Marvelβs Wolverine review β a gloriously conflicted lead is let down by crude, boring battling
PlayStation 5; Insomniac Games
Logan is well realised by Liam McIntyre and some exquisite character art, but there are lapses in narrative and emotional arcs and some of the combat feels like a chore
It was always going to be difficult to follow Spider-Man. Insomniacβs three games based around the web-slinger are masterpieces of superhero wish fulfilment, allowing you to swoop above a depiction of Manhattan alive with graffiti artists, roving journalists and gun-toting gangsters. If anyone should be up to the task, itβs Wolverine. A beloved Marvel stalwart, his life much darker and bloodier than Peter Parkerβs, he seems the ideal protagonist for a moody action adventure. Yet somehow this well-made game falls short of its potential.
Set years before the founding of the X-Men, Marvelβs Wolverine sees a disenfranchised Logan falling back in with Sabretooth and Mystique when their mentor Nathaniel Essex is kidnapped by mutant-hating billionaire Bolivar Trask. This archetypal tech bro has a disturbing plan for world domination and the X Team are out to stop him β but there is a secret buried in Wolverineβs past thatβs about to cause an eruption. Itβs a decent setup, filled with the sort of intrigue, violence and Freudian tension we expect from the X-Men.
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Β© Photograph: Sony

Β© Photograph: Sony

Β© Photograph: Sony