regulatory changes - Colorful illustration of five people: one flying with books, one holding a lightbulb, one kayaking on a giant smartphone, and more—all against vibrant geometric backgrounds, celebrating the creativity of Apple developers in the App Store economy.
Image Credit: Apple Inc.

Brazil Opens iOS to Outside Stores and Payments

Apple introduced alternative app distribution and payment options in Brazil through an agreement with the country’s competition regulator, CADE.

Beginning with iOS 26.5, developers can distribute apps through alternative marketplaces, operate those marketplaces and process digital payments outside Apple In-App Purchase.

Apps can also present links leading users to an external website where the transaction is completed.

Apple continues applying notarization and other technical requirements to software distributed outside the App Store.

The company maintains that these protections reduce risks but cannot provide the complete safeguards associated with App Review.

Brazil is a major smartphone and digital-services market. Its effect on Apple Services will depend on whether large developers adopt the new options and whether customers are willing to leave the familiar App Store purchasing flow.

An external option existing in software does not guarantee that people will use it. The developer must usually offer a meaningful advantage, such as a lower price, a different subscription package or payment methods better suited to local customers.

Adoption can increase gradually as existing apps release updates. The financial impact may therefore become more visible over several quarters rather than appearing immediately after the regulatory agreement takes effect.

Why Outside Payments Reduce Apple Services Revenue

Apple receives a commission when an eligible digital purchase uses its in-app payment system.

The fee compensates Apple for distribution, payment processing, fraud management, developer tools, customer support and access to the iOS platform, according to the company.

The standard percentage varies. Small developers and long-running subscriptions can qualify for reduced rates, while other eligible digital transactions may carry higher commissions.

When payment moves to a developer’s website, an independent processor handles the financial transaction. The developer pays that provider, manages more of the customer relationship and retains the amount that would otherwise become an App Store fee.

Apple may still provide the operating system, APIs, development tools and App Store distribution without receiving the conventional payment commission.

This separation explains why App Store activity and App Store revenue can move differently. People may download more applications and spend more on digital services while Apple captures a smaller percentage of the commerce.

The same customer could maintain several subscriptions used exclusively on an iPhone without any of their monthly payments passing through Apple.

Apple can collect other revenue from that user through hardware, advertising, iCloud or its own subscriptions. The external transaction nevertheless removes one part of the Services model.

Most App Store Commerce Never Paid Apple a Commission

The size of the App Store economy should not be confused with Apple’s commissionable revenue.

Apple says the global App Store ecosystem facilitated more than $1.4 trillion in developer billings and sales during 2025. More than 90% of that commerce did not produce a commission for the company.

The largest categories involve physical goods and services such as retail purchases, travel, grocery delivery, restaurant orders and transportation.

Apple does not collect a percentage when someone uses an Amazon app to order furniture, books a hotel or pays for a meal delivered through an iPhone.

App Store commissions generally concentrate on digital goods, application features, virtual items and subscriptions sold through Apple In-App Purchase.

Regulatory changes target this smaller but financially important part of the ecosystem.

Digital transactions require no physical inventory or delivery network, allowing payment commissions to carry attractive margins. Losing part of that revenue can therefore affect profitability more than the dollar amount alone suggests.

Apple does not disclose App Store revenue or profit separately. The category remains combined with cloud services, advertising, media subscriptions, AppleCare, payments and other operations inside Services.

Mobile Gaming Weakness Adds Another Pressure

Regulation was not the only factor Apple identified.

Parekh said softer mobile gaming activity also affected the App Store. Games represent an important source of digital transactions because players purchase virtual currency, characters, cosmetic items, subscriptions and access to additional content.

A decline in game spending directly affects the commission Apple receives through In-App Purchase.

Gaming is also one category where developers have pushed aggressively for alternative stores and payments. Epic Games began its legal confrontation with Apple after introducing another payment method inside Fortnite and attempting to bypass App Store commissions.

The simultaneous effects are difficult to separate. A game can generate lower revenue because players are spending less, because payments moved outside Apple’s system or because both changes occurred together.

Apple does not provide enough category detail to calculate the contribution from each factor.

The distinction matters for the outlook. Gaming demand can recover with successful releases and stronger consumer spending. A permanent regulatory change does not reverse when one popular game reaches the top of the charts.

A glowing, translucent video game controller icon—reminiscent of high-end controllers designed for AAA games—with a cross-shaped d-pad and two circular buttons on a black background.
Image Credit: Apple Inc.

Developers Gain Revenue but Assume More Work

Outside payments can improve the amount a developer retains from each purchase.

A company moving from a conventional App Store commission to a lower-cost web payment processor may use the difference to reduce prices, fund development or improve profitability.

The developer also assumes responsibilities previously handled through Apple.

Independent billing requires payment processing, tax management, fraud protection, refunds, account recovery and customer support. Subscription status must synchronize correctly between the website and the iPhone app.

Customers changing devices or reinstalling an app expect their purchases to remain available. The developer needs its own account system capable of verifying ownership without relying entirely on Apple’s purchase history.

Small developers may decide that Apple In-App Purchase remains worth its fee because it removes operational complexity and gives customers a familiar checkout experience.

Large subscription businesses have stronger incentives to build their own systems. They already maintain accounts and payments across websites, televisions, Android devices and other platforms.

The regulatory effect will therefore vary by developer size and business model. One company may remove Apple billing completely, while another continues using it because external infrastructure would cost more than the commission saved.

Customers May Receive Lower Prices

External payments create the possibility of lower subscription prices because developers no longer need to incorporate the complete App Store fee into the amount charged.

Some services already cost more when purchased through an iPhone app than through their websites. The higher price allows the developer to preserve similar revenue after Apple receives its share.

A visible external link makes comparing those prices easier. Customers can leave the app, complete the transaction on the web and return with an active account.

Savings are not guaranteed. A developer can retain the entire difference rather than passing it to subscribers.

Independent billing can also make subscription management less consistent.

Purchases completed through Apple appear in one location:

Settings > Apple Account > Subscriptions

A subscription purchased directly must be canceled through the developer’s website or account system. Customers using many external services may need to remember several billing portals and renewal policies.

Refunds and purchase disputes also move away from Apple. The developer or its payment processor becomes responsible for resolving the transaction.

Choice can reduce prices while increasing complexity. The practical outcome depends on whether developers make external checkout clearly cheaper and easy to manage.

Apple Is Expanding Other App Store Tools

Apple is responding to the changing environment by adding business models and marketing systems that can keep developers using its commerce platform.

Monthly subscriptions with a 12-month commitment allow participating apps to offer lower recurring payments while securing a complete year of revenue.

The Advanced Commerce API supports more complex content catalogs, optional add-ons and subscription structures that were previously difficult to manage through standard In-App Purchase products.

Apple has also expanded tools for custom product pages, promotional offers, application analytics and international distribution.

These additions increase the value attached to App Store billing. A developer may tolerate a commission when Apple provides conversion tools, subscription management and access to promotional placement that would be expensive to reproduce independently.

The company can also adjust rates for particular categories. The Small Business Program, Mini Apps Partner Program and reduced commission for longer-running subscriptions already demonstrate differentiated pricing.

A more competitive payment market may push Apple toward additional service tiers rather than one universal commission.

The UK Could Create the Next Material Change

The United Kingdom’s Competition and Markets Authority is consulting on rules that would allow developers to direct customers outside Apple and Google’s payment systems.

The regulator expects any fee charged for steering to be fair, reasonable and lower than current app-store commissions. It wants the resulting savings passed to customers or reinvested in developer businesses.

The UK proposal is not yet a final requirement. Its eventual structure could determine whether developers receive the broad freedom available in the United States or a fee-based model closer to some European arrangements.

Regulators are also considering app-review fairness, interoperability and access to mobile-platform capabilities.

The outcome will matter beyond British customers. Each major jurisdiction creates another model that regulators elsewhere can examine when designing their own rules.

Apple must decide whether to continue maintaining different commercial systems by country or move toward broader global terms that reduce operational complexity.

Developers face the same choice. Supporting a separate payment route, marketplace package and reporting process for every region can become expensive enough to cancel some of the benefits regulation intended to create.

The next evidence will come from behavior rather than another policy announcement: how many major apps add external payment links, whether they offer lower prices and how quickly customers move away from Apple’s checkout.

The post App Store Regulatory Changes Begin Slowing Services Growth appeared first on AppleMagazine.

Watching August's 2026 solar eclipse from the UK? Stay safe with the best solar eclipse glasses

31 July 2026 at 14:42

Looking forward to the 2026 solar eclipse, happening on Aug. 12? I know I am and even though it's not a total solar eclipse here in the UK (the path of totality crosses Greenland, Iceland and northern Spain), we'll still get to watch the moon obscure around 90% of the Sun, a sight that terrified our ancient ancestors.

However, you'll need proper eye protection, such as solar eclipse glasses, to watch the eclipse safely. Sunglasses are not sufficient for a solar eclipse; instead, you need eclipse glasses that follow ISO 12312-2:2015, the standard for solar viewers. If that number's not somewhere on the glasses, you're at risk of damaging your eyesight, maybe even permanently.

So, read on as we round up the best solar eclipse glasses to buy in the UK. Want a slightly better view? Here are the best places in the UK to see the partial solar eclipse.

Four people wear solar eclipse glasses and look into the sky while smiling

(Image credit: Getty Images)

Celestron is a huge name in optics, and while its solar glasses may not be the absolute cheapest, you're assured of quality and eye safety. £12.99 gets you a four-pack of cardboard-framed ISO-certified eclipse glasses, alongside a mini-book of eclipse information. View Deal

Another Celestron offering, this includes a mobile phone filter, the aforementioned Celestron mini-book and a pair of solar eclipse glasses. The difference, apart from the price, is that these have plastic frames and so should prove hardier, particularly if you're going to keep them around for the 2027 partial solar eclipse. View Deal

Get a pair of Soluna solar eclipse glasses for just £2.99, a saving of £2.00. Purchasers report that the cardboard's not the strongest but they provide proper eye protection (as always, ISO 12312-2:2015 is the standard to watch out for). View Deal

Do you wear glasses daily and don't want to meddle with them for the sake of the eclipse? These Absolute Eclipse Solar Eclipse glasses are designed to fit over your current pair and should be hardy enough to reuse next year. View Deal

If you're prepared to pay a little more, these Celestron EclipSmart 10x42 should be on your solar eclipse shopping list. Not only do their non-removable filters mean you're always protected when you use them, but their 10x zoom level also means that, post-eclipse, you can watch for sunspots. View Deal

This genuinely pocket-sized smart telescope makes capturing the deep sky and the solar system almost effortless

29 July 2026 at 17:35

The best smart telescopes have transformed astrophotography over the past few years, combining small telescope optics and automated mounts with dashcam-style camera sensors and image-processing software. The result? Compact devices that can be controlled entirely from a smartphone. Impressively, the DwarfLab Dwarf Mini pushes that concept even further.

Roughly the size of a thick paperback book, it’s one of the smallest smart telescopes yet produced — tiny enough to fit in a jacket pocket while still capable of imaging nebulae, star clusters, the moon and even sunspots. It's also one of the best telescopes for beginners.

Positioned below the larger Dwarf 3 in DwarfLab’s lineup, the Mini sacrifices aperture and resolution for portability. It uses a 30mm refractor paired with Sony’s IMX662 sensor and relies on automated stacking to gradually reveal deep-sky objects. The telescope connects to a phone via Wi-Fi or Bluetooth and handles alignment, tracking and imaging automatically through the DwarfLab app.

With built-in filters, optional equatorial tracking, and advanced software features such as Mega Stack and Stellar Studio processing, the Dwarf Mini is aimed at beginners and traveling astrophotographers who want a compact, automated imaging system that doesn’t require lots of extra kit — and works well even in light-polluted cities.

DwarfLab Dwarf Mini smart telescope review

DwarfLab Dwarf Mini: Design

The DwarfLab Dwarf Mini viewed from the side.

The DwarfLab Dwarf Mini unfolds into a capable mini-telescope. (Image credit: Jamie Carter)
  • Ultra-compact 30mm refractor telescope
  • Internal motorized filter wheel
  • Magnetic solar filter
  • Lightweight design
  • Ideal for travel and eclipse chasing

The defining characteristic of the Dwarf Mini is its size. The body includes a 360-degree rotating base and an articulating lens arm that moves through 225 degrees, allowing the telescope to cover most of the sky. It's significantly smaller than its competitors, including the larger Dwarf 3, making it easy to pack for travel. In fact, it’s easily small enough to slip into a camera bag or carry-on luggage, making it an appealing option for traveling astrophotographers — perhaps including eclipse chasers preparing for the upcoming trio of total solar eclipses beginning in 2026, since a magnetic solar filter is included in the box. Nice touch!

The telescope itself is a 30mm f/5 refractor with a focal length of 150mm. This produces a field of view of about 2.4 degrees, roughly five times the apparent diameter of the full moon. That optical system is paired with a Sony IMX662 sensor, a 1/2.8-inch sensor capable of 2.1MP resolution (1080p). This sensor is all about low noise and sensitivity, making it well-suited to short astrophotography exposures, but not to high-resolution images. Compared with the Dwarf 3’s Sony IMX678 Starvis 2 sensor, which delivers 8.3MP and 4K resolution, the Mini is a step down in terms of detail. However, in practice, the difference is smaller than expected, particularly after image stacking and processing.

The Dwarflab Dwarf Mini in its packaging.

The Dwarf Mini arrives in a box with few accessories. (Image credit: Jamie Carter)
Specifications

Optical design: Apochromatic refractor

Aperture: 1.18 inches (30mm)

Focal length: 150mm (5.91 inches)

Focal ratio: f/5

Field of view: 50.59 x 45.06 degrees (wide)/2.5 x 2.14 degrees (telephoto)

Total kit weight: 1.8 lbs (840 g)

Size: 7.24 x 3.94 x 2.4-in (184 x 100 x 61 mm)

Mount type: Alt-azimuth and equatorial (EQ)

Storage: 64GB internal memory

Battery: 7,000 mAh rechargeable (4 hours)

The device also features a motorized internal filter wheel, allowing users to switch between broadband and dual-narrowband filters directly in the app to mitigate light pollution and better image nebulae. This avoids the need to install external filters, which are an add-on accessory with some smart telescopes.

The box includes a magnetic solar filter, a USB-C charging cable and a lens cloth. However, a small tripod is not included in the box, which feels like an omission given the Mini’s travel-friendly design. That's not a deal-breaker since any small tabletop (or full-size) tripod can be used, but the all-in-one feel is sacrificed.

DwarfLab Dwarf Mini: Performance

A top view of the DwarfLab Dwarf Mini lens.

Close-up view of the Dwarf Mini’s dual-lens optical system. (Image credit: Jamie Carter)
  • Reveals deep-sky objects even under light pollution
  • Plate-solves stars and stacks short exposures
  • Mega Stack combines data from multiple sessions

The Dwarf Mini performs surprisingly well considering its small optics. During testing, it proved capable of capturing bright deep-sky targets such as the Orion Nebula (M42) and the Pleiades (M45), as well as open clusters like M44, even from suburban skies.

Smart telescopes compensate for small apertures by stacking many short exposures over time, gradually building up a deeper image. In standard alt-az mode, exposures are typically limited to around 10-15 seconds to prevent field rotation (which can cause blur). This technique allows the telescope to perform well even under heavy light pollution and/or strong moonlight, making it particularly useful for urban astronomers, where the chance of seeing faint nebulae is virtually zero.

One particularly useful feature is Mega Stack, which combines multiple imaging sessions of the same targets. Instead of capturing everything in a single session, data from several shorter sessions can be added later — even months or years later — to produce deeper images. That's handy when windows of clear skies are few, or if you plan occasional trips to dark skies where better data might be possible.

A view of the moon through the Dwarflab Dwarf Mini

February’s full Worm Moon as seen through the Dwarf Mini. (Image credit: Jamie Carter)

For more advanced imaging, the telescope also supports an equatorial (EQ) tracking mode, something professional astrophotographers insist upon. EQ mode may not be essential on a travel-friendly smart telescope like this, but its inclusion is impressive. It requires the purchase of an equatorial wedge, such as Dwarf Mini’s Mini Tripod accessory, which we were not able to test during this review. After a simple alignment with Polaris, the mount tracks the sky’s rotation, allowing exposures of up to 90 seconds. It can make a marked difference with very faint targets — though it’s not an essential feature on a smart telescope aimed at beginners.

Daytime performance is also strong. With the included solar filter, the Mini easily captured sunspots and solar activity, while lunar images also showed impressive crater detail.

The main limitation is resolution. The 2MP sensor produces images that look excellent on smartphones and social media, but they lack the detail needed for large prints or serious astrophotography. But for a telescope this small, the results are genuinely impressive.

DwarfLab Dwarf Mini: Functionality

A Dwarflab Dwarf Mini on a bench.

Any tripod works with the Dwarf Mini. (Image credit: Jamie Carter)
  • Smartphone control via Wi-Fi or Bluetooth
  • Sky Atlas feature for automatic target selection
  • Manual pointing and mosaic imaging modes

The Dwarf Mini is designed to be controlled entirely through the DwarfLab smartphone app, which connects via Wi-Fi or Bluetooth.

Once connected, users can browse a built-in sky atlas, which displays objects currently visible from their location. Selecting an object prompts the telescope to plate-solve the surrounding stars, automatically align itself, slew to the target and begin stacking exposures. Imaging sessions can be stopped at any point if you’re happy with the result so far. The app also displays session details such as exposure count and total integration time.

For users who want more control, the telescope can also be manually aimed at any patch of sky, which is particularly useful when imaging newly discovered comets or objects not yet included in the atlas database. For objects larger than its field of view, such as the Andromeda Galaxy (M31), Mini has a mosaic mode, which allows the telescope to capture multiple adjacent frames and stitch them together.

A DwarfLab Dwarf Mini, next to a Chocomel carton for size. They are both the same size.

The DwarfLab Dwarf Mini is roughly the same size as a drinks carton. (Image credit: Jamie Carter)

Captured images can then be processed using Stellar Studio, DwarfLab’s built-in image processing software, which is very good at removing noise and adding contrast. Images can be saved in JPG, TIFF or FITS formats, giving beginners a set of sharing-friendly options and more advanced users the chance to download files into desktop processing software.

A view of the Beehive Cluster

The Beehive Cluster (M44) in Cancer, imaged with the DwarfLab Dwarf Mini. (Image credit: Jamie Carter)

It’s all remarkably easy to operate once you’re comfortable with how the app works. Beginners can capture solar, lunar and deep-sky images within minutes of set-up, while more experienced astrophotographers can still access advanced features such as EQ tracking and mosaic imaging.

Firmware updates are frequent and install easily through the app, so it’s worth connecting the telescope to your home Wi-Fi before heading to a dark-sky site — you never know when new features will appear!

Should you buy the DwarfLab Dwarf Mini smart telescope?

Buy it if:

✅ You want an ultra-portable smart telescope for travel, urban observing or eclipse expeditions.

✅ You’re new to astrophotography and want an automated system that works straight from your phone.

Don't buy it if:

❌ You want high-resolution astrophotography results for printing or detailed processing.

❌ You prefer traditional telescopes with eyepieces and manual control.

The DwarfLab Dwarf Mini offers a tempting combination of portability, automation and surprisingly capable astrophotography performance. It won’t replace a full astrophotography setup, but for beginners, urban astronomers, travelers and eclipse chasers, it provides an easy way to capture the night sky — and the sun — without bulky and expensive equipment.

If the DwarfLab Dwarf Mini smart telescope isn't for you

If you're after something with a little higher resolution, the DwarfLab Dwarf 3 is a larger, more powerful version with a 4K sensor and a slightly larger aperture.

ZWO Seestar S30 is a similar smart telescope with automated tracking and an included tabletop tripod, though it's recently been surpassed by the slightly pricier ZWO Seestar S30 Pro, a higher-resolution alternative that boasts superior optics and imaging.

For an overview of the top telescopes in this category, read our 2026 guide to the best smart telescopes.

User reviews

Online reviews of the Dwarf Mini often highlight its portability, simplicity and image quality. One reviewer described it as a “great piece of kit for deep space astrophotography.”

Another wrote: “I had no trouble getting it imaging within a few minutes out of the box,” praising the image quality, autofocus, GoTo accuracy, tracking, and the app. “It's a brilliant piece of kit,” said another user.

However, several users also reported poor quality in planetary images — and that’s certainly true (though it can find the moons of Jupiter).

How we tested the DwarfLab Dwarf Mini smart telescope

Our observations took place on a few clear nights during February and March 2026, in temperatures down to lows of 43 degrees Fahrenheit (6 degrees Celsius) and highs of about 54 F (12 C). Light pollution was between 5 and 6 on the Bortle scale — urban conditions with bright city lighting. Battery life averaged around 4 hours, though longer imaging sessions were supported using an external USB power bank connected to the telescope's USB-C slot.

After Surviving a Dogfight in a Test Aircraft, DARPA’s VENOM AI-Controlled Pilot Just Flew a Modified Combat-Style F-16

29 July 2026 at 13:17

The Defense Advanced Research Projects Agency (DARPA) has announced the successful test flight of a fully AI-controlled F-16 fighter aircraft that was specifically modified to serve as an anonymous flight testbed. The successful test comes just months after the same AI pilot software platform successfully piloted a one-of-a-kind X-62A VISTA aircraft in an aerial dogfight against an F-16.

DARPA officials said the successful flight of an aircraft category that is still in use for combat operations advances the state-of-the-art technological infrastructure needed to meet the challenges of a rapidly evolving aerial environment and will enable rapid, scalable combat AI pilot development across the broader U.S. military forces.

“These groundbreaking flight tests of VENOM-modified F-16s advance the infrastructure needed to develop trusted, autonomous air combat capabilities,” said Brig. Gen. James “Fangs” Valpiani, Ph.D., DARPA program manager.

AI-Controlled F-16 Test Flights Part of VENOM Program

According to a statement announcing the successful AI-controlled flights, the F-16 used in the tests was specifically converted to an AI testbed under the agency’s joint venture with the U.S. Air Force, the Viper Experimentation and Next-generation Operations Model (VENOM) program. The specific AI pilot installed in the F-16 is known as the VENOM Autonomy Kit, or VAK.

DARPA said VAK utilizes a “novel interface with the aircraft’s flight controls and mission systems.” This component allows an on-board human pilot to toggle between their traditional control systems and VAK “with the flip of a switch,” ensuring pilot safety during the testing phase where a human is still in the loop.

AI-controlled F-16
An F-16 Fighting Falcon modified for the Viper Experimentation and Next-gen Operations Model – Autonomy Flying Testbed (VENOM) program conducts flight operations during autonomous systems testing in June 2026 at Eglin Air Force Base. The VENOM F-16s serve as modified airborne test platforms equipped with specialized hardware, software, and instrumentation designed to enable artificial intelligence agents to pilot the aircraft while human pilots remain in the cockpit to monitor the AI agents and ensure flight and mission systems test objectives are met to rapidly evolve autonomous capabilities. Image Credit: U.S. Air Force | Samuel King Jr., 96th Test Wing

Valpiani said that the VENOM team installed the AI-controlled VAK interface, which successfully automated the F-16’s sensors and flight controls “without changing the jet’s core software.”

“This enables an efficient pipeline for developing dominant AI for aerial combat, allowing us to rapidly innovate for the warfighter,” the program manager explained.

Creating Dominant Autonomy Beyond Visual Range

When discussing the significance of the successful AI-controlled test flights, Valpiani once again highlighted the “emerging threat environment” in relation to aerial combat, including its increasing complexity.

“AI has tremendous potential to help humans manage this complexity in beyond-visual-range combat, but many hard questions remain concerning the performance and trustworthiness of combat AI in the extreme fog and friction of modern warfare,” explained the project leader, who was due to conclude his tenure as a DARPA program manager in the weeks after the announcement. “The AIR program aims to apply cutting-edge combat agents to operationally relevant scenarios to address these questions and field war-deterring, war-winning capabilities to our warfighters.”

Incoming program manager, Lt. Col. Patrick “Dice” Highland, Ph.D., highlighted the milestone’s role in “advancing our nation’s combat autonomy,” while also offering an eye toward the program’s future.

“We now have the opportunity to create dominant autonomy for beyond-visual-range, multi-ship combat,” Lt. Col Highland said. “These flights give us an early glimpse of how AI agents may begin actively transforming air warfare.”

Moving VAK’s Capabilities “Out of Simulation and Into the Sky”

Following the successful AI-piloted F-16 tests, the specially designed VENOM aircraft will join DARPA as it moves the entire venture under the umbrella of the agency’s Artificial Intelligence Reinforcements (AIR) program. According to the agency, this new program will use the aircraft in the VENOM fleet to “test multiple AI agents in live-flight scenarios.” If successful, DARPA said the program will “pave the way for human pilots to seamlessly command and orchestrate teams of autonomous, uncrewed aircraft.”

Current deputy program manager Terry Wilson, Ph.D., who will remain with the program, highlighted AIR’s longer-term goals of future joint force operations, including Collaborative Combat Aircraft programs. DARPA said that these efforts will focus on improving the speed and predictive ability of AI model development and “scale in-flight testing to multi-ship operations with increased complexity to unlock novel and robust AI-driven autonomy.”

“I share Gen. Valpiani’s deep appreciation for the incredible dedication of our DARPA and industry teammates, joint engineers, the System Program Office, Eglin’s test and maintenance crews, and the entire AIR and VENOM ecosystem which has made this milestone possible,” said Wilson. “I look forward to unleashing the VENOM platform and moving these capabilities out of simulation and into the sky.”

Christopher Plain is a Science Fiction and Fantasy novelist and has spent the last six years as Associate News Editor and Head Science Writer at The Debrief. Follow and connect with him on X, learn about his books at plainfiction.com, or email him at christopher@thedebrief.org

❌